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The Great Crusade > The Enemies of Mankind > Pre-Heresy Orks

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Title: Pre-Heresy Orks
Description: Think I've cracked it!

Doghouse - October 20, 2008 06:44 PM (GMT)
Pre-Heresy Orks

The main problem with creating a pre-heresy army is that Orks is Orks whether they are in the thirty first or forty first millenia.
You take Ork models and slap some marine boy trophies painted in the Legion colours and there you go...or maybe not.
This is just a hypophosis based on an idea that I have for an army I'm building but it's a good one in my mind.

Orks have been enemies of man since the Dark Age of Technology when the two races met and neither side liking what they saw began the first Ork/Human wars.
The humans even went as far as to create a variant of the RH1NO transport known as the Predator Destructor to combat the green menace.

So moving on the age of strife came along and humanity was cut off from Terra, many colonies were destroyed, others regressed in technology and some were simply enslaved by Xenos races.
Now this is the key part of the Ork race pre-heresy army development. During this time save for a few of the more powerful races like the Eldar the Boyz are not going to have much of a fight on their hands and it is most likely that at this time the first Ork Empires were formed.

Orks are not reknown for their technological development and with a few exceptions are going to be basically the same now as they were back then.
Obviously technologies such as the Teleportas and Roks which were developed during the Piscina and Armageddon campaigns respectively wouldn't ahve been in use and Gargants never came around untill the Great Crusade started but other than that an Ork is an Ork.
The Dominant Clans were mostly the same given the fact that they are almost genetically built into the Orks with the same Clans emerging on different worlds throughout the galaxy.

Given the fact that Ork culture is basically a battle for dominance where biggest is best it seems reasonable to assume that they are going to be bigger back in the thirty first millenia. Fewer threats to their dominance as a species is going to lead to a lot of infighting or else the galaxy would have been long since overrun by greenskins.
The stories of Orks from beyond the southern galactic rim being absolute monsters in size support this theory and I think this could very well be the case with pre-heresy Orks.
Given the number of hostile races that they face today it seems likely that they would be the size that we know them to be now as there numbers are kept in check to a certain degree.

So here is what I think Pre-Heresy Ork Boyz would look like:


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This is an army I'm working on for a campaign but I am going to make them a pre-heresy force when finished. The idea is that I'm using the AoBR Nobz models as Boyz and converting the Warboss model to make Nobz. I can later add to this with the release of the multipart Nobz.
Basically they use the same old rules but with much bigger models 'cos dey ded 'ard!

Lord_Mortirion - October 23, 2008 01:40 PM (GMT)
use the box set warboss as grots, the warhammer giant converted as a boy and the forge world khorne daemon (again converted) as a warboss *drools* :huh: ooo i feel faint *passes out*

Battle Brother Loken - October 23, 2008 02:39 PM (GMT)
may i also sujest the black orcs
they would work for this little thing of yours

Lord_Mortirion - October 25, 2008 03:06 AM (GMT)
the manager of local store says use an ogryn as a basis for a warboss...

Doghouse - October 26, 2008 10:54 PM (GMT)
Lord_Mortirion: I'm using a slightly biggerised warboss model which you can see at the bottom of the page. The difference isn't staggering but it's enough to make him a lot more imposing.

Battle Brother Loken: I thought about the Black Orcs but not sure how big they are compared to a regular AoBR Nob though.

This is the begining of my Snikrot proxy model and his Kommando boyz. I've got to cut the power claw arm off and then sculpt a new arm from scratch. I've decided on a hooded gasmask which most of the Kommandos will be wearing for him to make him a bit more anonymous looking. I've just started the hood but it's coming along nicely at the moment.
In the rules he's armed with two daggers but I might try something slightly different and add some pre-heresy Astartes trophies as well.
For the burna boy I've added the cabling and started to clean up the muscles a bit.
I can;t wait to see the look on my opponent's face when these guys deploy from reserves from any table edge!

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Lastly here's a scale shot that shows the difference in size between the Warboss, Nob and the burna boy. I've started the first Nob for the Nobz unit and cannot wait to get the rest of the unit started. They are absolute monsters and a real chance to go crazy with conversions! The Warboss is my favourite so far though.

