|
Join the millions that use us for their forum communities. Create your own forum today. | Welcome to The Great Crusade. We hope you enjoy your visit.
You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.
Join our community!
If you're already a member please log in to your account to access all of our features:
|
Building an entire city
| malika |
|
Veteran Sergeant
   
Group: Imperial Citizens
Posts: 852
Member No.: 661
Joined: 2-April 09

|
|
|
|
| MrBojab |
|
Battle-Brother
 
Group: Imperial Citizens
Posts: 115
Member No.: 945
Joined: 27-May 10

|
Amazing, simply amazing. As a fellow user of sketch up, I understand how difficult and time consuming this venture would be. If it helps at all, I believe there is a mod that will allow you to view larger objects without extencive computer crashes. It uses a system whereby it saves each portion of a structure as a separate file. Then, it creates a collage file that feeds off of the others. This allows the system to micro manage its use, reducing the chance of a crash.
Unfortunately, when I updated my computer, I lost the mod and have been unable to find it since. However, I wish you luck if you try to find it. Although, it may not improve performance by that much.
All that aside, I congratulate you on an absolutely fantastic job, it is great and you should be proud of such a work.
Cheers MrBojab
|
|
|
| malika |
|
Veteran Sergeant
   
Group: Imperial Citizens
Posts: 852
Member No.: 661
Joined: 2-April 09

|
Sorry for the very late reply. This stuff was all done on Google Sketch up. Started working on a new city a while back, the first shot can be seen here and here is another close up.
|
|
|
| malika |
|
Veteran Sergeant
   
Group: Imperial Citizens
Posts: 852
Member No.: 661
Joined: 2-April 09

|
|
|
|
| malika |
|
Veteran Sergeant
   
Group: Imperial Citizens
Posts: 852
Member No.: 661
Joined: 2-April 09

|
Just started on a new project, namely to create a complete Ecorium Hab-Unit. More on that here and in the Sciror section of the forum. First two WIP pictures. Living / working section of the hab-unit. In the back the first of the rackfarm sections can be seen.  Here is the first version of the rackfarm. Each rackfarm section will include 96 of these babies.  More to come soon!
|
|
|
| malika |
|
Veteran Sergeant
   
Group: Imperial Citizens
Posts: 852
Member No.: 661
Joined: 2-April 09

|
The hab-unit is almost done. I've even made some textures based on your floorplans.  The Villa, storage unit, processing plant and workplace need some serious work. I want to create a sort of nasty rural factory feel for it, but still fitting the aesthetic of the rest of the space. The feel of live inside the Ecorium, at least in this one, to me is similar to that amphibian game system factory in eXistenZ or life in that city in Avalon. People live their lives, life seems to pass them. They work, but then spend most of the time plugged into alternate/virtual reality just to avoid the mundane boringness or every day life.
|
|
|
| Dave_1972 |
|
Raw Recruit
Group: Imperial Citizens
Posts: 15
Member No.: 1,019
Joined: 27-September 10

|
Ever play X-Com? The floor plans remind me alot of the X-Com base layouts from X-Com:Apocalypse.
Great work, btw. Gonna be awesome.
|
|
|
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
|
|