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Pages: (2) [1] 2  ( Go to first unread post )

 How To Make Things Move, Different speeds/directions
Tehrunescape455
Posted: Feb 19 2008, 04:29 PM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



How to change speeds of objects like prickly balls, and clouds, and jumping blue rocks? Simple! Heres how.


Look at bolded things.
QUOTE (CloudMovingUp)
údef,MS_nua_bloc_up,NUA, 4 ,
/nua qui va en haut et s'arrete sur un bloc/

NUA.ETA,
2 ,† † † † 10,
6 ,† † † † 8,
11 ,† † † † 0 ,
5 ,† †† 10 ,
11 ,† † † † 99 ,
20 ,† † †† 1,0,-32,
6 ,† † † † 8,
11 ,† † † † 99 ,
20 ,† † †† 1,0,0,
6 ,† † † † 8,
33 ,† † 255,
0,0,
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,


QUOTE (CylicalFollowingCloud)
údef,MS_nua_suiveur,NUA, 4 ,
NUA.ETA,
2 ,        10,
6 ,        26,
11 ,        0 ,
5 ,    10 ,
11 ,        99 ,
20 ,      1,16,0,
6 ,        26,
11 ,        99 ,
20 ,      1,16,-16,
6 ,        26,
11 ,        99 ,
20 ,      1,0,-16,
6 ,        26,
11 ,        99 ,
20 ,      1,-16,-16,
6 ,        26,
11 ,        99 ,
20 ,      1,-16,0,
6 ,        26,
11 ,        99 ,
20 ,      1,-16,16,
6 ,        26,
11 ,        99 ,
20 ,      1,0,16,
6 ,        26,
11 ,        99 ,
20 ,      1,16,16,
6 ,        26,

33 ,    255,
0,1,
0 , 1 ,
64,0,6,
1,0,0,
63 ,0, 8 ,


QUOTE (CloudMovingDown)
údef,MS_nua_bloc_down,NUA, 4 ,
/nua qui va en bas et s'arrete sur un bloc/

NUA.ETA,
2 ,† † † † 10,
6 ,† † † † 8,
11 ,† † † † 0 ,
5 ,† †† 10 ,
11 ,† † † † 99 ,
20 ,† † †† 1,0,32,
6 ,† † † † 8,
11 ,† † † † 99 ,
20 ,† † †† 1,0,0,
6 ,† † † † 8,
33 ,† † 255,
0,0,
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,

QUOTE (CloudMovingLeft)
údef,MS_nua_bloc_left,NUA, 4 ,
/nua qui va a gauche et s'arrete sur un bloc/

NUA.ETA,
2 ,† † † † 10,
6 ,† † † † 8,
11 ,† † † † 0 ,
5 ,† †† 10 ,
11 ,† † † † 99 ,
20 ,† † †† 1,-32,0,
6 ,† † † † 8,
11 ,† † † † 99 ,
20 ,† † †† 1,0,0,
6 ,† † † † 8,
33 ,† † 255,
0,0,
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,

QUOTE (CloudMovingRight)
údef,MS_nua_bloc_right,NUA, 4 ,
/nua qui va a droite et s'arrete sur un bloc/

NUA.ETA,
2 ,† † † † 10,
6 ,† † † † 8,
11 ,† † † † 0 ,
5 ,† †† 10 ,
11 ,† † † † 99 ,
20 ,† † †† 1,32,0,
6 ,† † † † 8,
11 ,† † † † 99 ,
20 ,† † †† 1,0,0,
6 ,† † † † 8,
33 ,† † 255,
0,0,
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,


Every moving thing (in a straight line) has one of these. Following clouds and those following prickly balls EXLUDED (I think that means..Not including)

If you look hard enough, it'll be simple to spot these :P
32 is normal speed, you can change it to ANYTHING you want.
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rayfan9876
Posted: Feb 19 2008, 04:40 PM


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Group: RayFan
Posts: 1,120
Member No.: 3
Joined: 14-January 08