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Doghouse - October 26, 2008 11:06 PM (GMT)
Here's an early shot of the Warboss alongside a regular AoBR warboss along with the first two Kommandos.
I've since replaced the crux on his right shoulder with an aquila that he looted from some Emperor's Children beakie boyz which you can see in my previous post. I'll be sculpting the haft on the big choppa and turning the twin shoota into either a skorcha/shoota or rokkit/shoota.

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Doghouse - October 26, 2008 11:20 PM (GMT)
Couple of more shots of the Warboss as he stands now alongside a regular AoBR Ork Boy for scale. I've started most of the GS work but still have a lot to do. I've included the aquila on the shoulder like I say as an Emperor's Children trophy, but want to keep the trophies quite subtle and may include parts from other races mentioned in the heresy books like the skull of a Laer or maybe bits from one of the Jorgall.

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Lord_Mortirion - October 27, 2008 02:30 AM (GMT)
new nobs are released in jan or feb so i have been told... dunno if you have heard that allready... so i thought id let you know

Gagoc TheAncient - October 27, 2008 08:25 PM (GMT)
The forthcoming plastic Nobz, Grots and Stormboyz could provide some tasty bitz for your project Doghouse.

Battle Brother Loken - October 27, 2008 09:33 PM (GMT)
Doghouse are you going to do anything like this?
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i dont know were i found this but its really cool and would fit your army well *cough* *cough* :rolleyes:

i really like big orks
i know i have said this before
but go for plastic black orks to
their a bit bigger than noraml fantasy orks
once i start doing some comision work for my friends orks i will post pics
may-b i will do this
hmmm lost world orks
in kinda old ork armour
and they would be really big <_<

Doghouse - October 27, 2008 09:53 PM (GMT)
I may have to resculpt that guy eventually as I did him ages ago now. I did start painting him but lost interest in the end.
Maybe once I've got the bulk of the army underway I may have to remake him, I did start painting him but got distracted as usual. :rolleyes:

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Falkus Kibre - October 28, 2008 11:00 PM (GMT)
Dont resculpt him, Ill buy him off you(not that I could afford it)

Great job!

Lord_Mortirion - October 30, 2008 05:35 PM (GMT)

KRUG_666 - November 2, 2008 08:56 AM (GMT) these are ORKS!!!

Ere we go!
Ere we go!
Ere we go!
Ere we go.......

Doghouse - November 5, 2008 08:17 PM (GMT)
Cheers guys! :)

Well I haven't got much painting done but I have been spending a lot of time assembling, converting and sculpting.

First up we have Da Feeving Gits, the beginings of the Grot mob. I've bought twenty of the grot model from the biker kits and have begun assembling them before GSing.
I'll be converting two of the Nobz models into Runtherdz to keep them in line.

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I've got some more work done on the Kommandos, mainly on the Snikrot proxy model. I've now got enough models for a fifteen Ork unit. I've added some goggles to Snikrot and begun sculpting the left arm, I was going to have him pointing but have now decided to ahve him reaching out for his next victim and have to sculpt the fingers on next.

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Doghouse - November 5, 2008 08:25 PM (GMT)
Here's the beginnings of my Nobz Mob. I've only got seven pictured here but the other three are on the way. I'll be cutting the left arm off all but two who will be weilding power klaws and really going to town on the conversions. I may make one a pain boy.

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I've got a bit done on the big choppa for the warboss but it still needs a lot of work.

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Falkus Kibre - November 5, 2008 09:03 PM (GMT)
OH man those are uber!!!

i love the grots

Apologist - November 6, 2008 11:51 AM (GMT)
Sweet... My gaming group had a big ol' discussion about Pre-heresy orks, and came to pretty much the same conclusions as you.
We also decided that this era was before Da Big Party, so the Blood Axes were dominant across the galaxy. Of course, this is before Blood Axes have had much contact with oomies, so they'll be more 'orky' than in 40k.

The warboss' retinue is terrifyingly cool!

Iacton - November 6, 2008 01:03 PM (GMT)
Really great stuff D! Shame these caught your eye when you were supposed to be doing the Wookiehole model!! :P
I was so looking forward to a new marine from you...

