Have you ever wondered what you would have done if you were a Primarch? Would the worlds fall before you in the Great Crusade, or would you advance slowly and methodically? Would you stand by the Emperor's side, or would you turn from Him in the name of convictions, ambitions, or altogether darker things?
I am running a game on my forum (http://www.counter-factual.net/upload) that aims to answer this question, and thought TGC would be a good place to announce it, and to perhaps gauge additional interest.
If you would rather go straight to the game thread, it is located at:http://counter-factual.net/upload/showthread.php?t=16060
This thread contains the basic rules, character generation template, and entries of people who have already entered.
Primarchs: The Game is an Internet-based mixture of strategy and role-playing, played entirely through a forum. Over the course of the game, each player will create a custom Primarch and a custom Legion, and then will participate in the Great Crusade, culminating with the declaration of the Warmaster and the great civil war of the Heresy.
The game is as much about diplomacy and behind-the-scenes negotiations as it is about strategy. During each game turn, the players make their moves by ordering their armies to move or attack between different planets, while engaging in diplomacy, secret dealings, and plotting. Some players choose to write short "flavor" pieces to illustrate their characters' actions, while others would conduct almost all of their communication via Private Messages and communications with the Game Master (GM - that would be yours truly).
The GM will maintain an Excel spreadsheet illustrating the galaxy map, the Legion strength at each location, recruitment, combat resolution, and other statistics. At the end of each turn, and after all actions are resolved, the GM will post the spreadsheet for all players to see. It is the GM's job to interpret the players' orders, to sometimes present the players with unique events (both for "flavor" purposes and for gameplay purposes), and to provide the players with short "flavor" pieces when they accomplish key points in their event chains/storylines. Additionally, the GM will play the parts of NPCs (non-player characters), and will communicate and act on their behalf.
While for some players the goal of the game might be to achieve dominion over the galaxy, for others it is a chance to role-play their characters, to write and share their "flavor" pieces, and to participate in a collaborative narrative. The first time we had this type of game, the narrative ended with the rebels winning the Battle for Terra, thanks to betrayal of previously key loyalist Primarchs... only to have the Emperor escape into parts unknown, while the victorious rebels were at each other's throats, with ominous implications. Both the "winning" and the "losing" sides, however, managed to accomplish their own objectives, poising themselves for an uncertain future in a divided galaxy.
This is a purely "for-fun" project, and is not intended to infringe on Games Workshop's copyright or intellectual property. If you are interested to take part, why don't you hop over to http://counter-factual.net/upload/showthread.php?t=16060
and sign up?