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 Society Standards, What to expect from each group
Kel-C-Uh
Posted: Apr 20 2011, 07:22 PM


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Group: ADMIN
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Joined: 3-April 11




SOCIETY STANDARDS

Here you will find a general explanation of the members to be found within each territory. What they wear, how they tend to act as a whole, etc.

CENTRA STATION

Having no real need for overly exhausting tasks the clothing upon the centra station tends to be made of light weight materials that are both breathable and comfortable. As the centra station is entirely man made, there are no weather changes and the temperature was set at a regulated level to be comfortable for all. Only within their separate units are residents able to change their own temperatures. So, needless to say, they have no need for heavy sweaters and jackets. Also, to encourage a happy atmosphere, all articles of clothing are of light colors, almost as if each member were a brightly colored Easter egg, with their wardrobe covering all of the pastels and light creams and browns. Hardly ever will you see any shades of gray or black save for upon a peacemaker. Each member is able to customize their wardrobe as long as the chest area of the shirt has been left entirely alone and clear in order for the number stitched upon it to be entirely legible.

As for their attitude and daily living, the Centra station is like a never ending high end resort and spa. Those that live upon it are the decedents of the richest of the rich when money was still a way of making the world go round and still have that mind set. Violence is prohibited and punishable by banishment. They are the privileged ones, the ones with the best facilities and technologies and they like it that way. those who get sent to the city either a.) got banished for actions most unacceptable b.) are on government business c.) have high enough standing to take a short trip to the city to experience what its like (but this hardly happens as they don't consider city living acceptable). And as far as outland travel for Station members, it is nearly unheard of as the outlands are filled with infection and barbarians too horrific for them to survive.

SAFE CITY

The city clothing is much more diverse depending upon which area one decides to make their living from. Those who work as the mechanical technicians to keep the city in working order and the scientists have clothing that is made of heavier materials that are resistant to stains and the like, ranging in darker colors in order to hide the grime and dirt. The security personnel wear uniforms that have metal fibers weaved into the heavier fabrics in order to created a tight fitting, light weight armor in case things become physically violent and these tend to be in blacks and dark grays. As for the normal, everyday citizen, they are able to mix and match between the light weight fabric from the station for when it gets too warm, and the heavier fabrics that are created in their very own city. Here the clothing is much more customized and personable, coming in every color of the rainbow in every hue and style. However, they do share the inability to decorate the top half of their shirts and jackets as the number needs to stand out clearly.

As for their attitude they are made up of the long ago upper middle class. Their ancestors had money, but not as much as those upon the station and it shows. Here violence is hardly a punishable offense, at least when it is of the mild kind, but there is hardly anything more severe than a fist fight when someone gets a little too drunk. The residents are louder, rowdier, and much more party hardy. Though the city folk also spit out the most gifted minds of their age. Here, in this stage, is where all the scientists, medical technicians, artists, inventors, and any other specialty that is held in high standard upon the station are created. Those who mark at the top of their class are privileged enough to make a living upon the station as a helping hand in their advancement, but are hardly considered a part of the stations standing society. Those who are banished from the station are left to make a living here, and most do quite well. Travel between the outlands and the city are reserved for those with clearance to do so. They are mostly scientists and mechanical technicians scavenging for parts. Members are able to willingly leave the city, but it is highly looked down upon and once gone they cannot return. The tattoo is permanent, but upon leaving the city to live in the outlands, the I.D. chip is removed and destroyed.

OUTLANDS

The outlander's are a mixed group and civilization. Their clothing is either home made, traded from the cities, or a mixture of both. They tend to have a roughened look about them and are hardly ever 100% clean. They are also almost always seen with a filtration mask covering the last half of their face, unless they are within a safe zoned area, in which case the mask is not needed. Their homes are made up of whatever they could manage to find and make and their appearance shows it. As for their attitude, they view the city and the station as a grouped entity, a common enemy in which they need to destroy, or appeal in order for them to see reason. When they come across an city goer who has not proved themselves valuable to the cause they are hostile and wary as there have been many occasion where it has been a trick. They will even sometimes resort to killing anyone who they deem suspicious in order to survive. They have been dubbed barbarians and there is some truth to that name, but not as much as many have been lead to believe.

There are too many groups in the outlands to make a definite consensus, but there are two major groups that have made the notice of the city. The mountain group tends to keep to themselves, sly and secretive and not much noticed in the ways of the city. Then there is the group that lives underneath the ruined city, who have made themselves more known. There are also the smaller ones, scattered in between and left to travel to survive, along with a select few who have set out to survive on their own.

TEMPLATE MADE BY HELLO OTTERR @ CAUTION 2.0 & OTTERR @ ATF!
DO NOT REMOVE THIS CREDIT.



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