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Title: 1,500pts Word Bearers
Description: Using Codex: Black Templars


Vredesbyrd - May 1, 2010 05:05 PM (GMT)
Provisional list for my Word Black Bearer Templars, just to see what people think. Idea is to keep it close(ish) to canon in terms of what is taken. Obviously have to take the Emperor's Champion, and the Holy hand Grenade is too cool to pass up on. :)

34th Grand Host, XVII Legion: The Word Bearers.

Using Codex: Black Templars

Master of Sanctity w. Power Armour, Rosarius, Crozius Arcanum, Bolt Pistol, Holy Orb of Antioch, Frag Grenades, Terminator Honours, Crusader Seals and 3 Cenobyte Servitors. 167 pts

Emperor’s Champion w. Armour of Faith, Black Sword, Bolt Pistol, Frag Grenades, Terminator Honours, Crusader Seals and ‘Accept Any Challenge, No Matter the Odds’. 140 pts

Venerable Dreadnought w. Twin-linked Lascannon, Missile Launcher and Tank Hunter. 165 pts

Dreadnought w. Twin-Linked Lascannon, Dreadnought Close Combat Weapon and Storm Bolter. 125 pts

Crusader Squad w. 10 Initiates and 5 Neophytes. Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades, Crusader Seals, 1 Power Weapon and 1 Flamer. Neophytes w. Carapace Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades. 261 pts

Crusader Squad w. 10 Initiates and 5 Neophytes. Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades, Crusader Seals, 1 Power Weapon and 1 Flamer. Neophytes w. Carapace Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades. 261 pts

Crusader Squad w. 10 Initiates and 5 Neophytes. Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades, Crusader Seals, 1 Power Fist and 1 Flamer. Neophytes w. Carapace Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades. 266 pts

Predator Destructor w. Turret Autocannon, Heavy Bolter Sponsons and Dozer Blade. 115 pts

Total: 1,500 pts

The army is designed to be an all around list, as I've not played in years and want something fairly balanced. I originally had the Las/Combat Dread as the Venerable, but it seems to make more sense having the Gun Platform as the Venerable as it having Tank Hunter makes more sense than the other one having it.

Any thoughts or suggestions would be awesome.

Battle Brother Loken - May 1, 2010 05:31 PM (GMT)
The only real problem i can see is that a mech or treadhead list will just smack you around as there is very little anti tank besides the dread

Vredesbyrd - May 2, 2010 03:40 PM (GMT)
Aye it seems to be common consensus that Mech is going to smack me upside the head, but I don't mind that too much right now. A large part of this army has been recycled from my bitz boxes and so I didn't really want to spend too much money on extra things. Though considering who I anticipate playing I don't think its too much of an issues, two Dreads and the Pred should be enough.

I think when I expand up towards 1,750 I'll put one of the Crusader Squads in a Rhino with PF/Melta and look for some more anti-tank. Not sure what else I'd put in so far.

Iron Corsair - May 3, 2010 12:52 PM (GMT)
If possible I would highly recommend that you bring the neophytes up to 10 in each squad when you expand. They act as perfect meat shields, and since there would be an equal number of Initiates, your opponent would have to kill ten people before reaching your actual hard core Marines.

Otherwise, it looks like a decent Footslogging Black Templar/Word Bearer list.

Battle Brother Loken - May 3, 2010 02:11 PM (GMT)
If you could chuck in some Melta Bombs you would be set

fritzagelmann - May 3, 2010 03:00 PM (GMT)
QUOTE (Iron Corsair @ May 3 2010, 12:52 PM)
If possible I would highly recommend that you bring the neophytes up to 10 in each squad when you expand. They act as perfect meat shields, and since there would be an equal number of Initiates, your opponent would have to kill ten people before reaching your actual hard core Marines.

Otherwise, it looks like a decent Footslogging Black Templar/Word Bearer list.

How do you figure this? According to the rules (page 25, under complex units) you must allocate a would to every model in the unit before you can double up. As such he would only have to wound 10 models the first time. In addition a unit of 20 marines is a huge points sink and cumbersome.

20 mini's fine when your running orks and have 150 on the field, but when you are only running 50 marins in a force its to much. The unit will be held up in combat the whole game without very much chance of ever gettin to an objective.

I like the idea of using the black templars force to represent your bearers, it feels good.

Vredesbyrd - May 3, 2010 10:11 PM (GMT)
Current thinking is this list, bit of thinking with one of my mates and thinking on what's been suggested.

Marshal in for Chaplain out, the foot squads move marginally slower, but I get Ld 10 for the whole army and Accept Any Challenge means I get Preferred Enemy regardless, so Chaplain not as necessary for making sure I hit things properly.

Some more anti-tank in Speeder and Power Fists.

34th Grand Host, XVII Legion:  The Word Bearers.

Using Codex: Black Templars

Marshal w. Artificer Armour, Iron Halo, Power Weapon, Bolt Pistol, Frag Grenades, Terminator Honours, Crusader Seals, Holy Orb of Antioch and Bionics.                                                                172 pts

Emperor’s Champion w. Armour of Faith, Black Sword, Bolt Pistol, Frag Grenades, Terminator Honours, Crusader Seals and ‘Accept Any Challenge, No Matter the Odds’.                                  140 pts

Venerable Dreadnought w. Twin-linked Lascannon, Missile Launcher and Tank Hunter.            165 pts

Dreadnought w. Assault Cannon, Dreadnought Close Combat Weapon, Storm Bolter and Extra Amour.                                                                                                                                                          110 pts

Crusader Squad w. 10 Initiates and 5 Neophytes. Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades, 1 Power Fist and 1 Flamer. Neophytes w. Carapace Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades.                                                                                      246 pts

Crusader Squad w. 10 Initiates and 5 Neophytes. Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades, 1 Power Fist and 1 Flamer. Neophytes w. Carapace Armour, Bolt Pistol, Close Combat Weapon, Frag Grenades.                                                                                      246 pts

Crusader Squad w. 10 Initiates w. Power Armour, Bolt Pistol, Close Combat Weapon, 1 Power Fist, and 1 Plasma Gun. Rhino w. Storm Bolter, Extra Armour, Dozer Blade and Smoke Launchers.  244 pts     
                     
Land Speeder w. Multi-Melta.                                                                                                                    65 pts   
                                                     
Predator Destructor w. Turret Autocannon, Heavy Bolter Sponsons and Extra Armour.              110 pts

Iron Corsair - May 4, 2010 01:24 PM (GMT)
QUOTE (fritzagelmann @ May 3 2010, 03:00 PM)
How do you figure this? According to the rules (page 25, under complex units) you must allocate a would to every model in the unit before you can double up. As such he would only have to wound 10 models the first time. In addition a unit of 20 marines is a huge points sink and cumbersome.

20 mini's fine when your running orks and have 150 on the field, but when you are only running 50 marins in a force its to much. The unit will be held up in combat the whole game without very much chance of ever gettin to an objective.

I think what I meant was that you have to get through ten troops first before you get to the Power Armor troops who are, in my humble opinion, the best part of a Crusader Squad. Plus, if you have just one squad that has ten neophytes in it, you could use that as a distraction and have them be the ones to bog the enemy down while some mobile troop choice steals the objective.

Of course, I probably shouldn't be commenting on army-lists when I've never played a game of 40k before. Stupid me. :rolleyes:

Vredesbyrd - May 4, 2010 02:34 PM (GMT)
That's alright Iron Corsair, I've not played a game in years but I still comment on lists. Unfortunately though I tend to comment on them thinking in 3rd Ed. style, as that's when I last played alot of games. :D




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