View Full Version: Gene-seed zygote acceleration.

The Great Crusade > XIX: Raven Guard > Gene-seed zygote acceleration.


Title: Gene-seed zygote acceleration.
Description: Raven Guard monsters.


Falkus Kibre - March 27, 2008 08:30 PM (GMT)
I think we may have talked about this on the last forum but is this fluff still good?

Quoted from Wiki.
QUOTE
The Horus Heresy
The Raven Guard took part in the doomed assault on Istvaan V, the location of Horus's headquarters after he turned to Chaos. The Raven Guard, together with the Iron Hands and Salamanders, were decimated when the four Legions supporting the attack turned traitor, nearly destroying the Loyalists in the process.

Corax returned to Deliverance with orders to rebuild his Legion as quickly as possible. Forced to sit back and watch as the Imperium teetered on the brink of collapse, Corax turned to tomes of ancient knowledge detailing the risky process of gene-seed zygote acceleration. Despite warnings of the terrible creatures that might be created, Corax ordered the Apothecaries of the Legion to begin the process.

There are no records of the first results of the process, but rumours stated that the monstrosities created using these techniques were herded into battle by their brethren; barely one in ten able to even hold a bolter, let alone use it. Amongst these, there might have been one in a hundred with a stable enough genome to become an actual Space Marine.

As the Horus Heresy built into a full galactic civil war, Corax and his Marines were slowly able to rebuild their Legion, playing what parts they could in the greater war. The Raven Guard's talent for small, covert operations behind enemy lines were able to partially offset their lack of resources and manpower, but it wasn't until nearly a century after the Heresy that the Legion was able to fight in meaningful numbers.

Corax had rebuilt his Legion, but at a great cost. The dungeons below the Raven Guard's fortress monastery echoed with the howls of the deformed monsters created by his order. The Primarch agonised over what should be done with the bloodthirsty monsters. After much agonising, he finally decided that he should administer the Emperor's Peace to every single one of them, personally. He did so, praying for both their souls and his own.


Is this like what happend to the 13th company?,I thought it would offer great conversion ideas.

Rogal Dorn - March 27, 2008 10:30 PM (GMT)
i say go for it!


though some cool fandom i heard was that a side effect of this made the RG geneseed compatable with women....and that shrike is a woman, and thats why "she" never removers her helmet

Vredesbyrd - March 28, 2008 12:36 AM (GMT)
See this is why fanon is called fanon, and thankfully never makes it into canon because people come up with stupid things like that.

Kayvaan Shrike is a bloke, hence the use of the male reflexive personal pronoun in his description in Codex Space Marines. Marines are male, Battle Sisters are female, no line crossing happens. Full stop.

Its annoying when people does things like that - like people who make armies of Slaaneshi Sisters - only one Sister ever fell to Slaanesh and Ephrael Stern kicked her ass, and she kicked it hard! Or people who do armies of female Space Marines. Its just not right!

Weiss - March 28, 2008 08:43 AM (GMT)
It still applies, but that isn't what happenned to the 13th Company. Space Wolf geneseed just has a propensity to cause mutation due to the Helix, Wulfen were just the ones that succumbed to this effect and became werewolves, basically. They were all grouped together into the 13th Great Company.

Rogal Dorn - March 28, 2008 09:53 PM (GMT)
the curse of the wulfen is just like the black rage. but except insanity its their inner beast coming out.

as for raven guard id say use the same thing but make them a little more bird like

Vredesbyrd - March 28, 2008 10:09 PM (GMT)
Its different the Black Rage. The Black Rage was triggered by the death of Sanguinius whereas the defects in the Canis Helix existed Pre-Heresy hence the creation of the 13th Company to effectively house all those that succumbed to the Curse of the Wulfen, though back then it wasn't seen as a curse, and Leman Russ happily used the Wulfen as his crack shock troops in many battles.

Corax did the same thing - he used those with defective zygotes as shock troopers. Bearing in mind that the Legions were shock troops anyway imagine how bloody scary it'd be facing mutated mindless monstrosities!

EDIT: Also I'd steer away from associating Raven Guard with actual birds - birds are the realm of Tzeentch, also the beasts in the Raven Guard are described as being bestial, not avian.

Falkus Kibre - March 29, 2008 12:36 AM (GMT)
So yes?


It'll be hard to do this and trying to stay away from nurgle and tzeentch, when i first asked this question it was beastmen and space marine parts but now not so sure maybe i should make them random and maybe do a captain who has a raven head and wings with lightning claws.

Vredesbyrd - March 30, 2008 09:08 PM (GMT)
Using beastmen arms'd be quite good as they're muscular and haired, like I said I think bird like styling would look really bad for Raven Guard as the avian look is very Tzeentchian. Also I don't think that they'd be led by a mutated captain - I think like the 13th Company they would be led by a normal captain as a mutated one may be lacking in the mental capabilities required to lead a company.

Falkus Kibre - March 30, 2008 09:17 PM (GMT)
Well like the Wiki said some knew how to do things but you're right about the commander I'll do a chaplain instead , Actually i was thinking about using Death company rules for them does that sound good?

Rogal Dorn - March 30, 2008 09:54 PM (GMT)
that seems fitting

Vredesbyrd - March 30, 2008 09:56 PM (GMT)
Yeah Death Company and Chaplain rules would be good, or Wulfen and Wolf Priest rules if you have Codex: Eye of Terror - both sets of rules represent barely controlled nihilstic killers that rampage through the enemy army led by the only person capable of soothing their rage. In game terms both have rending, but the Wolf Priest, although having the Healing Potions and Balms (essentially a Medi Pack), doesn't have Litanies of Faith.

