Title: Pre-Heresy Jump Packs
Description: Complete with rounded vents
Brother Tiriel - February 15, 2008 03:11 PM (GMT)
As promised a loooong time ago (but in this galaxy)
Here's my tutorial on making pre-heresy/heresy era jump packs.
I'm sorry, following my computer crash I haven't recovered everything yet, so until my Photoshop is back, you won't have better pics. I'll edit the post asap though.
But now, the tutorial:
-Regular assault marines jump packs
-Something for the top of the vents (you can greenstuff them like in the other tutorial or do like me: use some Leman Russ track-wheels)
First thing, you need a regular jump pack. I prefer to modify it when it's not glued yet.
Cut out the upper vents, leaving just a small bar on each side
Now, glue the two parts together, and adjust the size of the small bars on the top
This is what you get, front view
Now, if you want to greenstuff some vent, fill all the gaps with plasticard, if not, just fill the side gaps (not on the pics)
For my part, I use the Leman Russ track-wheels, just the upper part (the one removed on this pic :P )
Now all you have left is to GS some borders...
Then, glue it on your marine, paint it, and this is what you get!
Hope you liked it!
Iacton - February 15, 2008 04:12 PM (GMT)
That is a much simpler and very clever way of approaching it.
Like it very much. :)
ShroudFilm - February 15, 2008 08:32 PM (GMT)
Brother Tiriel - February 15, 2008 10:52 PM (GMT)
Thanks! and thanks for the moving too by the way, I completely hadn't noticed I was on the wrong forum until it was to late...
Anyway, more tutorials to come!
Brother Handro - February 15, 2008 11:27 PM (GMT)
Awesome, thanks for this, this is how I wanted to modify my jetpacks and this really shows the detail.
Weiss - February 18, 2008 09:39 AM (GMT)
Looks great man, though personally, I would probably cut off the packs and stick a spacer of some sort between the fans and the vents because these seam a bit small to me.
ShroudFilm - February 21, 2008 01:31 AM (GMT)
Out of interest, when building a Leman Russ or Chimera, do you get many spare wheels? I've built both in the past, but like 10 years ago now...
Nathaniel Garro - February 21, 2008 07:11 AM (GMT)
Iīve bulilt one recently and I needed all the wheels. But I must say that it was the old kit. I donnīt know if there has something changed with the newer model...
Fortronus - February 21, 2008 07:26 AM (GMT)
I've done a few of them you can use all the wheels on it but you can get away with skiping every other one if you need to use the wheels on something else. Had a kit missing them and that's how i made up for the lose without waiting for GW to send me a new set.
Brother Tiriel - February 21, 2008 10:32 AM (GMT)
For the wheels, you may need all of them, but beeing a bit tricky you can go with putting only the important ones, so you can spare at least two of them on each side.
Or you do like me, you by a Leman Russ only to make a "Wrecked Leman Russ" scenery or some scratch build, so you can use the wheels :lol:
recceboy - April 3, 2008 02:36 AM (GMT)
Good idea for the jump packs , I have a few metal oldies in the collection...
jack_haggard - April 4, 2008 06:06 PM (GMT)
Great idea, especially for those of us who can't afford to buy a ton of extra materials and bits right now. I may have to give this a go myself :)
Whitehorn - October 3, 2008 08:31 AM (GMT)
I swear by this tutorial :)
Inquisitor Malaclypse - October 3, 2008 01:42 PM (GMT)
The tutorial is an excellent idea, and one that most people can readily use.
However, it is only cost effective if you have a small amount of troops with jump packs.
The problem being, you have buy the packs alone or the assault kit. The packs alone tend to be $10-$13 through ebay and other similar vendors for a set of five jump packs. The complete assault marine box tends to be over $20 even w/a discount.
The means a ten man squad, for jump packs alone is $20 minimum.
When using a jump heavy army (like the one I'm trying to build; see the Army List forum topic: 'World Eaters...kinda') then that equals out to $120 minimum, $156 max for jump pack, and a lot more if using the assault kit.
and that's not even including the cost of tank wheels (or the work of finding them), since I don't play IG.
I'm developing a style of jump pack based on the mehod used in the other PH jump pack tutorial thread listed by Weiss.
So far I've spent approximately $45 i materials and have the potential to build 60-70 marine jump packs. This cost includes standard tactical back packs.
If it works, I promise to post a tutorial w/pics.
And please, don't take this as a bash on any one's ideas and methods. I like the friendly free sharing of ideas of this forum, other wise I would not have signed up. I am simply looking for a cheaper way of enjoying my hobby.
Lord_Mortirion - October 13, 2008 03:20 PM (GMT)
|QUOTE (Inquisitor Malaclypse @ Oct 3 2008, 01:42 PM)|
| . I am simply looking for a cheaper way of enjoying my hobby. |
i know the feeling...
Arden Fell - July 18, 2009 04:12 PM (GMT)
Just seen this tut, so decided to have a bash at some PH jump packs.
This is what I came up with, based on the same theme...
Would these pass as being PH?
Pacific - July 18, 2009 05:59 PM (GMT)
nice stuff! Real, meaty jet turbines - you can imagine those things making a crack in the floor and sending the marine shooting at 100mpt straight up in the air with a bang, not the wimpy 40k versions ^_^