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 Rotters 101
Syren
Posted: Feb 8 2011, 11:43 AM





Group: Admin
Posts: 50
Member No.: 2
Joined: 13-December 10




Rotters, the walking dead, zombies. We all know them by one name or another. Creatures created not by some mutated strain of a disease, but by a toxic gas let into the atmosphere in the wake of a series of large scale earth quakes along the coast. At first it was just a little. A strange smell in the air, a stranger tint to the fog that everyone was used to. But then people started getting sick. Really sick. and they died by the dozens. But the problem was... they didn't STAY dead. They rose up out of the ground, sure as if they'd just been taking a nap. Only they weren't exactly human anymore. 



Basic Rotter Appearance:


A Rotter is, essentially, a zombie. Their skin is a sickly color, sometimes with a green or blue, or even yellow tint to it. They drool, and their eyes, ears and noses ooze a yellow tinted slime or crust that smells just like the blight gas walled off in the quarantined areas. their skin is partially decayed, bits of them may have fallen off, the usual. When they move, they shamble. Some of them have broken legs or feet, but they don't care. they don't feel it like a human would. They just keep on going. And they can run. A lot faster than you'd think just by looking at them. A rotter that's hungry enough can run about as fast as a human, so you'd better be quick, or just avoid them in general. They're mostly nocturnal, a lot more sluggish during the daylight than the night, but they will still chase after you in the light if you get their attention. And they're vicious as all hell.


Rotter Diet:


Human flesh. Yum. And oh yeah, when they bite, it's contagious. So you better keep you hands and feet inside the vehicle at all times. If you do become a Rotter snack and live to tell the tale, you'd better cut off whatever part of you they bit and burn the wound shut. Because otherwise in a few days, you'll be just the same.


Rotter Behavior:


Unless they are disturbed by a sudden noise or motion, Rotters are typically not very smart. If you walk really slowly and quietly through a street full of them during broad daylight, you might slip by them, but you gotta be real quiet. Because once they hear you or smell you strong enough, they 'wake up' so to speak, and the hunt is on. When they're after a food source (aka human) Rotters behave much like wild animals. Since the cities were all walled up with them inside and the healthy people out, they're basically starving now, gone months without food, but still alive. Nobody really knows how long it takes them to die of starvation. Or if they even can. If you're unlucky enough to get caught in the city, take to high ground, because they aren't very good at climbing. They can run on flat ground and they will grab and bite and snap at whatever parts of you they can get a hold of. A good shot to the chest and the head is the only sure way to kill them. But you have to hit both if you want to be dead sure that they aren't gonna get back up and come after you again. You can shoot 'em in other places, like the leg or the foot, to slow them down, but it won't do much good. They don't register pain like a human, which is why they can shamble around on broken limbs with no problem, but it might buy you a couple seconds.
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