Autumn has finally reared its head, turning the leaves of the Southern Forest various shades of orange, red, yellow, purple, and neon. Yet not all is well in this autumnal landscape. A sudden cold snap has caused many of the Weyrd's residents to retreat indoors to light fires and drink pumpkin spiced beverages. As the nights grow longer they also grow more sinister. Many residents are complaining about a sudden increase in strange nightmares as they hunker down to escape the coming frost, and not even nocturnes have been able to provide any answer as to why. Still: Halloween is coming, and the time to stock up on candy and candy-like substances is now. Not long before the costumed creatures begin to show up at your doors... and woe betide the ill prepared. You don't want to disappoint.

That Feline Beat
Cheshire by Cyn - Open

The Quest for Mashabor
Ooglah by Kali - Closed

Painted Faces, Plastic Smiles
Varguls by Dhlaran - Closed

In the shadows of eden
Hummgriffs by Aalis - Open
Fawn of the Dead
Halloween Holideer by Jake - Closed

Toil and Trouble
Halloween Holideer by Brennen - Closed
The Sunset's Sultry Soiree
Umbra/??Barghest?? by Jay - Closed

Bar Brawl
Mehdayri by Henry - Closed

The Sky's Awake
Nephins by Nowe - Open

Under the Harvest Moon
(Final?) Halloween Holideer by Dhlaran - Open
Crackpot Crackfic Contest

Halloween Event
This Is Halloween
10/31 Newspost

Extra! Extra!
11/16 Mini-Newspost





Isnit Weyrd RPG-D
BTAC Noveltellus

skin made by kogoeru @ caution
banner, coding, and edits by Isfa
banner art by Kodai

Isnit Weyrd

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ISNIT WEYRD latest news: Extra! Extra!
Welcome back; your last visit was on Nov 29 2015, 12:42 PM
Forum Topics Replies Last Post Info
Rules, History, and other vital info may be found here, as well as being accessed from the sidebar links. Please read it all carefully before applying with your character!

13 27 Nov 14 2015, 02:49 PM
In: Last PostThe Bestiary
Records Office
Come here to add yourself to the birthday list, snag a face claim, request thread closings, report bugs and typos, and all sorts of good stuff!

9 128 Nov 27 2015, 01:30 PM
In: Last PostBirthday List
By: Jake
Once you've read all the info, fill out the application form here and post it for admin approval.

2 -1 Mar 10 2015, 12:12 AM
In: Last PostCharacter Creation Guide

Forum Topics Replies Last Post Info
Hear about everything new and exciting here first! New Bondings, Chases, Contests, and more -- it'll all be announced here.

78 267 Nov 16 2015, 12:26 AM
In: Last PostExtra! Extra!
By: Henry
Thread Trackers
For keeping up with all your roleplays/stalking other people. We approve both these activities!

82 463 Nov 18 2015, 12:37 AM
In: Last PostLonging Deep in My Heart
By: Kiriyo
1: Read rules.
2: Enter contest.
3: ????
4: Profit!

26 180 Nov 13 2015, 04:38 PM
In: Last PostCrackpot Crackfic Contest
By: Whisper
Creature Creation
Post your ideas for Isnit creatures here!

34 41 Nov 14 2015, 05:42 PM
In: Last PostSylvan
By: Anabel

Forum Topics Replies Last Post Info
Town Square
The center of the Weyrd, both literally and figuratively, is the Town Square. It stands at the heart of the village, surrounded by the market, villager homes and The Wandering Dragon. It has a large fire pit in the middle, scorched and charred from large bonfires, and this is where special ceremonies and announcements occur.

17 157 Nov 27 2015, 10:17 PM
In: Last PostIt's Not Stealing If Yo...
By: Larkspur
The Wandering Dragon
This is Isnit Weyrd's largest and oldest Inn, dating back to the days of the Weyrd's founding. It is three stories tall, made of hardwood and river rock, and sports a large, leafy tree growing from the center of it. The Wandering Dragon is the center of all gossip, news and newcomers in the Weyrd, not to mention the best brandy and ale this side of Planet. Stables out back and two floors of tidy, comfortable rooms give ample space to those dropping by for a drink and a night's rest.

14 119 Nov 25 2015, 02:31 PM
In: Last PostHunger Strike
By: Nowe
Training Green
A large flat stretch of soft grass inside the town walls. This place is used to train your bonds and keep them in peak physical condition. Sand pits, hurdles, water traps, high bars and dummy horses have been set up for the convenience of the townfolk. This is also a good place to hold the bondings of any "tame" creatures, since it is wide open and filled with fun things for baby creatures but still within the protective confines of the village walls.

