Rockman Nova


You can download the latest beta version of Rockman Nova: Version 0.5 (more info)
 

 Character Sheet, Nova
DarkHunter
Posted: May 2 2007, 08:06 PM


Nova Team: Spriter, Story Developer


Group: Members
Posts: 245
Member No.: 28
Joined: 20-April 06



Okay, here's the character sheet for Nova. There's some stuff I came up with on my own, but... I like it.



Attached File ( Number of downloads: 92 )
Attached File  Nova.doc (26 kb)
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ragingmime
Posted: May 3 2007, 05:04 AM


Nova Team: Producer, Programmer


Group: Admin
Posts: 443
Member No.: 2
Joined: 20-February 06



This is great stuff! It's nice to see Nova finally fleshed out.

I'm pretty tired so this might not be too intelligent, but some thoughts:

- How do we tell the story through the game? Interactions with NPCs (a la Cave Story)? Scripted interactions at the beginning of levels (and maybe at bosses and stuff)? Scrolling text at the beginning of each character's story? (Maybe a boot sequence, design document, etc.)

- Maybe some sort of multiple-personality issue is part of his design. Maybe he has multiple "settings" that are supposed to stay separate. Being experimental means that the software is unstable, and so the personalities gradually bleed together.

- Maybe we can start developing the character through some sort of boot sequence that works as an intro (a la Mega Man X).

- Where does part I end? I think it either needs to be an intense cliffhanger or come to some sort of tentative resolution, but not just end abruptly. Maybe Nova finds out some juicy details about the technologist, and Mirror's ground city army faces some kind of crisis or internal conflict. Wasn't Mirror supposed to realize that his wife wasn't dead but actually alive? Is Gale the force that ultimately brings Nova and Mirror together?

- Nova and Mirror don't meet until the end of the first game? Really? I thought Mirror vs. Nova was supposed to be our central conflict. We have Nova trying to keep order in the city and Mirror developing a militia or whatever in the ground city, but there's no major conflict there. What's the meaty part of the story in Pt. 1?

- I know Asgard was suggested a while ago, but I think it works very well. It's got a nice, majestic ring to it.

- I like the level of detail in Nova's history.

[edit:] Another idea: What if Alpha, after going back and forth between Mirror and Nova, winds up as a pacifist?

----

I'm hoping to have a new, playable demo out by the end of May. If you have any suggestions on how to start working the story into the game, I'd love to hear 'em. Even if there's just a simple box that displays intro text or something, it'd be a start. I can probably do a "boot up" screen too.

Thanks for putting all that together! smile.gif

Oh, I'm gonna pin this too.

This post has been edited by ragingmime on May 5 2007, 05:00 AM
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liamdbz
  Posted: May 15 2007, 08:43 PM


Advanced Member


Group: Members
Posts: 44
Member No.: 7
Joined: 25-February 06



Wow! That's really good, it'll be helpful when we are designing the game. biggrin.gif
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DarkHunter
Posted: May 17 2007, 09:50 PM


Nova Team: Spriter, Story Developer


Group: Members
Posts: 245
Member No.: 28
Joined: 20-April 06



Raging: I'll address as many of your points as I can...

- How to tell the story: I'm not sure. I'm not even sure what options we have. Something that works, both practically and from a quality standpoint, certainly.

- That is an interesting idea... but I was thinking that the fused intelligence would be somehow responsible... Perhaps it causes the degeneration of the partition(s)?

- Perhaps... At least go into his backstory a little...

- I figured it would end with the fight of Mirror v. Nova. Alpha is searching the city for clues as to something... and somehow Gale discovers there is a massive threat to the area, perhaps a bomb or advanced mechanalogical army sent by Ebon, who just so happens to be the enemy that appears to have killed Mirror's wife. Keep in mind his survival is at this point unknown.

- The idea of Part 1, essentially, is to be the initial sub-arc in the overall plot of the series. It sets up the characters, establishes who they are and what they stand for. It also lays the groundwork for the remainder of the plot. It had been established before that an island crashes to the ground. Now presuming that the Fused Ebon/Echo intelligence is to blame, assume that there were soldiers loyal to Ebon on the island. Mirror, investigating the crash, finds some sort of symbol or other item that is representative of Ebon and his organization. Mirror, of course, has a long standing vendetta with this organization. Now that Ebon has some level of control of Asgard, he is able to assist his people still on the ground. Nova is sent to track down a rogue technologist and is zeroing in on Gale, a character that we should make the player care about... There has got to be something to add to his story...

- Alpha becoming a pacifist might be interested.
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