View Full Version: which codex to use ?

The Great Crusade > XV: Thousand Sons > which codex to use ?


Title: which codex to use ?


little horus - August 18, 2008 09:25 PM (GMT)
In a pre-hersey thousand army which codex would you use ?
codex space marines or codex chaos space marines

Dreadnought Sagittarus - August 19, 2008 04:23 AM (GMT)
Either really. For the ones I have in production I am using Codex: Space Marines (when the new one comes out since the army wont be ready prior to it) with Grey Knight terminator allies to be more specific. It depends on how much and what psychic type powers you want.

Both do work nicely but if you were to base them off of the Seige of Prospero the CSM codex may be a better choice for the sorcerer powers but you could get away with using either codex then too in my opinion.

Pacific - August 19, 2008 07:49 AM (GMT)
It looks like the new Codex: Space Marines is going to have a lot of options for psychic powers, so it might be that this will be more truly reflective of the Thousand Sons at least during the Grest Crusade era.

However, I agree with Dreadnought Sagittarus, the Chaos codex might be better for the seige of Prospero and afterwards, although I would wait for the Tzeentch specific TS codex (if it comes out) as the current Chaos Marine codex is a steaming pile of horse poo.

cybork_barney - November 29, 2008 01:11 AM (GMT)
"I am using Codex: Space Marines...with Grey Knight terminator allies to be more specific."

I know this will sound really geeky but grey knights didnt show up until after the Heresy so they wouldn't be able to in theory fight alongside pre heresy thousand sons

not really sure there was much point to that think i'll just shut up now lol

Battle Brother Loken - November 29, 2008 01:41 AM (GMT)
QUOTE (cybork_barney @ Nov 29 2008, 01:11 AM)
"I am using Codex: Space Marines...with Grey Knight terminator allies to be more specific."

I know this will sound really geeky but grey knights didnt show up until after the Heresy so they wouldn't be able to in theory fight alongside pre heresy thousand sons

not really sure there was much point to that think i'll just shut up now lol

dude you do not sound geeky for one
this is what this whole forum is about
but i say grey knights are good
dont they have force wapons?
and they would be count as
... i think

Diggerydoom - July 9, 2011 01:30 PM (GMT)
so with the nrew grey knight book out is any one tempted to use it for heresy thousand sons?

Gagoc TheAncient - July 9, 2011 07:10 PM (GMT)
When I found out what they were doing with the Grey Knight units, I automatically thought of using it for Thousand Sons.

The different unit types of the GK do seem to fit up nicely with the TS ones.

The Raptora could count as Interceptors, with their Telekinesis being used instead of the personal teleporters.

Pyrae can count as Purifiers, due to both employing flames and fire.

The divinatory powers of the Corvidae seem to match up with the abilities of the GK Purgation Squads.

And the telepathy of the Athanaeans could enable them to act in a similar manner to GK Strike Squads.

Even the Scarab Occult could easily be represented by Grey Knight Paladins.

It does seem to be a nice fit.




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