Shio Maneki, Wielder of Crabhammer Polka
Luhood
Posted: Jun 10 2008, 06:51 PM



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Member No.: 31
Joined: 9-June 08



Fishman


Personal Information

Name: Shio Maneki
Nicknames: Thunder-Clamp Shio, Crabby
Age: 27
Date of Birth: June 5th
Gender: Male
Hometown: Fishman Island
Fish Counterpart: Fiddler Crab

Profession Information

Occupation: Pirate
Job: Martial Artist; Transport/Life Boat; Master Hunter, Master Fisher and Master Herbalist; Dancer

Belli: 50,000B


Appearance Information

Eye Color: Red
Hair Color: No Hair, since hair can't pierce the exo-skeleton.
Hair Style: See above!
Height: 6'7"
Weight: 360 lbs

Tattoos: Define tatoos... he doesn't have any real tatoos, but he has a huge number of different markings carved on the back of his crab-shell.
Piercings: No Piercings.
Fish Attributes:
  • Tough Exoskeleton on Entire Body;
  • Powerful Big Claw Pincer on Right Arm. The Claw is Hollow, like the beak of a Pelican, but is even though that almost indestructible;
  • Huge Crab-like Shell on the Back which too is almost indestructible;
Other:


Skin Tone: Crab-beige/reddish-beige
Physique: He is pretty much built like a bodybuilder, looking perfectly fit and overly well trained and muscled.

Clothing:
Dark Green Shorts, Black Vest, Brown Flip-Flops and a Green Tyrolean Hat.


Personality Information

Personality:
If I were to describe Shio with one word, that word would probably be "good", and in two words "too good", and then finally in even more words "too good for his own good". He has a tendency of doing good things when able to, such as helping someone out in defeating a badguy or just help someone carry stuff across a street, even if he doesn't have time to help anyone out. Also, he's pretty charitable and thus has great difficulty saying no to people who ask him to do stuff, including the bad guys. The only limit he's got are things that are morally out of question, such as letting a caught criminal walk, to kill someone, and things like that. That barrier doesn't work though if he gets a good enough reason, which truthfully happens pretty seldomly.

Likes:
Cooking, Fishing, Hunting, Humans, Treasures, Charity, Helping, Playing Music on his Fiddle-Claw

Dislikes:
Battling, Fleeing, Thieves, Bad Ethics, Lying, Killing, Shellfish Dishes

Fears:
Death, Dead People, Undead Beings, Artificial Beings

Hobbies:
¤ One of Shio's greatest loves in life is cooking, even though he more or less sucks at it. He is an utter disaster in the kitchen, and he doesn't get any better no matter when, why and by whom he is teached in the culinary arts. Not a single person in the world can eat his food other than himself. But he doesn't let that get him down though, and merely tries and tries again.
¤ Even though not really a hobby, Shio also likes the gathering of the ingredients for his dishes about as much as he likes to prepare them. This could be divided into Hunting, Fishing, Herbalism, Gardening, etc.
¤ Shio likes reading books too. Novels to be more precise. Romance Novels to be even more precise.
¤ Another hobby of his is dancing. He loves to dance, almost as much as he loves to cook, but he is on all planes a much better dancer than chef. And he's especially good at polka, not strange counting his training by the greatest dancer in the homeland of the polka, the Kingdom of Tyrolea.
¤ He has recently also begun enjoying playing music on his Fiddle-Claw. He still has ways to go before he is any good at it, but he doesn't let that stop him from practising and practising again to some day be a master.

Talents:
¤ Even though he sucks at cooking, he is a true master when it comes to the job of inspecting the quality of the ingredients, as well as tracking the ingredients down. This shortly makes him a master fisher, hunter and herbalist, amongst others.
¤ He also have a great nack for dancing, especially polka, and sees himself as one of the greatest fishman dancers in the world. If this is true or not is hard to say, but it most likely is.
¤ He seem to be a natural in playing his Fiddle-Claw. May it be inbred instinct or just pure luck, he is good at what he does, and he will most likely keep on doing so if he gets to.

Dreams:
¤ To one day be able to cook or at the very least help cooking the perfect four-meal dinner, consisting of:
  • A salad as an appetizer, with only the best ingredients that can be found.
  • A fish dish made of only top quality specimen of the worlds best tasting species.
  • A meat dish made from only the finest of meats available anywhere.
  • And last, but not least, a desert, made from only the greatest ingredients imaginable.
¤ To one day be the world's best dancer.

¤ To one day have the mastery of Fishman Karate his old master had had.

Battle Information

Level: 1
Experience: 0/100

Fighting preferences:
Shio doesn't enjoy battling like most pirates does, but instead he is actually a reluctant battler. But that doesn't mean that he's unable to, and when he does battle he prefers to use his unique form of Fishman Karate, the martial arts style only teached on Fishman Island. His own style is inspired not only by the original martial arts, but also takes inspiration from dancing, making his attacks not only more unpredictable but also more graceful and slightly quicker. This, together with his great strength and his ability to grip hold of his enemies, makes him an exceptional foe in battle, even though he still prefers peaceful means of solving the problem.

Stats: 500 Total
  • Strength: 200
  • Agility: 150
  • Stamina: 100
  • Perception: 100
Fish Abilities:
  • 1. Claw Grip - He can grip hold of his opponents with his enormous claw and thus hold them captive. He can also use this ability to inflict damage on his victim and break things.
  • 2. Transport Pad - If he swims with his back above water, his team members can use his backshield as a big pad on which they can be safely transported over large masses of water.
  • 3. Fiddle Claw - Due to being a Fiddler Crab, Shio can make sound, even play some unique kind of music, with his large pincer.
Inventory

Weapons
His body is the only weapon he need!