14 85 Nov 28 2015, 12:50 PM
In: Last PostIt Was Supposed To Be A Las...
By: Dhlaran
Residential District
At one point during the Weyrd's history there was a defined District where the settlers kept their houses, bounded with the Dragon and Needle Street on one end and the city walls on the others. Nowadays, though, the term 'Residential District' is often used loosely for anywhere any Isnitian calls home, whether in the Weyrd proper or not.
This board may be used for storing characters' house descriptions or for any thread that takes place at someone's home.

16 184 Nov 28 2015, 04:18 AM
In: Last PostPainted Faces, Plastic Smiles
By: Zachariel
The Library
The library is a long flat building near the edge of town. It is made of brick and river rock, and the four lamp posts that stand in front of the building, evenly spaced along the exterior, flicker with pale blue electricity. The library is four stories, although instead of building up the floors are sunk into the ground. Each floor is roughly one square acre, lined floor to ceiling with books. Long strands of brightly-glowing filament streak the ceilings and give the rooms their light. The librarian is a giant silk worm, and she is very protective of her books; do NOT damage them!

8 39 Nov 28 2015, 08:24 PM
In: Last PostStudents Of Midnight Magick
By: Mina
Doppelganger Railway Station
Said to have been built by the ultimate purveyors of illusion, this correspondingly-named Doppelganger Station is a center for meeting and transport, and is located quite centrally on the outskirts of the Weyrd. The large ovular building is carved from red brick and white marble, and like spokes on a wheel, the train tracks radiate outward from the station in all directions. Though the ticket booth and the terminal all gleam and glow with that shiny new steampunk smell, the makers of the Station did not neglect their magical inclinations. Guests may find themselves mirrored in the moving artwork displayed on the walls, and the patrons who brave the midnight trains are said to disappear for months at a time.

5 66 Nov 25 2015, 02:34 PM
In: Last PostStrangers In A Strange Land
By: Henry
Temple of the Skydragon
Just outside the town walls stands the Skydragon Temple: an unimpressive building that might normally be overlooked if not for the cemetery that lies beyond and the scent of incense that lingers in the air. But upon entry one can clearly see that this is no ordinary building. A grand fountain stands just beyond the doors, a statue of the Skydragon itself standing guard, incense burners held in each claw as water spills down its wings into the fountain. Stepping around the fountain leads to the central chamber where groups can gather for various ceremonies. Beyond that lies a great labyrinth of passages, alcoves, and comfortable rooms where a person can always find a quiet place for solitary reflection and meditation.

3 24 Nov 28 2015, 04:18 PM
In: Last PostTesting Faith
By: Zachariel
The Underground Arenas
The Underground Arenas were recently rediscovered by a poor, unfortunate citizen whom fell into an alley, crashed through the old bulkhead entrance that had been ignored for many years, tumbled down the steps and lay dizzily at the bottom. The arenas are huge and expansive, set snugly against one another in a long line and complete with aerial stands from which to spectate. Near the entrance is a small niche set aside for billboards, to which are tacked betting odds, competition lists, and available empty arenas for the day. Since its discovery the arenas have been restored and are currently run to hold fights, races, and other monies-related events.

4 15 Nov 27 2015, 12:51 AM
In: Last PostWrong Kind Of Adventure
By: Hibashira
Needle Street
Once, when Isnit was first founded, there was only one merchant on this street. She was a needle maker, and so the street came be known as Needle Street. Today a wide variety of stalls and shops line the twisty street, including the Wild Creature Stall and the infamous Voodoo Stall. Alas, there isn't a needle shop in sight.

22 698 Nov 29 2015, 10:26 AM
In: Last PostVoodoo Stall
By: Sevren

Forum Topics Replies Last Post Info
Northern Plains
To the North of the Weyrd stretches a vast rolling plain. It goes on for several thousand miles and covers most of the northern end of the continent. Grasses can grow to be taller than the average human man, and the landscape is either flat or hilly, with little to no in-between.

16 121 Aug 18 2015, 04:44 PM
In: Last PostDissection But Not Eviscera...
By: Jay
The Caverns
Lacing under the entirety of the Weyrd- all of the way from the Northern Plains to the Southern Forest- lies an underground network of caves, ranging from tight crawlspaces to large, spacious caverns lit with bioluminescent fungi. The tunnels don't appear to lead anywhere in particular, although there are openings to the outside world scattered in random places throughout the wilderness, and in the darkest bowels of these caves you never know what you might find.

