This is a play-by-post roleplay based on the BioWare game, Dragon Age, most specifically revolving around the plot of Dragon Age 2. It follows Hawke's adventures through Kirkwall as he rises to champion, taking place right after the Hawkes have reached Kirkwall.
Both original and canon characters are accepted. These characters will have their own impact upon the plot and may even change its course. The board and its owners are not affiliated with BioWare or EA Games. Please register under whatever username you would like. The staff will change your username to that of your character once he/she is approved.
Rules: Please be courteous to other members in the shoutbox. Do not spam, flood messages, advertise, or talk about/post pornographic or illegal subjects/links.
Graphics by Dragon Age is Copyright 2011 EA International (Studio and Publishing) Ltd. All Rights Reserved.
The setting of Thedas, its lore and characters, were created by the folks at BioWare.
Graphics by Crimea River. Skin by Crimea River with help from Sydni & this tutorial.
Plots, posts, and original characters by their players. Do not take anything without permission from its creator.
Sidebar by Dana. Coding Help from RCR
| Welcome to Dragon Age 2: The Rising Tide. This forum-based roleplay allows both original and canon characters, and follows Hawke's adventures through Kirkwall, starting with his meeting with Varric. There is a lot to do in Kirkwall, and plenty of open roleplays.|
Please register with your intended character name. If you don't have one yet, feel free to register with any name, but note that your username will be changed when your profile's approved, and will serve as both your login and display name.
Please check the and especially the rules. And don't be afraid to jump into the IRC even before joining, as it's a great way to meet people.
We have moved. The new site is here: LINK
Make sure and read the announcement!
Garrett Hawke, Your Champion-to-Be
Beard of Leadership
Member No.: 1
Joined: 15-April 11
| CHARACTER PROFILEforGARRETT HAWKE
Ignore the failgloves. This is Hawke's appearance during Long Way Home and following.
Full Name: Garrett Hawke
Sexual Orientation: Heterosexual
Residence: Kirkwall, Free Marches
Affiliation: Hawke Family
Occupation: Apostate, Mercenary
Religion: Andrastian Chantry
Specialization: Arcane Warrior (following "Long Way Home")
Gear: Post-Long Way Home, hears simple leather "armour" that is more like clothing than anything else, simple yet protective. When he does carry a staff, it's usually his father's (Malcolm's Honour). Starting with "Long Way Home" and afterwards, Hawke wears his father's robes (The Fugitive's Mantle).
The first thing that one might notice about Garrett Hawke is his midnight-black hair. He keeps it cut short -- though not extremely short -- and sweeps it to the left, his bangs slanting across his forehead. He likes to keep his hair like this, and after combat or wind or whatever else might change it, always fixes it back when he can. Garrett is very muscular for a mage, a large man, both as a result of genes and exercise, as well as a very active life. He sports a short boxed beard, letting the sides stick out. He often trims it to maintain it. He has a set of somewhat thin eyebrows, and his eyes are a shade of gold. His expression is usually wise, contemplative. Garrett gets most of his looks from his father, Malcolm; he is the member of the family that appears most like him.
A mage of great talent, Garrett and his sister learned from their father Malcolm, whom Garrett grew to admire for his devotion to his family and his talent. Like his father, he's a free spirit, valuing his freedom and especially that of his family. Kirkwall is their home now, but Garrett is truly unused to having a static home. They'd once tried for permanency, in Lothering, and the Blight pushed them away. Garrett believes that eventually, his family will leave Kirkwall, especially given there is no estate for them to survive off of. He fears that, whatever happens, Mother will never again be happy. Losing Malcolm and then three years later, Bethany, took a light out of her eyes that has yet to be rekindled.
Garrett feels it is up to him to provide for Carver and mother, though Carver can quite take care of himself. He hopes his brother achieves his dreams of greatness, and is not afraid to support him -- something Carver probably doesn't realise. He cannot fathom losing any more of his family, and blames himself for Bethany's death. If only he could have been stronger, could have distracted the ogre...but there is no sense in dwelling on the past, though he still supports his mother in her endeavors.
A life on the run has taught him that he must focus on the present and the future, and let past mistakes be a lesson. He won't let his mother and brother slip from his grasp. It is up to him to protect them, to provide for them, and he would gladly risk his life to ensure their safety. He will do what it takes in that regard, even working for smugglers -- as long as they aren't smuggling slaves. If anyone threatened his mother or brother, they would see the wrath of a powerful mage in full.