Awesome! Thank you very much! :D

--------------------
Signature deleted...Or is it?
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Tehrunescape455
Posted: Feb 19 2008, 04:40 PM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



QUOTE (rayfan9876 @ Feb 19 2008, 04:40 PM)
Awesome! Thank you very much! :D

No problem!
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rayfan9876
  Posted: Feb 19 2008, 07:32 PM


Crazy Weirdo


Group: RayFan
Posts: 1,120
Member No.: 3
Joined: 14-January 08



The code and name is the same in each world right? Because I can't find this in the Jungle eve.mlt. :(

QUOTE (rayfan9876 @ Feb 19 2008, 07:32 PM)
The code and name is the same in each world right? Because I can't find this in the Jungle eve.mlt. :(

Wait I found it. In my jungle level, I quadrupled the clouds speed to 128. ^_^
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Tehrunescape455
Posted: Feb 19 2008, 08:04 PM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



QUOTE (rayfan9876 @ Feb 19 2008, 07:32 PM)
The code and name is the same in each world right? Because I can't find this in the Jungle eve.mlt. :(

QUOTE (rayfan9876 @ Feb 19 2008, 07:32 PM)
The code and name is the same in each world right? Because I can't find this in the Jungle eve.mlt. :(

Wait I found it. In my jungle level, I quadrupled the clouds speed to 128. ^_^

:o Remember to always use COPY and PASTE don't just change things plox, make copys of it, and change the copys

Oh, It works for Following clouds too! You can make up to 8 random movements! :P
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rayfan9876
  Posted: Feb 19 2008, 08:19 PM


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Group: RayFan
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Joined: 14-January 08



Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:
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Tehrunescape455
Posted: Feb 19 2008, 08:56 PM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



QUOTE (rayfan9876 @ Feb 19 2008, 08:19 PM)
Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:

Heres information..Play with it, Make it hit yellow blocks one by one, see what happens..simple :unsure:
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rayfan9876
Posted: Feb 19 2008, 09:07 PM


Crazy Weirdo


Group: RayFan
Posts: 1,120
Member No.: 3
Joined: 14-January 08



QUOTE (Tehrunescape455 @ Feb 19 2008, 08:56 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 08:19 PM)
Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:

Heres information..Play with it, Make it hit yellow blocks one by one, see what happens..simple :unsure:

ooookay... :huh:
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Tehrunescape455
Posted: Mar 8 2008, 10:59 PM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



QUOTE (rayfan9876 @ Feb 19 2008, 04:07 PM)
QUOTE (Tehrunescape455 @ Feb 19 2008, 08:56 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 08:19 PM)
Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:

Heres information..Play with it, Make it hit yellow blocks one by one, see what happens..simple :unsure:

ooookay... :huh:

I'll take that as "I know what You're talking about and you are the greatest admin in the world" Thanks! :)
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rayfan9876
  Posted: Mar 9 2008, 12:21 AM


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Group: RayFan
Posts: 1,120
Member No.: 3
Joined: 14-January 08



QUOTE (Tehrunescape455 @ Mar 8 2008, 02:59 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 04:07 PM)
QUOTE (Tehrunescape455 @ Feb 19 2008, 08:56 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 08:19 PM)
Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:

Heres information..Play with it, Make it hit yellow blocks one by one, see what happens..simple :unsure:

ooookay... :huh:

I'll take that as "I know what You're talking about and you are the greatest admin in the world" Thanks! :)

No, sorry, wrong. I actually said, YOU MAKE SO MUCH SENSE AND YOU ARE THE BEST ADMIN IN THE WORLD, TEHRUNESCAPE455!! YOU ROCK!! :)

This post has been edited by rayfan9876 on Mar 9 2008, 12:22 AM
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Tehrunescape455
Posted: Mar 9 2008, 12:38 AM


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Group: Admin
Posts: 897
Member No.: 1
Joined: 14-January 08