Rogal Dorn - March 31, 2008 12:54 AM (GMT)
i think death company would fit better...though you could make up some excuse for wulfen, your choice

Falkus Kibre - March 31, 2008 01:04 AM (GMT)
I have the WD with the BA codex(shudders)but i don't have Eye of terror if you could possibly could type up the rules for the wulfen and PM me that would be great.

Rogal Dorn - March 31, 2008 01:14 AM (GMT)
i have the EoT codex, lemme dig it out

Weiss - March 31, 2008 08:30 AM (GMT)
Isn't the Wolf Priest (or at least one of them, I'm sure there's a few) called Gunnarson? I think there is a piccie of him in the Artbooks.

The Red Sorcerer - March 31, 2008 10:49 AM (GMT)
Personaly I would say the Wulfen are a better match. The Death Company are still pysically marines, just slightly crazed ones, and their profile reflects this. Wulfen, however, are essentially something else altogether, far more animalistic - a far better match with the creatures used by the Raven Guard. Of particular note is the fact the Death Company use jetpacks and are equipped with pistols, whereas according to the Raven Guard IA, "Barely one in ten of these abominations could even hold a bolt gun", whitch fits mutch better with the Wulfen, who only use their claws in battle.

@Vredesbyrd: It is important to note the difference between Russ' use of the Wulfen and Corax's use of his monsters. While Russ was saw nothing wrong with the Wulfen, and viewed them as a valuable addition to his Legion, Corax was so ashamed of the animalistic mutants he created that he operated far away from other Legions so no-one realised what he had done, and eventually executed all of them personally.

Vredesbyrd - March 31, 2008 08:01 PM (GMT)
I agree that the Wulfen rules are slightly more fitting, but you can't go far wrong with Litanies Of Faith. I've not read the Index Astartes article since it first came out, though I do remember a damn cool piece of artwork involving a Raven Guardsmen and a soon to be cleaved Eldar.

The Red Sorcerer - April 1, 2008 10:46 AM (GMT)
But then having mindless animals happily operating jetpacks and pistols seems stretching credibility a little too much just to get the (addmittedly useful) game effect of Litanies of Faith doesn't it? Besides, Wulfen have a better base profile when it comes to hand to hand combat... :)

Weiss - April 1, 2008 10:55 AM (GMT)
I would also say go with the Wulfen, much more fitting from a fluff point of view. Although, if you have the option to remove the jump packs from the death company, it could be interesting as the rest of the Blood Angels army list would fit quite nicely with Raven Guard...

Vredesbyrd - April 1, 2008 12:33 PM (GMT)
Death Company don't have to take Jump Packs, though can do for free. I agree that the Wulfen are generally better fluff and rules wise, and I think having the Wolf Priest in there makes them easier to control too, which also kinda fits the whole imagery I suppose.

THe Herald - April 3, 2008 11:34 PM (GMT)
@ Vredesbyrd, actually if you read the whole of the Thrice born story line, there is at least one whole order of slannesh sisters.

I was thinking that strigoi vampire and orc parts might also be good for the mutants.

Wolfs honor spoiler alert

Some new information regarding the 13th co of the spacewolves surfaces in the new book in the space wolves series, it details that every member of the 13th company, from the master to the wolf priests to the sargents and troopers where effected with the curse, though some maintained better control of there faculties than others notably the priest known for there strong will anyway who have managed to supress the curse to the highest level.


Weiss - April 4, 2008 08:52 AM (GMT)
The more you delve into it, the more it sounds like the Blood Angels all over again... :rolleyes:

Vredesbyrd - April 4, 2008 05:40 PM (GMT)
QUOTE (THe Herald @ Apr 3 2008, 11:34 PM)
@ Vredesbyrd, actually if you read the whole of the Thrice born story line, there is at least one whole order of slannesh sisters.

What? What is Thrice Born? When did this happen? Why wasn't I consulted about this? How could this happen?

Is it a piece of fanon or is it official GW literature? If its fanon it can be disregarded as not being canonical, and if its canon I know a group of guys over on EmperorsChildren.net who'll quite happily hunt down the person responsible and kick them in the head! The Adeptas Sororitas are holy nuns of the Emperor's Divine Wrath, not the God of Porn and All Things Pink!

If this Thrice Born refers to Ephrael Stern the Ordo didn't fall to Slaanesh, the Greater Daemon tricked them and turned them into the Screaming Cage, which was then used as a weapon against said Daemon.

[/RANT]

Shockwave - August 20, 2008 09:33 PM (GMT)
QUOTE (Vredesbyrd @ Apr 3 2008, 11:34 PM)
Is it a piece of fanon or is it official GW literature? If its fanon it can be disregarded as not being canonical, and if its canon I know a group of guys over on EmperorsChildren.net who'll quite happily hunt down the person responsible and kick them in the head! The Adeptas Sororitas are holy nuns of the Emperor's Divine Wrath, not the God of Porn and All Things Pink!

In the Screaming Cage storyline, there's quite a lot of corrupted SoB towards the end, when the Keeper of Secrets first appears.

I'd say there's definitely more than one.

Lord_Mortirion - October 6, 2008 10:17 PM (GMT)
mmmmmmmmmmm




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