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 Yet Another Narrative Guy, You can never have too many
Sildraug
Posted: Oct 27 2009, 05:46 PM


Defensive Textual Siege Engineer


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Joined: 26-October 09



Hah, that's excellent, those Bard Game sprites might actually be put to work!

I'm a member of my Game Design Club here, and I was on a team working on a parody RPG. We had a lot of design work done, a world and cast thoroughly planned, a plot with a few different possible paths, a touch of intrigue, all of the character skills planned out, enemy lists...

And then our coders quit when it came around to working on the map editor. The very first bit of coding anyone had to do.

I had put together parts of a tileset already by then, and was really hoping to be able to put that project down as a success later. No such luck.

Lemme see if I can find any from here at the lab...

...Apart from what I posted to the forums for the project, looks like I don't have any of it here. I'll stick some of it up when I get back to my apartment.
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Kristof
Posted: Oct 27 2009, 06:10 PM


Astro Fighter


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Joined: 15-December 07



QUOTE (Raven @ Oct 27 2009, 01:38 PM)
QUOTE (Kristof @ Oct 27 2009, 08:08 PM)
an anime series about a loathesome teenager surrounded by a harem of air-headed girls.

I hope you're not badmouthing Clannad there, young man tongue.gif

All harem, actually. But I have heard that Clannad as a romance is quite moving.

That's too bad, Silraug. It sucks when you depend on people and they let you down.
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Ryuu
Posted: Oct 27 2009, 10:29 PM


Protagonist


Group: Moderators
Posts: 670
Member No.: 4
Joined: 17-December 07



agasdgghlksdjvsiojvzxvjxolvjzsdpifzdsiogfsoifhsiofshf

I LOVE YOU
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Vuanaunt
Posted: Oct 27 2009, 10:35 PM


Captain Oblivious!


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Joined: 2-April 09



QUOTE (Kristof @ Oct 27 2009, 01:08 PM)
QUOTE
do some spriting in my free time

Holy crap, one of our members, Ryuu

Since Ryuu hasn't been around lately, and I saw him on MSN, I told him.


He was happy...is an huge understatement.

Oop, looks like he beat me to it.


QUOTE
For this reason I cringe inside every time I find myself telling someone "I like anime". What I actually like is animated programming of various genres that appeal to me in different ways, most of which come from Japan due to it being the country that produces the most animated content aimed at age groups other than children.

That.
Only "I like anime" is a bit simpler, and most people I talk to wouldn't budge easily on their views on anime.
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Kristof
Posted: Oct 27 2009, 10:51 PM


Astro Fighter


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Posts: 1,668
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QUOTE (Ryuu @ Oct 27 2009, 06:29 PM)
agasdgghlksdjvsiojvzxvjxolvjzsdpifzdsiogfsoifhsiofshf

I LOVE YOU

XD Best response to an intro thread ever.

QUOTE
Only "I like anime" is a bit simpler, and most people I talk to wouldn't budge easily on their views on anime.

Yeah, there's that too.
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Sildraug
Posted: Oct 28 2009, 12:00 AM


Defensive Textual Siege Engineer


Group: Members
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Joined: 26-October 09



I understand that anime and manga are both media forms and not genres in and of themselves. That said, there are a number of common threads to the two that I simply don't care for. Which isn't to say I'll wave off any series suggestions out of hand--I just have learned not to go looking.

And on the subject of Bard Game--they had every right to leave the project. -shrug- I just wish that we wouldn't need to go recruiting in order to keep our work from going to waste.

user posted image

This was from when I didn't quite know how to split up tiletypes correctly for getting rid of the grid. I made way too many cases. I know better ways now.

user posted image

user posted image

A couple trees.

Also got a riverbank tile and some building fronts somewhere. The building front stuff likely wouldn't fit, if we're going to be working on an Aetheria game--the Bard Game had a tech-heavy theme in the starter area. I'll dig 'em up if people are interested enough.

...Also did some walk cycles for a heavy weapon guy by the name of Vulture that seem to have vanished. Hm.
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Ryuu
Posted: Oct 28 2009, 03:15 PM


Protagonist


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Posts: 670
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Joined: 17-December 07



....(so would you be object to making sprites of the AE characters)
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Sildraug
Posted: Oct 28 2009, 04:39 PM


Defensive Textual Siege Engineer


Group: Members
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Joined: 26-October 09



I kind of figured that request would come up eventually.

Link me to a formatting page for the spritesheets and I'll see what I can do. I'm guessing you need a 4x4 with standing along the left, but I haven't worked with RPG Maker's recent stuff.
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Lord_Shadow
Posted: Nov 1 2009, 11:29 PM


Undisputed Embodiment And Incarnation Of Darkness


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I may be (really) late with this but welcome! Also, thanks for bringing DnD into my forum life. You may ask of me any one favor at no charge. The rest are $5,000,000.00 a pop.
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Kristof
Posted: Nov 1 2009, 11:49 PM


Astro Fighter


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Posts: 1,668
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Joined: 15-December 07



QUOTE (Lord_Shadow @ Nov 1 2009, 07:29 PM)
I may be (really) late with this but welcome! Also, thanks for bringing DnD into my forum life. You may ask of me any one favor at no charge. The rest are $5,000,000.00 a pop.

What a value!
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Masterly
Posted: Nov 2 2009, 04:58 AM


Assistant Regional Manager


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I think I remember him telling me he used XP.

This was from a chat awhile back of course.
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Sildraug
Posted: Nov 2 2009, 04:19 PM


Defensive Textual Siege Engineer


Group: Members
Posts: 179
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Joined: 26-October 09



...Screw it, it's been long enough. I'm just going to assume he's using 32x32 tiles and get started.
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Ryuu
Posted: Nov 2 2009, 07:15 PM


Protagonist


Group: Moderators
Posts: 670
Member No.: 4
Joined: 17-December 07



QUOTE (Sildraug @ Nov 2 2009, 12:19 PM)
...Screw it, it's been long enough. I'm just going to assume he's using 32x32 tiles and get started.

that works because I really have no idea about format or anything :V
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