Everything ya need to know........ maybe...
| falkonfive |
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OB wizard

Group: Admin
Posts: 299
Member No.: 35
Joined: 28-May 07

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First of all what is it and what does it do? It's the latest variant of the tried, tested and much loved NTW mod originally developed by the Lordz. What does version 5 do? It features new graphics, new stats, new troop types, it plays very differently, it's designed for historical gaming but still can be played the same way the old NTW did i.e just choose any army at random and go. It also makes good Martini's. plays tennis like Bjorn Borg and has a database which includes Jennifer Lopez's mobile number. In other words, everything a man ( or woman maybe? ) could wish for. It's our humble attempt at streamlining and dragging into the 21st century what we consider to be an ideal platform for Napoleonic gamers. i.e the NTW mod of MTW.
First of all a few words to those new to NTW. What do I need to play it? Answer, a copy of MTW and the Viking Invasion expansion pack. Now both outta production but plentifully available on Amazon or E Bay and will cost you around £5. The Gold Edition will do which combines both discs in one. Before you download read thro all the notes and read anything that tells you to read it that comes with the download.
Now to the old NTW hands who want to know whats different. First of all its centred around the 5 major nations of the Napoleonic Wars, i.e Brits, French, Austrians, Russians and Prussians. The other factions currently in NTW1 have not yet been modified and in an historical sense some of them probably never will. The Swedes and the Spanish will probably be coming on line shortly. Soon as we learn how to change major faction details we'll be using the slots for other periods such as Revolutionary and post 1812 etc Napoleonics. We have put some Spanish in with the Brits so the Peninsula is complete. By all means try out the minor factions if ya want but even we don't know what will happen. We haven't had time to look. You could get a battalion of Swedish legs marching with no bodies or Piedmontese lancers riding their horses backwards. The graphics dept has stolen bits from everywhere.
First thing you'll notice is there is no money required to buy troops. Everything is set at a low value because we have to have something in the system. Our attitude is battles weren't fought historically with what you could afford. They were fought by what was there.
Secondly, there are no value additions to morale, armour etc. Every type has had the stats adjusted to make the troops behave as they did historically. Everything is set to 0. You can up the modifiers if you like but you'll probably get some weird results. One of our testers tried it and his humble Austrian Jaegers routed the Grenadiers a Cheval, a Converged Grenadier battalion and put Davout's 3rd Corps to flight.
Cavalry are much more potent now as they should be. We still can't form squares but use blocks instead. Just drag your attacked infantry into a square block formation and it works exactly as a square did. You can still stand with a stiff upper lip in your nice lines and blaze away at charging cav. Ya may stop 'em. If ya don't your toast.
Melees are shorter and breaking troops will reform much quicker. This reflects what normally happened on a Napoleonic battlefield. We have taken away the ' running ' speed for all line infantry ( not lights ). The only time you will see units speed up is in the last 25yds of a charge to contact. If your charging you'll be wise to use columns of attack, not lines. That way ya get more initial damage. Cavalry charges best by squadron, usually 4 ranks. Use cav for their historical abilities. Don't expect Hussars to break a British square. Use lights to pursue, save the heavies for the blood and tears stuff.
Artillery has had ranges and effectiveness adjusted. The constraints of the MTW game engine means we cannot get it as we would like. We still can't get the same guns firing cannister when appropriate and ball otherwise. We,re working on the graphics but artillery is not easy to mod in MTW. Look for a patch relatively soon.
THE NTW CAMPAIGN!! It stays in because we cant remove it. It will behave strangely and give odd results. Same applies to any factions in the game outside of the 5 major powers, Brit, French, Austrians, Russians and Prussians. Our advice is to steer clear until we get round to them.
The graphics are limited by the factors inside the MTW engine. For that reason we have removed some rarely seen on the battlefield and substituted others. Heres the list of what each nationality now comprises:
British and Allies
Brit 6lb Art Brit 9lb Art 12lb Artillery ( Not really available to the Brits but used occasionally by their Allies ) Brit Cav Patrol Brit Dragoon Brit Dragoon Guard Brit Dutch Line Brit General Brit Guard Brit Highland Light Brit Highlander Brit Hussar Brit KGL Dragoon Brit KGL Hussar Brit KGL Light Brit KGL Line Brit Lifeguards Brit Light Brit Light Dragoon Brit Line Brit Portuguese Cacadores Brit Portuguese Dragoon Brit Portuguese Line Brit Rifle Bt Brit Rifle Co Brit Royal Dragoon Brit Royal Horse Guard Spanish Line
French
6lb artillery 8lb artillery 12lb artillery Bavarian Cheveau - Leger Confederation Guard Cavalry French Confederation Light French Confederation Line French Conscript Line French Converged Grenadiers French Cuirassier French Dragoon French Dutch Hussars French General French Grenadiers a Cheval French Guard Chasseur French Guard Lancers French Hussar French Italian Guard French Italian Leger French Italian Line French Leger French Middle Guard French Old Guard French Rhine Cavalry French Saxon Cuirassier French Saxon Line French Swiss Infantry French Veteran Line French Vistula Infantry French Vistula Uhlans French Young Guard
Prussian
Prussian 12lb Art Prussian 6lb Art Prussian Cav Patrol Prussian Cuirassiers Prussian Dragoons Prussian General Prussian Grenadiers Prussian Guard Cuirassiers Prussian Guard Dragoons Prussian Guard Hussars Prussian Guard Infantry Prussian Guard Jaeger Prussian Hussars Prussian Jagers Prussian Landwehr Prussian Landwehr cavalry Prussian Line Prussian Uhlans
Austrian
Austrian 12lb Art Austrian 6lb Art Austrian Cav Patrol Austrian Dragoons Austrian General Austrian German Grenadiers Austrian German Line Austrian Grenzers Austrian Hungarian Grenadiers Austrian Hungarian Line Austrian Hussars Austrian Jagers Austrian Kuirassier Austrian Landwehr Austrian Uhlans
Russian
Russian 6lb Art Russian 12lb Art Russian Cav Patrol Russian Chevalier Guard Russian Cossack Guard Russian Cossacks Russian Cuirassier Guard Russian Cuirassiers Russian Dragoons Russian General Russian Grenadiers Russian Guard Russian Guard Jagers Russian Hussars Russian Jagers Russian Musketeers Russian Opolchenie Russian Preobazhenski Russian Uhlans
We have left in cannister batteries and siege guns, plus Generals of course.
Thats the broad outline, release date is hoped within a few days i.e early March.
Once the system is up and running there will no doubt be more questions to be replied to and a few ( hopefully ) minor problems that may need fixing. Meanwhile anything ya want to know just post on the site.
1809 NTW comes into it's own in large scale Multiplayer actions. If you would like to join the currently small and slightly deranged but very informal MP crowd currently playing then we'll be glad to see you. Feel free to use our pre-set Orders of Battle which can be found elsewhere on the site. They are carefully researched and pretty accurate but scaled down for NTW obviously.
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| napman |
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Map king

Group: Admin
Posts: 473
Member No.: 4
Joined: 26-February 06

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