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 Moving Tings, not important(only a question)
DrEaMkIlER
Posted: Feb 6 2011, 09:17 PM


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Is it possible to make a moving ting? (like moving from left to the right like a cloud)

:lol:
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Jaxx
Posted: Feb 6 2011, 09:26 PM


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maybe yes, I'm not sure. But anyway it would not be collectable :rolleyes:

This post has been edited by Jaxx on Feb 6 2011, 09:27 PM
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DrEaMkIlER
Posted: Feb 6 2011, 09:28 PM


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oh. :P :lol:

This post has been edited by DrEaMkIlER on Feb 6 2011, 09:29 PM
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Jaxx
Posted: Feb 6 2011, 09:35 PM


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I wonder how the tings of the breakout minigame could falls ...
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DrEaMkIlER
Posted: Feb 6 2011, 09:48 PM


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Hmmm maybe it is possible to make parent events like a following gendor or killdor?!?
:huh:
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MGKeyes
Posted: Feb 6 2011, 10:00 PM


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It's possible to make moving coloured clouds, so maybe we could make moving coloured Tings the same way?
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Jaxx
Posted: Feb 6 2011, 10:04 PM


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QUOTE (MGKeyes @ Feb 6 2011, 11:00 PM)
It's possible to make moving coloured clouds, so maybe we could make moving coloured Tings the same way?

yes, but not collectable, because clouds are not collectable. The collectable things depends of the behaviour.
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MasterRay
Posted: Feb 6 2011, 10:53 PM


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QUOTE (Jaxx @ Feb 6 2011, 11:04 PM)
QUOTE (MGKeyes @ Feb 6 2011, 11:00 PM)
It's possible to make moving coloured clouds, so maybe we could make moving coloured Tings the same way?

yes, but not collectable, because clouds are not collectable. The collectable things depends of the behaviour.

Yes, but what happens when you add the moving code to it?

CODE
20,x,x,x


I wanted to try that for a long time but I did always forget it. And in the next days i have no time. Also: Jaxx perhaps the tings in the breakoutgame are other ones (behaviour). Did you check that?
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Jaxx
Posted: Feb 6 2011, 11:07 PM


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QUOTE (MasterRay @ Feb 6 2011, 11:53 PM)
Jaxx perhaps the tings in the breakoutgame are other ones (behaviour). Did you check that?

well, with cheat engine I checked that the tings in the breakout minigame were added to the tings counter, but I cannot remember if they had the same behaviour. :unsure:

EDIT: ok, I checked now. The minigame tings have the same behaviour that the normal ones: 161

This post has been edited by Jaxx on Feb 6 2011, 11:29 PM
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Tehrunescape455
Posted: Feb 7 2011, 03:01 AM


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QUOTE (MasterRay @ Feb 6 2011, 05:53 PM)
what happens when you add the moving code to it?

CODE
20,x,x,x


I wanted to try that for a long time but I did always forget it. And in the next days i have no time. Also: Jaxx perhaps the tings in the breakoutgame are other ones (behaviour). Did you check that?

Someone should do that.
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Jaxx
Posted: Feb 7 2011, 03:43 AM


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QUOTE (Tehrunescape455 @ Feb 7 2011, 04:01 AM)
QUOTE (MasterRay @ Feb 6 2011, 05:53 PM)
what happens when you add the moving code to it?

CODE
20,x,x,x


I wanted to try that for a long time but I did always forget it. And in the next days i have no time. Also: Jaxx perhaps the tings in the breakoutgame are other ones (behaviour). Did you check that?

Someone should do that.

I tried it and that didn't work :(
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raymanni
Posted: Feb 7 2011, 07:51 AM


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QUOTE (DrEaMkIlER @ Feb 6 2011, 09:17 PM)
Is it possible to make a moving ting? (like moving from left to the right like a cloud)

:lol:

That is cool idea! :D
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Jaxx
Posted: Feb 7 2011, 11:49 AM


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QUOTE (raymanni @ Feb 7 2011, 08:51 AM)
QUOTE (DrEaMkIlER @ Feb 6 2011, 09:17 PM)
Is it possible to make a moving ting? (like moving from left to the right like a cloud)

:lol:

That is cool idea! :D

yeah, but impossible <_<
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raymanni
Posted: Feb 7 2011, 02:27 PM


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QUOTE (Jaxx @ Feb 7 2011, 11:49 AM)
QUOTE (raymanni @ Feb 7 2011, 08:51 AM)
QUOTE (DrEaMkIlER @ Feb 6 2011, 09:17 PM)
Is it possible to make a moving ting? (like moving from left to the right like a cloud)

:lol:

That is cool idea! :D

yeah, but impossible <_<

Yes. :(
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DrEaMkIlER
Posted: Feb 7 2011, 03:24 PM


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Maybe, one day, we will find a way. :P :D



A question: how can i make objects starts moving at once and not after a touch with Rayman?

This post has been edited by DrEaMkIlER on Feb 7 2011, 03:50 PM
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