The warboss is sheer class. I reckon Mr Perbet would approve

Vredesbyrd - November 6, 2008 04:34 PM (GMT)
These are stunning, its an insane idea building a whole army out of Nobs models, but if anyone has the balls to do it its you.

Its going to be interesting to see how much variation you can bring into the Nobs squad of Warbosses given the rigid pose of that model.

KRUG_666 - November 6, 2008 06:47 PM (GMT)
I think these Orks are the most vicious I have ever seen, great Gsing skills as well Doghouse.
Time for vehicles?

The Gaunt One - November 7, 2008 03:30 PM (GMT)
A different approach might be to take the Snakebites clan and build an army around them. After all the impression given in the codex is that the other clans think of the Snakebites as being backward and retarded given their preference for more basic technology such as choopas over sluggas and shootas, and the persistence with which they cling to the old ways.

Now if we follow on from the idea that the decline of Humanity during the age of strife lead to the Orks becoming the dominant species in the galaxy, and that the Orks were largely fighting amongst themselves, then it stands to reason that the Snakebites would seem even more primitive prior to the Horus Heresy than they are in regular 40K.

Subsequently, you might consider converting certain Warhammer Orc models such as Gorbad Ironclaw, Orc Chariots, Goblin rok lobbas, or Doom divers to represent this. Combine these with the odd piece of more conventional Ork Tech such as big guns or bikers (possibly from another clan) and you'd have a distinctive if somewhat mad Ork army.

Doghouse - November 7, 2008 04:41 PM (GMT)
Thanks guys! :)

Apologist: I guess it's possible that they may have had contact with human military units from before the arrival of the Imperium and were influenced with those forces I guess? Must have been some sort of military organisation in place from before the Age of Strife and Unification War that led to the need for STC designs such as the Rhino, Landraider or Predator.
Now there's an interesting idea, Pre-Age of Strife forces. :blink: :D

Iacton: Yeah it's shame but i couldn't get the bits I needed in time. :(
'Uge Pre-Heresy Orks on the other hand were just too tempting to try out and make a nice change from beakie boyz. I'm still gathering bits for my historically accurate Great Crusade force though and should be updating the blog soon.

Vredesbyrd: I think the challenge of the Nobz mob is what clinched the deal as far as this army goes and hopefully each will be fairly unique. The only downside is the left arm lacking a proper hand which means a lot more sculpting is involved.

KRUG_666: Definately going to be vehicles involved, especially a monster battle wagon! I may have a go at making a looted scratchbuilt Malcador to fit the theme.

The Gaunt One: I concidered the Snakebite approach but the main problem is that it'd end up as fantasy orks in space. I agree technology would be at an earlier level in development but I personally think that they'd be of a similar technology level as they are now but with less Imperial influence. Because of the way that they learn how to make stuff the base is their in their DNA and the designs are often then influenced by the other races building upon this knowledge.
So untill they saw a Titan they had the knowledge how to build something like that but lacked the inspiration for example.

NeDlol - December 14, 2008 06:32 AM (GMT)
I know its been over a month and I could be charged with thread necromancy, but Doghouse...


You just need to be patient; they will be here soon enough...oh and you've already been charged and found guilty! ;) VESPASIAN

Kriegersen - December 14, 2008 01:24 PM (GMT)
LIke your stuff doghouse :D , keep it up....

Battle Brother Loken - December 14, 2008 04:00 PM (GMT)
if i could get my hands on some black orks i could give you guyz a update

Doghouse - January 3, 2009 09:34 PM (GMT)
Thanks guys! :)

NeDlol: Don't worry mate, I'm just waiting for my camera to charge to post more updates this evening. :)

Doghouse - January 3, 2009 10:14 PM (GMT)
Here's the long overdue update of the army so far. I intended to get hold of the new Nobz kit before progressing but after finding out that my local GW store sold out within half an hour I decided to go an alternative route so that I can get started on them.
I've cut down as much of the warboss models to give them a smaller profile, the idea is that by downsizing them a little it makes the boss look even bigger.
I'm going for a uniform look to the mob as they are Skarbah's personal guard rather than a regular bunch of Nobz. I'm also converting the sluggas to twin-shootas and will add some personal details to make each a little different.

