Title: Daemon Engines of Khorne
Description: mwah mwah mwah
King Fluff - June 21, 2010 10:32 PM (GMT)
King Fluff - June 21, 2010 10:33 PM (GMT)
Azkaellon - June 21, 2010 11:21 PM (GMT)
Not really interested in the four gods and what they have to whisper into your ears in the quiet moments......but in all fairness to them if these 2 projects come to completion with the same skill and detail then they may have won me over to there side for a large conversion!
brilliant work on the Cauldron of Blood., and i didn't want to jack your thread but here is the other project i mentioned that i noticed on warseerlinky
shorty - June 22, 2010 07:38 AM (GMT)
Will you use Water effect to put over the green stuff to make it more like blood or only paint the greenstuff ?...
King Fluff - June 22, 2010 06:24 PM (GMT)
Yeah water effects will be used, I want it to be really slick so it will have a good few layers to make it uber sticky and gorey.
ShroudFilm - June 22, 2010 10:54 PM (GMT)
Why does that Titan have a nutsack...? :blink:
Awesome Cauldron, Fluff - are those plastic tent pegs on the ram?
Azkaellon - June 23, 2010 01:31 AM (GMT)
Its going to be some big nurgle emperor titan, he has 3 great unclean ones in a hot tub on the top....brilliant papa nurgle revelling in the chaos... :rolleyes:
Tent pegs! ive been wondering where i might have seen them before! i used to have to fill shelves of those bloody things everyday and never thought i could use them for minis!
Its going to look really intimidating once painted and water effect added! love it!
King Fluff - June 23, 2010 02:11 PM (GMT)
thanks guys :D
yes indeedy tent pegs a plenty, gotta cover them in super glue though as the plastic does not stick with any kind of glue that I tried :(
but nearly finsihed painting it so I'll post up painted pics asap. ;)
Pacific - June 24, 2010 02:35 AM (GMT)
Awesome stuff King Fluff!
The model looks great something like that is going to be pretty unique..
And really nice for those of us who remember the epic scale daemon engines fondly :)
King Fluff - June 25, 2010 09:22 AM (GMT)
When I start a scratch build/kitbash project I try to think like a forgeworld designer, get to the essence of the thing, include some nods to the past models and try to make them fit with the current model sets. Sometimes it's hard to do - but you gotta love a challenge. :P