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| Terminapor |
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Member Group: Members Posts: 5 Member No.: 90 Joined: 5-November 09 |
Hello There :D
I'm working on a Rayman Engine, using Game Maker 7.0 (GML), so i'll make a WIP for it. First Release : the engine doesn't support hanging, helicopter, and fist, you can just move around and jump (the longer jump keu is pressed, the higher rayman'll jump). the camera isn't finished, i'm working on the jump animation, and then, put the hanging code :D Oh, and there'll be a multiplayer support (i'll make it after the basics features'll be alright ) Bugs : The jump-through blocks doesn't work at all Sometimes, the jump animation starts from a wrong image index, and make a "double-jump" effect (no idea about this bug :( ) Sprites : Rayman : Walking, Landing, Falling, Jumping, Standing Stoneman (not in the game) : Walking, Landing (test animation), Falling, Standing RayEngine Alpha 00 : http://www.megaupload.com/?d=EXBFAU6M Keys : Left and Right : Moving Space : Jump F1 : Show the debugger F2 : Hide the debugger F5 : switch fo fullscreen/window - (digital keypad) : slow down the game + (digital kepad) : Speed up the game Enter : Set the rayman's location to the original (first big fall) Thanks for your critics :) |
| Tehrunescape455 |
Posted: Nov 8 2009, 12:21 AM
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Poster Master Group: Admin Posts: 714 Member No.: 1 Joined: 14-January 08 |
Why did you post this here? You already have a topic on it in "off topic," because this is offtopic, not really related to rayman very much.
I know, rayfan9876 has his thing, but that is different..Somehow. Regardless, you already have a topic discussing this, post that there not here. |
| Terminapor |
Posted: Nov 8 2009, 12:41 AM
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Member Group: Members Posts: 5 Member No.: 90 Joined: 5-November 09 |
Well, the off topic was about some sprites, and isn't it another Rayman game ?
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| MGKeyes |
Posted: Nov 8 2009, 12:45 AM
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Forum Spammer Group: Loyal User Posts: 461 Member No.: 68 Joined: 8-July 09 |
I think it is another Rayman game, and a good one too. ;)
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| Terminapor |
Posted: Nov 8 2009, 12:49 AM
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Member Group: Members Posts: 5 Member No.: 90 Joined: 5-November 09 |
Thanks :)
I solve the slope problem, and working on the jump-throught blocks (i must remake all of the code, and treat the blocks as non-solid :( ) |
| Tehrunescape455 |
Posted: Nov 8 2009, 12:50 AM
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Poster Master Group: Admin Posts: 714 Member No.: 1 Joined: 14-January 08 |
It's the same thing. They're both about this. Please post this as a reply to that topic, or edit it in your original post. |
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