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Title: Pathfinder - The Jade Regent Adventure Path
Description: I might run a game


Masterly - September 25, 2011 10:32 PM (GMT)
To play you will need: The Jade Regent Player's Guide The guide is free but you will need to register an account to download the manual.

Characters begin at level 1. If you are having trouble working with Pathfinder, here is an outline:
Pathfinder Creation Outline
We will be using point buy, and your character's stats will be bought using 25 points.
A back story is required but try to keep it at a suitable length.
Your are allowed to choose 3 Traits, but one of these 3 must be a setting specific trait (these can be found in the player's guide I linked above).
Each of you begins with the maximum starting gold for your class.
Try to avoid 3.5 classes and homebrew if you can. I am not disallowing 3.5 and homebrew material completely though, so if you really want to play a class, feel free to send something my way.

Companion Roster:
QUOTE

user posted image

Kasuka is a quiet young man from a family that has served the Kaijitsu family from the shadows for generations. With the Kaijitsu family wiped out, many members of the family have taken on jobs as live-in servants or as assassins for hire, and sometimes both, for prominent members of society. They are quiet and subservient to the point that the trait almost seems inborn.

Kasuka has been a long time friend of Ameiko, having been introduced to her at a very young age. During his youth, he would often be seen tagging alongside the young lady much like a dog would follow at its master's heels. Kasuka has black hair and black eyes, with a disposition that seems to be at odds with the sun itself. He speaks in short, halting tones and never looks comfortable around other people.

He sometimes fills in as a busboy at the Rusty Dragon, but is usually working at his family's fabrics store.


QUOTE

user posted image

Ever since he was young, Veleric knew that he was meant for great things. Things had a way of falling right into place when he was around, luck was his constant companion. His grandfather would sometimes tell him that his fate was mapped in the stars, and that someday it would be his job to plot the proper course. Unfortunately, his parents had other plans for him. A life adventuring was no life for the son of a merchant family, so they sent him away to school at the age of 16, to flush out his flighty dreams once and for all.

Nobody expected that orcs would attack his carriage. And fewer still would have expected him to live through it all. But he did, and half dead, he dragged himself to outskirts of Sandpoint where the elven ranger Shalelu found him and with the help of Koya, nursed him back to health. With nowhere left to go, he stayed with Shalelu to learn from her. He's a pretty good student...most of the time.

Veleric has sharp gray eyes and an infuriating smirk that is never quite 'off'. Everything in the world seems to be some sort of private joke to the half-elf, who goes says everything in an infectiously cheerful voice.



Morgana
???
Aria
???
Beatrice
???
Lucien
???
Maka
???
Ingra
???
Rogar
???

Vuanaunt - September 25, 2011 11:54 PM (GMT)
Like I said over IM, I'm kind of interested, but I'm not sure how much time I can put in.... and every one of our RP's hasn't panned out. =/


I wouldn't mind playing with a small group or a GMPC, but I don't want to play at some really obscure time in the night. Sorry people at my timezone +12.



I do like the idea of playing Pathfinder instead of D&D. It seems more fun. =)

Masterly - September 26, 2011 12:24 AM (GMT)
QUOTE (Vuanaunt @ Sep 25 2011, 04:54 PM)
Like I said over IM, I'm kind of interested, but I'm not sure how much time I can put in.... and every one of our RP's hasn't panned out. =/


I wouldn't mind playing with a small group or a GMPC, but I don't want to play at some really obscure time in the night. Sorry people at my timezone +12.



I do like the idea of playing Pathfinder instead of D&D. It seems more fun. =)

Don't feel pressured into writing paragraphs of text. If you can keep things going with a few lines of action and dialogue then you're fine.

Mellhurst - September 28, 2011 05:49 AM (GMT)
I'd like to play a character. I've failed rather badly at keeping my game running (still haven't found two of you at the same time both online and idle), so I'll be as accessible for this as possible.

Masterly - September 30, 2011 02:20 AM (GMT)
Just an fyi, if you update your character post then you should just post something new or alert me in some fashion to the changes. If you plan on transferring the sheet to online storage I would much prefer to do it on http://www.dndsheets.net/ because they have an actual Pathfinder sheet. (Mythweavers only has 3.5 and such)

You made a mistake in your skills section. You wrote that your skills have '4 ranks' but in Pathfinder the maximum amount of ranks you can put in a skill is equal to your character level. However, if you put a single skill point into a skill listed as a 'class skill' you get a +3 bonus to that skill.

I'm okay with silly backgrounds, but only so long as you roleplay the character in such a fashion as to not detract from the game.

Oh and by the way, I found some music for your character: Joxer the Mighty

Vuanaunt - September 30, 2011 07:07 PM (GMT)
Here's my character about half done.

He's also going do some rogue too.

