ríocht
In the elven lands of Raguinia lies the great kingdom of Ríocht. It is a time of mourning as the beloved king has been found dead in his royal chambers. His wife has taken the throne and the people have embraced her as their sovereign queen. No one questions her story that assassins poisoned her husband; no one but her eldest son, the rightful heir to the throne. He believes his mother, drunk with power, has murdered her husband and betrayed the kingdom to form an alliance with Noxstern, an evil kingdom that controls an army of the dead. Without proof of his mother's plans, the young prince is wary of seeking support to overthrow her, though he believes that it may only be a matter of time before the kingdom is lost to the growing darkness overtaking the land.
The king is dead.
Long live the queen.

Ríocht is a fantasy rpg that takes place in a medieval elven kingdom where magic is feared, though it can be found if you know where to look.

The main plot revolves mostly around the castle and the royal family, but we love and encourage sub-plots!

Canon and original characters are welcome. We have no bans.

We also have an original Bestiary where contributions are encouraged and interactive battles in the forest where you choose the outcome.

currently


season: spring

weather: clear and mild





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 Prowl RPG, Hunt or be hunted
Death
Posted: Nov 26 2011, 04:46 PM


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P R O W L

Hunt or Be Hunted.

Since the dawn of time, the forces of Darkness have plagued mankind. Demons and their consorts wreaked havoc and destruction upon those that could not see them. Now they have unleashed a terrible plague known as the 'Black Death' upon the world. Multitudes are dying and there seems to be no cure in sight. But there is still hope.

For as long as these demons have existed, there have been families capable of seeing them for what they truly are. Signs of their presence can be seen as far back as Ancient Sumeria. New families continue to join the fight. It is a dangerous life to be a hunter. The lengths at which they must go to in order to protect humanity has often lead to accusations of being criminals and usurpers.

The Catholic Church has named these guardians of mankind sorcerers and heretics. The Templars, warriors sworn to combat enemies of the church, are on standing orders to destroy any hunter they may encounter. But there are those few within the Church capable of seeing the truth. They give what help they can at great personal risk.

The Church is frightened; The Nobility threatened. The Hunters must risk everything for people that won't trust them.

With whom do you PROWL?

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