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The Great Crusade > Warhammer 30,000: Modelling and Painting > Forge World Missile Launcher Positioning


Title: Forge World Missile Launcher Positioning
Description: A hopefully quick question


Yvraith - December 11, 2012 09:22 PM (GMT)
Thought I'd ask this here, as I've noticed a lot of the FW Missile Launcher's being used in various threads.

I'm in the middle of assembling a couple of Missile Launcher armed marines & am having trouble aligning all the parts to fit without trimming either the Launcher itself, or the Back pack.

I'm trying to achieve a firing type pose, in case you were wondering.

Does anyone have any advice, before I pull out the modelling knife to trim some resin?


BigWill - December 11, 2012 10:09 PM (GMT)
Buy HW backpacks off e-bay.
Or cut off the right vent,it is barley noticeable with the big launcher catching the eye.

the damned artificer - December 11, 2012 10:09 PM (GMT)
Yeah sadly they did some design screwup there as they haven't included any suitable backpacks to go with the missile launcher, as with the rest of the shoulder mounted weapons you'll need one of the heavy weapons backpacks (the ones with the vents pointing backwards) to make it work properly or you might have to carve some resin to get a good firing pose :)

Ilmarinen - December 11, 2012 10:17 PM (GMT)
For the Mk4 backpacks I cut off the right vent. For Mk2/3 marines, I use the FW heavy weapon backpack with the backwards facing vents.

Yvraith - December 11, 2012 11:01 PM (GMT)
Cheers guys.

As I am stuck in PNG until the new year, with no access to e-bay etc
It looks like I'm going to be trimming some Mk. 4 backpacks. ;)

I don't have time to mess about, as I will have some furious modelling & painting to do when I get back home.

I'll have two weeks to make sure my Luna Wolves are painted & ready to go for their first ever tourney...

(I must resist the lure of SWToR and Assassins Creed 3 & force myself to paint.)




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