The Official Campaign Glitch Forum, Cmon in
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Group: Members
Posts: 101
Member No.: 18
Joined: 24-November 07

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This is the glitch forum for campaign, this is how it will work. Lets say theres a glitch/some cool area on Tsavo Highway, this is how you would post...
Level: Tsavo Highway (TH) Kind of thing: Glitch or Other Amount of people needed: [place number here] Difficulty: [depended on by me testing it] Very Easy, Easy, Normal, Hard, Very Hard Description of how to do: --- Gun/Vehicle Needed: [can be any] (ex. Gun-PlasmaPistol ---- Vehicle-Hornet) Then name it... Then you are done. I'll test it and check all the difficultys and try it out.Also, here are the shorter terms for levels Arrival [A1]
Crows Nest [CN]
Sierra 117 [117]
Tsavo Highway [TH]
The Storm [TS]
Floodgate [FG]
The Ark [TA]
The Covenant [TC]
Cortana [CA]
Halo [END]Oh and I will edit and say how hard stuff is and put comments HERE so CNBP is consitered Normal to me Austichar, because I have an easier way, w/o the deployable. this is how. When you are on the yellow wall near where the phantom comes (easier on the left side) jump onto the turret and wait until you get to an invisible wall, you should stop. Now quickly get off the turret, walk backwards, and tap the A button rapidly, you should get flung into the ship, now you are outside the level, jump onto either turret, and where it would usually get the phantom deleted, you will fall all the way down and live. Happy Glitching -
P.S. you can flip the phantom!
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| xStArFiGhTAx |
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Member

Group: Members
Posts: 101
Member No.: 18
Joined: 24-November 07

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Level: Any with monitor/oracle Kind of thing: Glitch/Button Combo Amount of people needed: Any Difficulty: Hard Description of how to do: Kill enough teammates so that sparky gets pissed off at you, now he is your enemy, so you can lunge at him. So use a little bit of ammo and go up to sparky, melee, then immediatly press RB and melee again, keep repeating the button combo and you will fly right next to sparky. Gun Needed: Any w/a reload
Name: Spark Flyer
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| xStArFiGhTAx |
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Member

Group: Members
Posts: 101
Member No.: 18
Joined: 24-November 07

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Level: TA Kind of thing: Glitch Amount of people needed: 2 or more Difficulty: Hard Description of how to do: When you get to the light bridge part, and you have a chopper, (get as many as possible) you should get a checkpoint like always and go into the room sparky opens, have P1 stand away from you, and you have to go over to the opposite door of where you came in to get the right angle, then go up to the area near the activator and boost all the way over to the tanks. You have to land on one or else you will die immediatly, and yes, you can die in midair. Then have P2 open the bridge and ride on out Gun/Vehicle Needed: Gun-Any ---- Vehicle-Chopper
Name: Chop the Tank
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| Austichar |
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Unregistered

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Level: Crow's nest Kind of thing: Barrier Passage. Amount of people needed: 1 Difficulty: Any Description of how to do: When you reach the hanger for the first time grab a Deployable Cover. You should see a Phantom when you first enter the area. Let that one and the 2 after it go away and kill any enemy that might get in your way. Then when the 4th (and final) Phantom comes, jump onto the yellow thing that is closest to the right door of the Phantom. Then after the Jackals jump out, jump through the door of the Phantom and you should be inside the Phantom. (may take a couple of tries) Face the front of the Phantom and right when it starts moving, activate the Deployable Cover and crouch behind it. When the Phantom passes through the barrier you'll be pushed to the side and if you did it right, the Deployable Cover should prevent you from falling out of the Phantom. (Yet again, may take a couple of tries) Then you should be past the barrier and flying on the Phantom. Look out the left side and when the Turret starts to look odd, quickly use the Plasma Turret and stay on it. The Phantom should then tilt upwards and fall straight to the ground. When it crashes and flips a bit you'll then be kicked out of the turret and you'll be on a rock far outside the hangar. You can go up to the Phantom and press RB and it'll flip even though it doesn't say you can. Also, if you look down a clip fairly far from the Phantom, you can see an unknown Pelican down there. It's impossible to reach because the fall is too great. It's not the Pelican that flies out of the hangar because it only leaves if you leave the Hangar via the correct path. Also, if you go on Free Camera mode in the theater you can go up to the Carrier off in the distance and you should notice that half of it is gone. Also when you go into that lone Pelican down the cliff, there's no pilot in it. Gun/Vehicle Needed: Gun-Any ---- Vehicle-Phantom ----Equipment-Deployable Cover
Name: CNBP
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| xStArFiGhTAx |
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Member

Group: Members
Posts: 101
Member No.: 18
Joined: 24-November 07

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Level: 117 Kind of thing: Barrier Passage Amount of people needed: 2 or more Difficulty: Normal Description of how to do: I recommend going to the last checkpoint, then go to where you find the Iron Skull, line up for a double jump against the wall and start doublejumping. P1 will get up, you will be rapidly shaking, stay still and let the others kill themselves, then you will have more people, now head over to the top of the generator rooms and keep walking along until you find a slope that looks jumpable, get up and adventure with your friends. Gun/Vehicle Needed: Gun-Any --- Vehicle-Any
Name: BP117
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