QUOTE (rayfan9876 @ Mar 8 2008, 08:21 PM)
QUOTE (Tehrunescape455 @ Mar 8 2008, 02:59 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 04:07 PM)
QUOTE (Tehrunescape455 @ Feb 19 2008, 08:56 PM)
QUOTE (rayfan9876 @ Feb 19 2008, 08:19 PM)
Oh, yeah, that. I can't figure out how to use following clowds and cynnical fowllowing clouds :mellow: Pleaze give me some imformation about the subject. :lol:

Heres information..Play with it, Make it hit yellow blocks one by one, see what happens..simple :unsure:

ooookay... :huh:

I'll take that as "I know what You're talking about and you are the greatest admin in the world" Thanks! :)

No, sorry, wrong. I actually said, YOU MAKE SO MUCH SENSE AND YOU ARE THE BEST ADMIN IN THE WORLD, TEHRUNESCAPE455!! YOU ROCK!! :)

ARE YOU QUESTIONING MY SUPERIORITY TO UNENCRYPTING MESSAGES??!?!?!? :angry:


:rolleyes:
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rayfan9876
Posted: Mar 9 2008, 02:25 AM


Crazy Weirdo


Group: RayFan
Posts: 1,120
Member No.: 3
Joined: 14-January 08



All I know is my gut says maybe.:rolleyes: I don't even know what unencripted means.:mellow:
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Malcolm
  Posted: Jun 19 2008, 07:18 PM


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Group: Members
Posts: 0
Member No.: 17
Joined: 19-June 08



A question:What is the name of the prickly balls on the EVE.MLT?
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MGKeyes
Posted: Jul 12 2009, 12:14 PM


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Group: The MG Key
Posts: 795
Member No.: 68
Joined: 8-July 09



MS_cpl_bpic is a large prickly ball in mountain. The rest should be around it in the mlt.

This post has been edited by MGKeyes on Jul 13 2009, 10:32 AM
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MtEl
Posted: Oct 24 2009, 03:52 PM


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Group: Members
Posts: 28
Member No.: 81
Joined: 10-October 09



I've found out, how you can make more than 8 Movements for an event.

Here, the cloud with 2 Movements (It's a cloud which wasn't in the Jungle-World)

QUOTE
údef,waagrecht_Wolke_nach_links,NUA,5,
/nuage qui va a gauche puis a droite entre deux blocs/
NUA.ETA,
2 ,        10,
6 ,       
8,
11 ,        0 ,
5 ,    10 ,


11 ,        99 ,
20 ,      1,-32,0,
6 ,       
8,

11 ,        99 ,
20 ,      1,32,0,
6 ,       
8,

33 ,    255,
0,0,    /bidon/
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,


The red part is the Code for a Cloud, which is standing. If Rayman jump on it, then, the cloud will move.
The Pink parts is the Code for a Step (Here are 2 Steps)
The green Numbers say, how mane moves are in the Cloud (8 -> 2 Moves)

For a Cloud with 3 Movements, you have to add 3 to the green Number (8+3=11)
for four, 6 (8+6=14), for five, 9 (8+9=17) ...

That means, for 9 Movements, you have to change the green number in 29. (8+(3x7)=8+21=29)

This is the Code for Clud with 9 Movements:

QUOTE
údef,standcloud-move9,NUA,5,
/Template for a Cloud with 9 Movements/
NUA.ETA,
2 ,        10,
6 ,       
29,
11 ,        0 ,
5 ,    10 ,


11 ,        99 ,
20 ,      1,-32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,-32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,-32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,-32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,32,0,
6 ,       
29,

11 ,        99 ,
20 ,      1,0,0,
6 ,       
29,

33 ,    255,
0,0,    /bidon/
0 , 1 ,
64,0,12,
1,0,0,
63 ,0, 8 ,


For 10 Movements you have to add 3 for each green 29 and instert a pink step...

Here, to calculate the green Number:
(Numbers of Movements) x 3 + 2


This post has been edited by MtEl on Oct 24 2009, 03:53 PM
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