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| Deathstrike |
Posted: Mar 16 2008, 08:46 PM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
- Kestrel -
- HQ - Senior Command Squad - Elites - Junior Command Squad Myrmidon Assassins Storm Marine Squad - Troops - Shocktrooper Squad - Fast Attack - Land Warrior Squadron Ghost Squad Wolf Squadron - Heavy Support - Eagle Battle Tank Heavy Weapons Squad Juggernaut Heavy Armour Longbow Mobile Artillery Vehicle Wasp Hive Support Vehicle - Transport - Warden APC - Super Heavy Support - Aggressor Dominion Land Master G - Class Armour Suit Squadron X - Class Armour Suit - Air Support - Heaven Sword Bomber Jax Interceptor Merlin Lander Sky Grasper Starhawk VTOL Transport Warhawk VTOL Gunship - Other - Capital Police Squad |
| Deathstrike |
Posted: Mar 17 2008, 02:37 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Senior Command Squad
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| Deathstrike |
Posted: Mar 17 2008, 02:37 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Junior Command Squad
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| Deathstrike |
Posted: Mar 17 2008, 02:37 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Myrmidons
WS - 5 BS - 5 S - 4 T - 3 W - 2 I - 5 A - 2 Ld - 8 Sv - 4+ (5+ Inv) Unit Composition: - 1 Myrmidon Unit Type: - Infantry Special Rules: - Independent - Fearless - Infiltrate - Invulnerable - Optical Camouflage - Fleet Wargear: - Powered ExoSkeleton (4+ Sv) - Vibroblade - Strike Pistol - Optical Camouflage Options: - You may include up to a maximum of 3 Myrmidons as one Elites choice at X points per model, they are deployed as a single unit but do not need to be placed together and operate independently during the game. - Any Myrmidon may replace it's Vibroblade with a Myrmidon Rifle. Special Rules Expanded: Invulnerable: Myrmidons in addition to their 4+ save also have a 5+ Invulnerable save. Optical Camouflage: Enemy models attempting to fire at a model with Optical Camouflage must roll to check their spotting distance by rolling 2D6x3 as if firing at night. If the model is not within spotting range, the firer may not choose to fire at a different target. The firing unit may, however, choose to ignore a model equipped with Optical Camouflage and fire on a more distant target, and in this case will not be required to take a Target Priority test if this target is the next closest. Models equipped with Optical Camouflage count as being in cover if they are assaulted. If firing at models equipped with Optical Camouflage while the Night Fighting special rule is in effect, they can only be see if they are within half the normal range of the unit's vision. Barrage weapons roll an additional D6 for scatter when targeting a model equipped with Optical Camouflage. |
| Deathstrike |
Posted: Mar 17 2008, 02:39 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Storm Marine Squad
Storm Marine WS - 4 BS - 4 S - 4 T - 3 W - 1 I - 4 A - 1 Ld - 9 Sv - 3+ Sergeant WS - 4 BS - 4 S - 4 T - 3 W - 1 I - 4 A - 2 Ld - 10 Sv - 3+ Unit Composition: - 1 Sergeant - 4 Storm Marines Unit Type: - Infantry Special Rules: - Deepstrike - Fearless Wargear: - Exo-armour (3+ Sv) - Jump Pack - Repeater Rifle - Strike Pistol - Anti-Infantry Grenades - Anti-Armour Grenades Options: - The Squad may include five additional Storm Marines - The Sergeant may replace his Repeater Rifle with one weapon from the following list: + Close Combat Weapon + Vibroblade + Vanquisher Blade - One Storm Marine may replace it's Repeater Rifle with one weapon from the following list: + Flamer + Penetrator + Particle Weapon + Surge Caster - If the Squad numbers ten models one additional Storm Marine may replace his Repeater Rifle with one weapon from the list above. |
| Deathstrike |
Posted: Mar 17 2008, 02:40 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Shocktrooper Squad
Shocktrooper WS - 3 BS - 3 S - 3 T - 3 W - 1 I - 3 A - 1 Ld - 8 Sv - 4+ Sergeant WS - 3 BS - 3 S - 3 T - 3 W - 1 I - 3 A - 2 Ld - 9 Sv - 4+ Unit Composition: - 1 Sergeant - 9 Shocktroopers Unit Type: - Infantry Wargear: - Carapace Armour - Strike Rifle - Strike Pistol - Anti-Infantry Grenades - Anti-Armour Grenades Options: - The Sergeant may replace it's Strike Rifle with one weapon from the following list: + Close Combat Weapon for free + Vibroblade + Vanquisher Blade - One Shocktrooper may replace it's Strike Rifle with one weapon from the following list: + Flamer + Particle Weapon - One Shocktrooper may replace it's Strike Rifle with a Missile Launcher |
| Deathstrike |
Posted: Mar 18 2008, 02:07 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Land Warrior Squadron
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| Deathstrike |
Posted: Mar 18 2008, 02:08 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Ghost Squad
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| Deathstrike |
Posted: Mar 18 2008, 02:08 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Wolf Squadron
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| Deathstrike |
Posted: Mar 18 2008, 02:09 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Eagle Battle Tank
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| Deathstrike |
Posted: Mar 18 2008, 02:09 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Heavy Weapon Squad
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| Deathstrike |
Posted: Mar 18 2008, 02:09 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Juggernaut Heavy Armour
WS - 4 BS - 4 S - 6 T - 8 W - 3 I - 4 A - 2 Ld - 10 Sv - 3+ Unit Composition: 1 Juggernaut Heavy Armour Options: Must be equipped with one selection from the following list: - Tactical Hammer Rifle - Twin Cleaver Combat Attachments Special Rules: Fearless Monstrous Creature Tactical Hammer Rifle: Counts as a Heavy Repeater with underslung Anti-Armour Grenade Launcher. Cleaver Combat Attachment: Counts as a Close Combat Weapon, and doubles the Strength of the wielder (to a maxium of 10) in close combat. Also rolls 2D6 for Armour Penetration. When combined with a second Cleaver Combat Attachment it also provides +1 Attack. |
| Deathstrike |
Posted: Mar 18 2008, 02:09 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Longbow Mobile Artillery Vehicle
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| Deathstrike |
Posted: Mar 18 2008, 02:10 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Wasp Hive Support Vehicle
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| Deathstrike |
Posted: Mar 18 2008, 02:10 AM
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Major Group: Unit 13 Senior Officers Posts: 97 Member No.: 1 Joined: 4-December 07 |
Warden APC
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