Title: sm or csm codex?
killjoy - April 22, 2009 03:31 AM (GMT)
well the title tells what i want.
i am making a list for my wip EC and well am wondering what codex to use. i know the heroes for sm are excellent, and the troops well there space marines.
but my friend tells me that csm have more upgrades/ better upgrade for the basic troops.
help my please. thank you :D
Corax - April 22, 2009 04:09 AM (GMT)
I would use the SM codex over the CSM codex for the fancy characters in the SM codex.
TyraelVladinhurst - April 22, 2009 06:59 AM (GMT)
but if you use the marine codex, no two special weapons per squad, no 20 man squad sizes, no autocannon armed troops, no reaper autocannons, no special weapon armed havocs, no havoc missile launchers. and what do you get in return really? assault cannons? and some named characters which really shouldn't be used PH anyway... all in all i say use codex chaos, it sits better with PH.... excpet no scouts but with apcolypse and all it shouldn't be a problem.
malika - April 22, 2009 07:00 AM (GMT)
I remember that the 3rd edition CSM Codex offered the possibility of bigger squads. Pre-Heresy squads were, if Im not mistaken, not that bound by "ten marines, one heavy and one special weapon" kind of thing.
Torg - April 22, 2009 07:37 AM (GMT)
Which codex?Well personally it all depends on the army,
The ones that turned traitor Chaos simply because there hasn't been much change to their formations, weapons, and procedures that are in the armies.(all accept for a few(possesed and what not.))If your going with one of the ones that stayed loyal,
SM codex,unless your going to do something like the DA, space wolves, or Blood Angels as they have their own codex.But if your doing a fist army of the first Co,
try the Black Templar codex as they were the first Co, and really I don't know if any things really changed with them.
killjoy - April 23, 2009 03:20 AM (GMT)
well with only a quick look at both a while ago and a uneven decision ill buy both and look a lot more :lol: thanks.
serge - August 4, 2009 08:57 PM (GMT)
This is the question I have been asking myself a lot. To me its Codex CSM all the way! The only reason I would want to use codex SM is drop pods. Even then you could use the old Forgeworld Deathclaw assault pod rules from Imperial Armour Update 2006.
Legion XX - November 23, 2009 07:48 PM (GMT)
Sorry for the Threadnomancy here, but...
I think the Space Wolf Codex might also be worthy of consideration here.
Of course, I was roundly criticized when I brought this up over on the B&C, mostly being accused of 'shiny and new' syndrome and ever being a 'power gamer'.
Of course, I thought it would work because:
1) 2 specials in a squad (Grey Hunters)
2) Larger Squad sizes (Blood Claws)
3) Heroic and uniquely armed individuals leading squads (Wolf Guard)
4) Powerful (if expensive) HQ's
5) Terminators with power weapons!
6) And still loyalist!
Clearly, you'd have to stay away from Thunderwolves and such.
Well, unless you were doing a pre-heresy Space Wolf army, I guess!
What does everyone else think?
Whitehorn - November 23, 2009 08:18 PM (GMT)
I've joined in the debate on WS, BC and my blog
Really it's down to who you actually play with and against. Ask them what they are happy to let you use. If you ask on a global forum, especially Warseer, you're going to get some messed up opinions that really have no weight upon your hobby and environment.
Lord_Mortirion - November 23, 2009 09:06 PM (GMT)
i think we all get together and do our own pre heresy codex... :P
Leman Russ SW - November 23, 2009 11:00 PM (GMT)
Or use the TF ones me and my friends who are doing PH armies are basing them around the rules and characters in them.
Lord_Mortirion - November 25, 2009 05:16 PM (GMT)
Squig - January 24, 2010 12:38 AM (GMT)
Well, it's not even out yet, but what do you guys think of using the new BA codex to play World Eaters? Sounds like a match in heaven for me, at least from the rumours that float around the interwebs (mainly BolS and WO).
Pacific - January 24, 2010 11:16 AM (GMT)
Take a look at my blog mate, wrote an article on it you might find helpful as far as WE are concerned:Which codex for PH WE?
To summarise, I've found the BA codex pretty good for a post-discovery of Angron, or anything really up to the point where the majority of the legion became raving lunatics.
You can use assault units as a troop choice, have got some nasty special characters which you can make WE versions of (Dante, Lemartes etc.), still get all the weaponry and wargear from the SM codex (bar the redeemer which will supposedly be in the new dex, which I've used as part of my list anyway and not had any complaints), and the Death Company rules suit Berserkers perfectly.
But, like I say, you can make a case for a lot of the codecies (be it SM, Black Templars or even SW) depending on your own perception of things. The only one I'm not really fond of is the Chaos codex, but thats because I think if you want to do an army of frothing berserkers you could always just do a 40k Khorne army, and for me one of the biggest draws of PH gaming and modelling is the opportunity it presents to do something different. And, I think that last Chaos Codex is a scourge for gamers who prefer the larger number of choices and narrative side of things, and hopefully the sooner it is superseded the better!
Squig - January 24, 2010 12:49 PM (GMT)
Hey thanks for that link. I (playing only all kinds of Eldar so far) was thinking of starting a PH WE army, so your blog is gold (at least thats how it seems after a first glance).