Megamet - October 1, 2011 06:02 PM (GMT)
DND Sheets is apparently being an ass to me and refusing to allow me to create a character sheet on the site, so does anyone here know another site which host Pathfinder character sheets?

Vuanaunt - October 2, 2011 12:22 AM (GMT)
Vidvan Kaijitsu, being the younger brother of Ameiko Kaijitsu, experiences the same wanderlust. However unlike her, he's never had the chance to get out of this town. After the incident where they lost the rest of their family, Ameiko had left for a year and earned enough for him to live comfortably. While she was out adventuring, all Vidvan really had to do was read. He figured out magic, which would be awesome, except he had no real use for it. This town was boring.


He didn't just want to leave this town, he wanted an adventure!


=============================================

I'm not sure how much dissonance there is between his first and last name. It's an Indian name, so I'm hoping that close enough to a Japan~ish type name. =/


Mellhurst - October 2, 2011 02:35 PM (GMT)
QUOTE (Masterly @ Sep 29 2011, 10:20 PM)
Just an fyi, if you update your character post then you should just post something new or alert me in some fashion to the changes. If you plan on transferring the sheet to online storage I would much prefer to do it on http://www.dndsheets.net/ because they have an actual Pathfinder sheet. (Mythweavers only has 3.5 and such)

You made a mistake in your skills section. You wrote that your skills have '4 ranks' but in Pathfinder the maximum amount of ranks you can put in a skill is equal to your character level. However, if you put a single skill point into a skill listed as a 'class skill' you get a +3 bonus to that skill.

I'm okay with silly backgrounds, but only so long as you roleplay the character in such a fashion as to not detract from the game.

Oh and by the way, I found some music for your character: Joxer the Mighty

Yes, he is partially inspired off that Joxer. : )

And come to think of it he's probably a more serious character than any other Joxer before him, because of the angst of his human father kicking him out of the house.

So, does my character have (10)x4 his first-level skills or just the (10)x1 base? I guess I can't have 40 skill points if its max 1 at level 1. : )

Masterly - October 2, 2011 04:37 PM (GMT)
He has 10 skill points at first level, and 10 more for every subsequent level of ranger he takes.

Vuanaunt - October 2, 2011 06:55 PM (GMT)
Don't forget as a Half elf, you get to pick two classes to be "favored classes", and you get one hp and skill point for every level in them.

Megamet - October 3, 2011 10:22 PM (GMT)
Alright, my character is pretty much done.

Alexei Kreikov

I'm using Tangled web for the moment as DnD sheets is giving me problems, but there shouldn't be too much of an issue since the Pathfinder system only really differs from the 3.5 system in Skill points and Grapple rules, which I've already accounted for.

QUOTE (Backstory)
The Kreikovs are not natives to Avista. They came from a land far to the west almost a century before, for reasons unknown. In time, they have spread throughout Avista, and they eventually grew further and further apart, and in modern days the average Kreikov are just another face in the crowd, abet one with a strange sounding name.

All Kreikovs posses a special ability that is similar to magical talent yet at the same time different. Most of them go about their lives unknowing of their potential, save for the occasional lucky break. Some, however, awaken to their abilities and go on to become sorcerers, wielding strange powers that no other mage can perfectly reproduce. Alexei was one of the latter group.

Alex grew up in the town of Sandpoint. As a child, he mostly kept to himself. While he was never actually picked upon, his obviously foreign looks ensured that he never really fit in either, and thus he never truly got along with other children of his age. This resulted in him being unfamiliar with most social interactions, and directly influenced his current personality.

His powers didn't fully manifest until he was fourteen, where he was ambushed by a small band of goblins while outside the city. He managed to form a large glowing blade, which startled his assailants and sent them fleeing. After he spent some time getting familiar with his new capabilities, he used them to gain a position as a freelance caravan guard/ mercenary, which he continue to be up till the present day. It was also around this time when he became enamoured with Ameiko Kaijitsu, as the Rusty Dragon became one of the more favoured spots for him to seek employment.

Over the years, Alexei has gotten fairly skilled with a longbow, which he feels is an indispensable weapon to prevent enemies from pursing the caravan.

As of present, Alexei has returned back to Sandpoint after his disastrous last job, where the caravan he was supposed to be guarding went up in flames during a goblin attack. 

Mellhurst - October 4, 2011 05:30 AM (GMT)
Masterly: OK
Vua: Yay. Thanks for informing me!

Vuanaunt - October 4, 2011 05:47 AM (GMT)
You may want to recheck your class abilities since you changed to fighter. =P





In game, I'm not sure how to start so I'm just waiting for someone else to post.

Mellhurst - October 4, 2011 05:55 AM (GMT)
Oh, I wasn't done, but thanks for the heads up.
---


Here's the core of my character sheet. