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 Possible Worker Augmentations
Bri
Posted: Jan 4 2010, 11:02 PM


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Well, as it looks like Worker shall be going along with the party now, what possible additional abilities can you see Worker revealing/developing?

I freely admit, these aren't all that creative...


Tactical Engrams - if he has some kind of analysis software, he could have increased tracking, prediction where a blow may strike, greater chance to dodge, etc.

Polylimbic Frame - Worker could reveal having extensions/tentacles which can act as extra limbs.

Elemental Emitter - Essentially, worker can emit a form of elemental attack (one not revealed, hence the generic 'elemental'). Electricity would be a natural for a Mek of course...

Elemental Inured - As above, except resistant to said element...

Pneumatic Bow - Okay, I know a cannon might work better, but going with a slightly steampunk idea, maybe he could reveal the workings of an internal crossbow...
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Masterly
Posted: Jan 4 2010, 11:07 PM


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Rocket Punch! He shoots his hand and it flies out like a rocket. Badass.

Caterpillar treads. He steamrolls people.
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Bri
Posted: Jan 4 2010, 11:13 PM


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Nice ones...

And maybe a cattle guard/bulldozer blade to keep out those nasty gnomes?... (Okay, I admit, the caterpillar treads made me think of a train/bulldozer)
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Epsilon
Posted: Jan 5 2010, 01:12 AM


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Hotpocket.exe: converts his center to an oven where he bakes delicious hot pockets for the party.

Poem.exe: randomly generates couplets that use mostly depressing words. causes horrible stat effects.

Magnet.exe: Creates a magnetic field that makes metal objects super heavy (that's what magnets do.... they make metals heavy just like in FF)

And of course he should be able to assymilate anything at any time.
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Masterly
Posted: Jan 5 2010, 01:58 AM


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So he's like Megaman?
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Raven
Posted: Jan 5 2010, 03:21 AM


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user posted image

Just sayin'.
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Kristof
Posted: Jan 5 2010, 09:06 AM


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QUOTE (Raven @ Jan 5 2010, 03:21 AM)
user posted image

Just sayin'.

Haha, what if, huh?

Some of you must know how much I like super robots. This means that a rocket punch is highly likely.

The other stuff seems pretty awesome, too, though.
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Bri
Posted: Jan 6 2010, 03:28 PM


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Just so long as it isn't Gutsman's power...

Ooh...I can pick up blocks...but they have to be special blocks.


...and would Worker get to form the head?
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Kristof
Posted: Jan 6 2010, 03:32 PM


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QUOTE (Bri @ Jan 6 2010, 03:28 PM)
Just so long as it isn't Gutsman's power...

Ooh...I can pick up blocks...but they have to be special blocks.


...and would Worker get to form the head?

Most useless power ever laugh.gif

You mean if he combined with other robots? Hm, I hadn't thought of that.
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Masterly
Posted: Jan 6 2010, 09:11 PM


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Bri
Posted: Jan 6 2010, 10:20 PM


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Gutsman's power wouldn't have been as bad if it was just a 'strength enhancer' for a certain point of time (and allowing Megaman a punch, I guess)...

QUOTE
You mean if he combined with other robots? Hm, I hadn't thought of that.


Actually, I didn't mean anything serious...just a tad of flippancy from too many Transformers/Voltron/Mighty Morphin' Power Rangers flashbacks...
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Sildraug
Posted: Jan 6 2010, 10:26 PM


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Let me see if I can come up with a few...

- Hard-Mounted Weaponry--Worker can strike multiple times when making a certain type of attack (meaning a hard mounted cannon would grant extra shots, a hard mounted sword would grant extra melee attacks, etc. for each type of attack).
- Universal Software Tie--Using the UST allows Worker to exchange information at relativistic speeds with nearby automata.
- Thruster Boots and Harness--Worker is capable of long and high jumps, and can use his velocity to his advantage for delivering potent melee blows.
- X-Ten-Do Arms--Worker is capable of grappling enemies from afar to make it easier to hit them (and keep them from getting into melee range themselves).

Hmmm. Think I need some more specific to Worker's demeanor.

- Emotional Damper--A combination suppressive / depressive field used to calm enemies. Or just make them break down crying.
- Emotional Dampener--Worker cries on an opponent to dampen them, making them more susceptible to electric and ice attacks but resistant to fire.
- Catching Plate--A detachable shield Worker can use to block attacks directed at nearby allies.
- Vox--Enables Worker to create sounds and speech to enable better communication.
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Masterly
Posted: Jan 6 2010, 10:40 PM


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8-Track player. Because no one seems to have them anymore.
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caldera
Posted: Jan 6 2010, 11:19 PM


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I always think of Robo from Chrono Trigger whenever I see Worker...

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Raven
Posted: Jan 7 2010, 04:34 AM


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QUOTE (caldera @ Jan 7 2010, 05:19 AM)
I always think of Robo from Chrono Trigger whenever I see Worker...

It kind of reminds me of Goriki...

user posted image
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