(I have a lot of "game" events in this so that people can have a reference.
A man of unknown origins, Malcolm Hawke was a powerful mage who roamed the Free Marches, posing as a mercenary in several bands. On an assignment for the Crimson Oars, he was sent to Kirkwall. There, he and Leandra Amell fell deeply in love, and eloped, fleeing to Ferelden and forging a life there, fleeing the templars and taking advantage of its vastness. There they had their eldest son, Garrett Hawke. From a young age, Garrett was a bright individual, and the light of his parents' lives. When he was five years old, the twins were born, and though they were given a great deal of attention, Malcolm and Leandra did not forget their eldest. All were treated equally, and all were treated well.
At age eight, Garrett exhibited magical ability -- he accidentally sent a telekinetic blast, shattering a vase. His father couldn't have been more proud of his son. He began to tutor him, teaching him not to fear or hate his gift. They didn't want to be like the Leandra's cousins: the Amells that were in Ferelden. They had lost many children who had been taken to the Circle. Bethany soon exhibited the same qualities, and Malcolm taught both of his children what he knew. Both grew to be skilled mages, with great potential. Garrett favoured lightning spells, while Bethany favoured fire. Carver hardly got any attention, something the brother would resent.
When a Darkspawn horde was reported gathering in the Korcari Wilds, Carver had enlisted and marched off with the army. Garrett remained with his mother and Bethany in Lothering. He did not regret being unable to fight, because he wanted to be there for his mother and sister, to protect them in case the worst happened. They had their things packed just in case, and Garrett feared they would regret losing Carver if so, though there was nothing they could have done to keep the Hawke spitfire from serving. However, Carver returned, bearing disturbing news: Ferelden's respected hero, Teyrn Loghain, had deserted and left King Cailan, the Grey Wardens, and the main army to be slain and devoured by the Darkspawn.
Through the Blighted lands they fled, cutting through whatever Darkspawn were in their way. As they had family and an estate there, Leandra said they would take ship to Kirkwall. On their way, they met up with Aveline Vallen and Wesley, the latter a templar, who had sensed and had seen their magic. He was prompted to stand down by his wife, but Garrett had his eye on him; he wouldn't let anyone hurt Bethany. But he failed to protect her. A massive horned darkspawn he would later learn was an ogre advanced upon his mother, and Bethany blasted it with a fire spell. Garrett was unable to do anything as he saw his sister being slammed to the ground, hearing the snap of the bones in her body and seeing her grow limp as she was thrown down. He knew she was dead, and he fought to keep control of his emotions, so that he could focus on the battle ahead. He felled the ogre, and rushed to his mother's side, his own eyes filling with tears that he wiped from his face, knowing this was no time to mourn, as he heard Wesley offer a prayer for the fallen Hawke sister.
They turned and faced the horde, seeing darkspawn surging from all around, rising from the Earth itself. And then a great roar from the heavens; Garrett looked up, thinking first that the might dragon was the Archdemon. If so, they truly were doomed. But instead, the dragon incinerated the darkspawn, and shifted to an odd woman. Garrett was quick to accept her offer of help and the task that she asked him to do in return. He kept true to his promises, and knew that if they survived, he would deliver the amulet first chance he got. The Hawkes weren't the only people who would suffer a loss, though; Wesley had contracted the Taint. His life had to be ended, and it was done so quick and painlessly, a sad scene for all of them, and Hawke wondered how she was taking it.
As promised, the Witch of the Wilds got them to the northern docks, from where they took ship. The ride to the Free Marches was hardly comfortable, but it was better than the alternative. Not many words were said, though Leandra cried her heart out and Garrett kept his mother close, letting her lean upon his shoulder when she needed to, putting her comfort -- and Carver's -- before his own.
It wasn't what they expected when they arrived. Gamlen would not respond to the letters, and the Gallows were crowded with refugees that would likely be sent home. They were able to get through the crowd, though, and to the captain. After the Hawke brothers and Aveline dispatched some testy refugees that insisted upon attacking the guards, he agreed to have Gamlen contacted. It wasn't quite what they expected, though: there was no estate anymore, their uncle had lost it. He had a contact, though, and the boys could work for her for a little over a year to pay the family's admission into the city. It was questionable, but still, Garrett and Carver agreed to work for Athenril, and they made a name for themselves in the undercity.
The Blight ended, and with their debt paid, the Hawkes decided to hire onto a Deep Roads expedition that they had heard about. The leader of the expedition, however, wasn't quite welcoming...