Items
No special items in particular. As I said, his body is all he need.

Techniques
Shio Maneki's Crabhammer Polka

Name in Japanese: クラブハンマーポルカ壁破損流
Name: Kurabuhanma- Poruka: Kabehasonryou
Translation: Crabhammer Polka: Wallbreaker Style
Type: Style
Description: Shio unleashes his polka moves, wallbreaker style! These moves specialize in dealing collateral damage and attacking objects instead of people, and thus raises Power.
Stats:
  • Power: 2
  • Speed: 0
  • Predictability: 0
  • Drain: 5
Biography

History:
The History of this young fishman began twentyseven years ago, on the beautiful island of Fishman Island. His parents wanted him to grow up being a strong, human hating Fishman pirate, like his father, grandfather, and his father before that. Shio had other plans however, and constantly told them that he didn't want to grow up to be a ruthless fighter. He was for that an outcast in his village, being called coward, wimp, baby and such for not wanting to beat people senseless just for fun on a daily basis. He soon left the village, hopefully never to come home again.

On his travels he faced many dangers and problems with which he had to deal with, strengthening him, toughening him and in other ways making him sturdier and more durable. But even though that, he didn't like it one bit. But he still continued, staying over in caves and smaller inns, doing lesser jobs in exchange for staying there over the night. But after an incident with people who recognized him, he mostly tried to stay out on the road. It was during these travels that he got his excessive skills in hunting, fishing, herbalism and so on. It was also then that he snapped up his love for cooking.

But one day he decided that he had had enough of Fishman Island, and heard of a boat that were leaving for other waters the other day. After a long wander towards his final destination on Fishman Island he stumbled upon an old cabin inside of a forest. He had one more night to stay her before he had to leave, and thus he knocked on the door in hope to stay there, not really wanting to go one step further. He was met by an old pike fishman on the other side, and was welcomed with open arms. This man was apparently an outcast himself, and liked the company. However, Shio couldn't take his first step inside of the cabin, and instead remembered falling forwards before everything turning black.

When he woke up again he was in a state of complete confusion. Where was he? How did he get here? What time was it? If he missed this ship he had to wait god knows how long. But long story short he ran out of bed, got dressed, and was just about to leave when he was stopped in the doorframe by the pike fishman that lived here. When he was trying to leave, he stood in the way, and after a while he had had enough and acted like he was about to attack in order to get the old man to move. However, he wasn't prepared for the old man to block his attack and then counterattack, causing Shio to once again pass out.

When he woke up next time, the pike fishman was by his side. He said that his name was Denba Amur, and that he was an old master of the ancient arts of Fishman Karate. He was also told that his ship had left, but that he needed training to do anything good anyhow. He accepted, and started training under Denba.

Several years passed, and Shio got stronger by each day that passed. Eventually, his master laid on his deathbed, and called Shio in to him. He was told that he was finally ready, and that a spot on a boat which left the next day was ready for him. With a tear-filled, heart-shattering farewell, his master left this life, and was after a short mourning burried behind his cabin, just like he had said he wanted it. Shio took the boat and was now off of Fishman Island. He took a job at a tavern somewhere in the West Blue, after once again leaving for the East Blue. His current location is a shady tavern in the harbours of a small village on Fuschia Island. Here he is doing his job to get some money, and is at the same time searching for a job on any of the incoming pirateships which's captains decided to stop by here before leaving.

RP Sample:
7th of September, isn't it? I can't belive it has already gone one year since I left the safety and peacefulness of Fishman Island. And now, here I am, one year older but still not much wiser... sad, isn't it?

This were the thoughts of the young crabman Shio Maneki of the Fishmen of Fishman Island. He was currently reading a borrowed book down in the cellar-room of some shady tavern in the West Blue. From above him shouts and screams could be heard, and the only reason he hadn't gone up there and pummeled the noisemakers yet is because he really didn't want to. Sure it was a lousy tavern with way to much noise, but what could you expect of a tavern of this class. Besides, he was merely working as the reserve bouncer of this place. Sure, it didn't give much money, but at least it gave you somewhere to sleep and two meals a day. And besides, it could've been worse. It's been pretty cal-

"CRABBY!" a shout comes from outside the door, and in storms the tavern-owner. A short, fat, bald man named Earl, but with enough punch force to break a tree with one punch. He's just to lazy to do so.

"Bruno's been dragged into a fight and I can't get to him. You know how he is when he gets angry!" Earl says. Bruno is the real bouncer of the tavern, and a real hot head. You know how they say red-heads's got anger management problems? Well, take a "stereotypical" red-head, multiply it several times, and you're still not even halfway near.

And everytime he gets into a fight with someone, who do they drag in? Me! That's right, me! Why? Because I'm apparently the only one who's able to do so. Why don't they have me as the primary bouncer then you ask? Because even though I'm good at this, I don't enjoy doing it.

With a sigh, he folded the corner on the page he was currently reading, and closed the book. "Coming boss!" He said, and rose from his seat. In the doorway, a snort could be heard from the short balding human, and then he turned away from the crabman. Shio Maneki exited the door, and closed the door behind him. He turned towards the noise of the tavern above and started walking towards it.
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Luhood
Posted: Aug 23 2008, 01:00 PM



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Posts: 19
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Joined: 9-June 08



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