Nimbosian High Commander
   
Group: Members
Posts: 160
Member No.: 9
Joined: 2-December 07

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The Troops choices.
Fire Warrior Team (Tau: Shas'la, Shas'ui) 80 points Shas'la (WS 2, BS 3, S 3, T 3, W 1, I 2, A 1, Ld 7, Sv 4+) Shas'ui (WS 2, BS 4, S 3, T 3, W 1, I 2, A 1, Ld 8, Sv 4+)
Unit Composition: 1 Shas'ui. 5 Shas'la.
Unit Type: Infantry.
Wargear: XV1 Carapace armour Pulse Rifle Photon Grenades Bonding Knife (Shas'ui only) Targeting Array (Shas'ui only)
Options: The squad may include up to six more shas'la at +10 points per model. The entire squad may exchange their Pulse Rifles for Pulse Carbines for Free. The squad may take EMP Grenades for +2 points per model. The Shas'ui may take a Markerlight for +10 pts. The Shas'ui may take a Hard-wired Multi-tracker for +5 pts. The Shas'ui may take a Hard-wired Target Lock for +5 pts. The Shas'ui may take a Hard-wired Drone Controller for Free.
Drone Controllers: If a the Shas'ui has a drone controller, he must select 1 to 2 drones from the following list: A Gun Drone (may be taken twice per controller): 10 pts A Shield Drone (may be taken twice per contoller): 10 pts A Heavy Gun Drone (may be taken twice per controller): 20 pts A Marker Drone (may be taken twice per controller): 20 pts A Failsafe Drone (may be taken once per unit): 20 pts
Dedicated Transport: The squad may take a Devilfish for the points cost listed.
Devilfish APC 55 points Devilfish (FA 12, SA 11, RA 10, BS 3)
Unit Composition: 1 Devilfish.
Unit Type: Vehicle (Tank, Skimmer)
Wargear: Burst Cannon 2 Gun Drones
Transport Capacity: 12 models. Any drones taken by the squad character do not count towards Transport Capacity.
Options: Replace Burst Cannon with a Markerlight for 10pts. Replace 2 Gun Drones with a Smart Missile System for 10 pts.
May take any from the following list: A Decoy Launchers for 5 pts A Targeting Array for 5 pts A Blacksun Filter for 5 pts A Target Lock for 5 pts A Multi-tracker for 10 pts A Seeker Missile for 10 pts A Seeker Missile for 10 pts A Flechette Dischargers for 10 pts A Sensor Spines for 10 pts A Disruption Pod for 10 pts
Kroot Carnivore Squad 70 points Kroot Mercenary(WS 4, BS 3, S 4, S 3, W 1, I 3, A 1, Ld 8, Sv 6+) Kroot Shaper (WS 4, BS 3, S 4, S 3, W 3, I 3, A 3, Ld 8, Sv 6+) Kroot Hound (WS 4, BS 3, S 4, S 3, W 1, I 5, A 2, Ld 8, Sv 6+) Krootox (WS 4, BS 3, S 6, S 3, W 3, I 3, A 3, Ld 8, Sv 6+)
Unit Composition: 10 Kroot.
Unit Type: Infantry.
Wargear: Scavenged Armour Kroot Rifle Kroot Gun (Krootox only)
Special Rules: Infiltrate (lost if a Krootox joins the unit) Fieldcraft (Move Through Cover, Stealth) Relentless (Krootox only)
Squad Options: A squad may include up to ten more kroot mercenaries at +7 pts per model. A squad may upgrade one kroot mercenary to a kroot shaper at +20 pts. A squad may include up to twelve kroot hounds at +6 pts per model. A squad may include up to three krootox at +30 pts per model.
Shaper Options A shaper may select a pulse rifle or pulse carbine at +3 pts.
Genetic Adaptations: A Kroot Carnivore Squad that includes a shaper may take one adaptaion at the points cost listed below (applies only to kroot mercs and shapers): Space Marine DNA (+1 Ld) at +1 pt per model. Eldar DNA (+1 I) at +1 pt per model. Ork DNA (+1 T) at +2 pts per model.
Human Auxillaries (Tau: Gue'vesa'la, Gue'vesa,ui) 55pts Gue'vesa'ui (WS 3, BS 3, S 3, T 3, W 1, I 3, A 1, Ld 7, Sv 5+) Gue'vasa'la (WS 3, BS 3, S 3, T 3, W 1, I 3, A 2, Ld 8, Sv 5+)
Unit Composition: 1 Gue'vesa'ui. 5 Gue'vesa.
Unit Type: Infantry.
Wargear: XV0 Light Carapace Lasguns
Options: The squad may include up to 18 more gue'vesa'la at +5 pts per model. One in four gue'vesa'la may select a pulse rifle or pulse carbine at +2 pts each. The squad may select Photon Grenades at +1 point per model. The squad may select EMP grenades at +2 points per model. The Gue'vesa'ui may take a Networked Markerlight for +10 pts.
Cheers!
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