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Codename: Munin
Real Name: Madeline Comeau
Affiliation: Villain
Origin: Madeline is the daughter of Skeptic and a powerful telekinetic called the Invisible Hand. She was kept by her mother until she committed suicide. After finding her mother's body, she couldn't deal with it, and forced her memories of her mother onto a kid that lived next door. Confused and alone, she now wanders the city, looking out for herself and for the old hobo who takes care of her.
Powers/Abilities/Skills:
o Level 1: Madeline can implant a memory she has stolen, or has happened to her, into someone else, and she can take a willing participant's memory. At this level, this is not a copy, and the giver loses the memory. She can use telekinesis equal to her own strength on anything within thirty feet of her. o Level 2: Madeline can now fabricate memories to implant in people. She can also copy any memories she uses. She can also force people to relive that, or any other memory, for as long as she is touching them. Her telekinetic strength is roughly equal to a grown man's strength. o Level 3: Madeline can steal any memory from a target she touches. Her telekinesis can now lift several hundred pounds. She can turn into a raven, an instant, constant change until she wills it back. o Level 4: Madeline can fabricate entire worlds and entrap a single person in them for as long as she remains in direct contact with them. Madeline can erase memories from people, from a specific thing to making them entirely amnesic. This process takes a few seconds for a recent, unimportant memory, but can take several hours for anything major. o Level 5: Madeline is a powerful telekinetic, able to do things like fling cars. She can entrap 25 people into her fabricated worlds, as long as they are within line of sight. o Level 6: By remaining in contact with a captive subject for five minutes, Madeline can switch her entire consciousness with theirs. She retains her powers in her new body, and gains any physical powers of her new body, while her target is forced to inhabit Madeline's body, keeping only powers that are completely mental or psychic in nature and don't require special physiology to use.
Weaknesses: Madeline is an eleven year old girl.
Equipment: She has a cup for begging.
Appearance:
o Costumed: n/a, yet
Team (if applicable): none
Miscellaneous: Probably OP right now.
Previous Metro City Experience: I'm the Admin.
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