3 23 Nov 28 2015, 10:27 AM
In: Last PostUnder The Harvest Moon
By: Eliza Slade
Southern Forests
The forest that stretches to the south of the Weyrd is home to large hardwoods and towering evergreens. Small sheer cliffs roped with vines pour cascading waterfalls into thin streams, and it is always cool, since the sunlight has a hard time reaching the ground through the leafy canopy. Redwoods and sycamores are not uncommon, and oaks, aspens and maples clump together in thickets. It is an old forest, so there is much space between most of the trees, and large granite rocks covered with moss dot the forest floor.

25 273 Nov 28 2015, 07:48 PM
In: Last PostToil And Trouble
By: Aurilia Silverwood
Western Lakes and River
To the West of Isnit lies a giant lake, which is connected to a wide river that flows to the ocean. Several ponds surround the lake, and all of the waters are deep and still. The lake sits in the grassy flat land between the Forest and the Plains, and its beaches are pebbly and rocky, although one portion is made of smooth yellow sand. The ponds around it are usually dotted with trees and lack discernible beaches, and the River, while wide, is fairly shallow in most places, with a silty bottom.

15 241 Nov 27 2015, 10:58 PM
In: Last PostThe Sunset's Sultry Soiree
By: Jake
Eastern Mountains
The Eastern Mountains are squat, relatively low mountains, similar to the Appalachians of Earth, and reach about 11,000 feet above sea level. They are mostly barren rock, although the Forest climbs up the base a ways until the lack of soil prevents any further growth. Craggy and dark, the mountains protect the Weyrd from heavy rainfall and hurricanes coming from the eastern ocean, which often leaves them shrouded in mists.

4 49 Nov 17 2015, 01:19 AM
In: Last PostUp In The Air
By: Raeshe
The Temporal Sands
North of the peninsula lies this classic image of a desert, rolling sands meeting those who travel here for as far as the eye can see. The heat is sweltering and the dry air parches, but for those who brave the sands there may be great reward, for ruins of ancient peoples (likely dragged in from other worlds by the PIF) hide many treasures within their crumbling halls. However, other secrets hide here as well. Strange doorways lead Isnitians into other times, when the desert was a great jungle or a deep ocean, filled with strange creatures and secrets. As travelers leave the desert, the days fade back into their own as if the journey was merely a mirage.

2 17 Nov 16 2015, 04:30 PM
In: Last PostThe Hunt For A Heart
By: vinita novak
Great Ocean
A vast expanse of ocean frames Isnit on three sides, met by rocky beaches to the south, sheer cliffs to the east and and soft sand dunes to the west. A small harbor lies on the southern shoreline, connected to the Weyrd proper by a short railway which goes through the Southern Forests, and in the waters by the eastern cliffs lies a bewildering network of underwater caves. On all sides of the peninsula the horizon is dotted with small islands full of PIF activity which rarely stay long in one place, prone to lifting off and flying to new locations and changing between outlandish sceneries at random.

11 101 Nov 29 2015, 11:31 AM
In: Last PostThe Stars Are Not Wanted Now
By: Mina
The Dreamscape
Created and controlled by nocturnes and lucid dreamers alike, this land of sleep is perhaps even stranger than the Weyrd itself. Strange worlds and adventures are constructed here, only to be shattered when the dreamer awakens. However, one must be wary. Nightmares, too, lurk in the shadows of the dreamscape, and a pinch isn't always enough to wake you...

3 87 Nov 25 2015, 03:45 PM
In: Last PostAll Hallow's Night
By: Ian T. Bastroe

Forum Topics Replies Last Post Info
Weyrd Discussion
For chatting about anything and everything relating to Isnit Weyrd, from ship lists to planning plots.

20 254 Nov 21 2015, 08:22 PM
In: Last PostThe Plot Request Thread
By: Hibashira
Random Chatter
For discussing anything and everything OOC, playing forum games, etc.

17 216 Nov 25 2015, 03:25 PM
In: Last PostIsnit Movie Night!
By: Sevren
Please post if you're going to be away, for approximately how long, and what roleplays you will be missing so everyone knows!

52 89 Nov 25 2015, 04:01 PM
In: Last PostNothing Fancy
By: Hibashira
The Studio
Unleash your creativity here! All art forms appreciated, whether written, painted, photoshopped or sculpted! Please limit it to one thread per user.

11 37 Oct 2 2015, 01:47 PM
In: Last PostDrawlloween/ Inktober 2015
By: Njord
Where you can pimp your sites out! :3 Your site must have a place where we can do the same to you.

1,304 39 Nov 28 2015, 06:35 PM
In: Last PostEden's Inferno
By: Sade
This is where old IC threads go. We carefully preserve them for your enjoyment! ;D

888 13,478 Nov 24 2015, 02:04 PM
In: Last PostVoodoo Stall Archives

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