BEHIND THE MASK
Player’s Pen Name: Crimea River (also known as Hawke, Kira, or Aedan).Roleplay Sample
Contact: PM is is best, and sometimes I can be found on the IRC. I have AIM, YIM, MSN, and Skype but you'll have to PM me for those.
Roleplay Experience: Ten years, on-and-off, of forum RP and a bit of IM-RP. I mainly RP Dragon Age, Star Trek, and Animorphs. I've also RPed Pokemon, Fire Emblem, Harry Potter, and dragons.
Language(s): English and a bit of Spanish, but I'll be learning Japanese this summer.
How did you find us?: I made the forum, goofball.
|(The staff looks like this: (link), only, this version would be more ornate, and would have an orb set on the eagle's back).|
"At least they are not slaves. And at least they are allowed their pride," Canus replied sadly, looking down into his coffee cup. "In Minrathous, they don't even have a vhenadahl. Here, at least, they are happy. I have friends among the elves here. I cannot help but feel happy when I am in the alienage. They all seem so happy. So proud. But if they could live in equality to humans and others..." They all had such a rich culture. Why didn't they see that they would benefit, were they able to mingle?
There was something Canus needed Seleucian to see. But first, he wanted to show him the artifact.
"I know," he replied. "I've heard about so many elves that were once slaves on Seheron converting to the Qun and holding office in Qunari ranks there. But is equality worth that?" He had read that Dalish keepers were mages. "How would you feel, seeing your keeper with a massive collar weighing him down, chains all over him, and a man with a rod controlling him? The Qunari are eventually going to attack Thedas. It is inevitable. I...have read things. About what they do to those that do not convert.
"You do not want to be under Qunari rule. Or Chantry rule. No...there should be something else. A culture where equality is foremost. Where people retain their culture and history, and are proud of it, proud enough to share it with each other, forging a rich culture all their own. Creators, ancestors, Maker, Natural Order, no gods at all...freedom of religion would be allowed. If there is a god, it does not care in what form we worship it. As long as we -- humans, elves, dwarves, kossith -- treat each other well. Treat our mages well and protect them, but allow them to do what magic can do: benefit the people. Heal them, protect them. But this 'perfect' society...seems impossible. With the existence of the Chantry. The Tevinters. The Qunari. None of them would agree to such a thing."
Sometimes, when he had inspiration, Canus tended to ramble. He just hoped Seleucian was not offended by his rambling. He was pleased that Seleucian was excited, and hoped the staff was truly Elvhen. He set his coffee down, and got up, slinging his pack onto his shoulder, and beckoning Seleucian to follow him to his room.
He pulled his key from his pouch, and opened the door. He let Seleucian in first, and the elf would be able to see his room. The bed was made neatly, though it looked like it hadn't been used a while. Furthering this, there were three swords lying on it. One was a greatsword; the other two were simple longswords, spares in case something happened to his beloved Imperial Edge and Saw Sword. He still needed a bow, but hopefully he could purchase one from the Dalish. The rumours were that they were excellent bowmen.
The table had books on it. A book was open on the table, with In Pursuit of Knowledge: The Travels of a Chantry Scholar by Brother Genitivi lying beside it. The open book was also by Brother Genitivi, and it was open to Part 2: The Golden Masters. There was a piece of parchment with a drawing of a dragon on it, a relatively decent drawing. A plush Nug sat on the table beside a small statue of Andraste. The Nug looked like it had gotten years of love -- it was a little dirty. It was sitting on top of a copy of the Chant of Light.
On the wall hung a map of Thedas. On Orlais, he had hung a mask. It was a cheap imitation of an Orlesian mask, ironically obscuring much of the empire. A chest was closed; that contained his clothing. "Waffle!" he said, picking up the nug and hugging it. He didn't mind if Seleucian thought him a bit immature. Canus was a child at heart, and he let that show. It had worked to his advantage against bandits before, but of course, this wasn't the case with Seleucian.
He went into his bathroom, and soon returned with the staff. It was surprisingly light for its size. It had taken a lot of lyrium folding, that much was certain. The golden eagle on the top had outstretched wings as though it was in flight, and on the top was a shimmering violet org. Electricity coursed within the orb. Any writing on the staff was in Tevinter: "Never shall we be overthrown, like mountains and sea." Ironic...though, not completely. The Imperium still stood.
This post has been edited by Garrett Hawke on Oct 29 2011, 11:06 PM
Male Human Mage, Apostate & MercenaryProfile Sheet
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