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Here's a scale shot with a regular boy to show the size of the models. I've now got seventy boyz and ten Kommandos to accompany the warboss.

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Battle Brother Loken - January 3, 2009 11:07 PM (GMT)
theze orkz are 'ead 'ard!!! (or something like that)
i really like the size
can we get a size comp to your true scale marines
and maybe a walk thorugh on these guys?

Yvraith - January 4, 2009 10:27 AM (GMT)
I think I need some clean underware after that close up shot! :D

Like the size difference, very brutal looking.
I can't wait to see them with a lick o' paint.

Doghouse - January 4, 2009 07:57 PM (GMT)
Thanks guys! :)

I'll try and dig out one of my actual scale marines at some point to demonstrate the size difference. Hopefully I'll start painting them next weekend.

Quick Update

Been working on fleshing out the first Nob for the mob, adding details and trying to make him more individual. Once I get the new Nobz kit it'll be easier to convert the others and the left overs will go to my Boyz mobs.
I've added a couple of marine bits to the model in the form of a Mk II shoulder pad and a Mk IV helmet on the backpack. Not sure what Legion I'm going to paint them in though, depends on what colour I paint the Orks in.

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Iron Corsair - January 4, 2009 11:28 PM (GMT)
OOH! Orks! I saw these on Warseer as well, and they're great! Nice job on the minis! :)

Kriegersen - January 5, 2009 12:14 AM (GMT)
Looking promissing as ever, Doghouse ;) .
For your legion quiry, what legion do you expect these will fight against the most? :huh:
And in particular, what would contrast well with your colour shceme well :lol:
I think these size comparison is just right too, there not to big and everthing will be in perfect scale, right down to the grotz!

I would love to see you do some vehicles for these guys that are the right size!
And also a Big Mek with shock attack gun would be cool.....

:mellow: :mellow: Imagine the size of that gun :o ....

Apologist - January 8, 2009 10:45 AM (GMT)
If you're still struggling for a Legion helmet, it might be worth thinking about having da ladz join the Ullanor scrap you've then got the choice of Luna Wolves, White Scars or Ultramarines; all nice subtle colours that'll nevertheless stand out against the reds, blacks and yellows of most ork schemes.

Personally, I'd go for a classic Goff look tight black and white chequers and dags would really demonstrate the sheer bulk of these boyz.

Any chance of a whole army shot? :)

W0lf - January 23, 2009 01:19 PM (GMT)
brilliant work as usual but id still say the warboss needs to be tad bit taller.

Just heighten the legs or waist a notch and it'd be perfect.

Brilliant idea though and very well executed (Your skulptings as good as the actual models lol)

Gorganar - January 28, 2009 02:47 PM (GMT)
Mean looking mob :blink: looking forward to seeing more.


Lord_Mortirion - January 29, 2009 02:32 PM (GMT)
QUOTE (Doghouse @ Nov 5 2008, 08:17 PM)

First up we have Da Feeving Gits, the beginings of the Grot mob.
user posted image

Should add this to the WHAT IS A CHAV thread

deadpool2345 - February 27, 2009 08:35 PM (GMT)
i was under the impresion that doghouse quit warhammer :huh:

hence my night lords blog being*cough*badly*cough* dedicated to the awesomeness that is doghouse.

can anyone confirm or deny this?


NeDlol - March 1, 2009 06:00 AM (GMT)
QUOTE (deadpool2345 @ Feb 27 2009, 08:35 PM)
i was under the impresion that doghouse quit warhammer :huh:

can anyone confirm or deny this?

From what I've gathered he quits every other week but his will is too weak to resist the call of wargames.

deadpool2345 - March 1, 2009 08:43 AM (GMT)
QUOTE (NeDlol @ Mar 1 2009, 06:00 AM)
QUOTE (deadpool2345 @ Feb 27 2009, 08:35 PM)
i was under the impresion that doghouse quit warhammer  :huh:

can anyone confirm or deny this?

From what I've gathered he quits every other week but his will is too weak to resist the call of wargames.

on the + side:
hes awesome! he gives wargamers a good name

on the - side:
i feel sorry for the guy.He's trying to quit desparetly but bjust can't do it :(
its a shame.


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