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The Great Crusade > X: Iron Hands > Iron Hands structure, Pre-Heresy.

Title: Iron Hands structure, Pre-Heresy.
Description: Clan Companies? Iron Fathers?

Weiss - January 24, 2008 04:54 PM (GMT)
What do people think? Been a while since I read Fulgrim, but I don't remember anything being specifically mentioned in the book about the structure of the legion.

Personally, I would have thought they would have a more standard organisation due to the large amounts of terrans in the Legion to start with, or would there be Clan Great Companies or summin'?

Also, Iron Fathers, do you think they would have them after Ferrus joined or after the chapter was formed?

Opinions appreciated.

Arven - January 24, 2008 05:16 PM (GMT)
I think before the Primarchs joined their respective legions, they all followed pretty much the same, standard, organisation.

After Ferrus started to lead the Legion, many things would have changed. It's likely their name was changed to the Iron Hands. He would have inlfuenced the inclusion of more techmarines, and therefore Iron Fathers would have followed.

The clan companies thing is very individual to the IH, so I imagine it was due to Ferrus too.

Weiss - January 25, 2008 02:34 PM (GMT)
Hmm, that's along the lines I was thinking, but would there have been more clans or would the ten clans just be bigger?

Arven - January 25, 2008 09:06 PM (GMT)
Could be either, though I reckon they had large clans, similar to the way the SW had (and still have) a few, large companies. Most Legion companies had a set size, much like Post Heresy chapters are in fixed sizes, they ust had far more of them, like the Ultras, or LW. Ferrus seems to have been the sort of character to do things in his own way.

The Bane of Angels - January 26, 2008 10:19 PM (GMT)
This is the one aspect of the Legions that fascinates me the most. Before they were re-united with Ferrus I'd say that they probably followed the organisational structure of the former Terran Regiments.

Once they had found Ferrus there would have likely been a period of transition between the old guard and the new.
The traditions of Medusa would have been slowly filtered through and as far as I can make out the companies were still led by Captains and the Iron-Fathers were very much like Techmarine officers.

You'd have to take into account when Ferrus was found in relation the timeline of the Great Crusade to establish how far they'd divulged from the standard Terran Legion organisation.

I'd imagine that the clans themselves were about the same size, although some Clans may not have been around then depending on how the system worked on Medusa.
In the ten thousand years since it's possible that new Clans have been created and risen to prominance where-as older ones have been merged with others or destroyed all together.

The first company, the Morlocks, could well have been a Medusa influence for example.

Weiss - January 31, 2008 12:06 PM (GMT)
Hmm, good food for thought there...

Incidentally, does anyone know any clan names? The only one that I can remember is Kargul (I think), Paullian Blantar's post-heresy clan. I suppose the Morlocks would be a separate clan themselves as well, or were they just Ferrus' bodyguard?

I really need to actually buy a copy of Fulgrim...

Weiss - February 4, 2008 10:59 AM (GMT)
Well, having thought about it some more last night, I imagined that there would be about the same number of clans, but they would all approximate more a chapter of marines in terms of numbers, so would have their own companies.

My army will be the 4th Company of Clan Kargul, commanded by Captain Korvaal. Advised by Iron-Father Gurvin, and once advised by Librarian Thecklis.


Commander and Command Squad (Lord & Chosen)

Iron-Father (Obliterator) Librarian and command squad (Sorcerer & Tzeentch marines) (depending on the timescale of the battle)

1 unit of terminators

2 20-man standard tacticals (chaos marines)

2 10-man support squads (havocs or chosen depending on slot availability, with special weapons)

2 10-man assault squads (1 with jump packs (swift assault squad), the other probably either Bezerkers or standard marines depending on points)

2 10-man devastator squads (havocs with heavy weapons)

2 Dreadnoughts (may use the defiler rules if I can come up with a suitably impressive conversion...)

Transports for all.

Oh yeah, and Ferrus Manus with Morlock bodyguard (including Santar).

I'll be using the chaos marine codex, just using chaos glory to represent ATSKNF and the mark of nurgle to represent bionics for the veterans.

Looks like quite a road ahead of me... Any thoughts or suggestions?

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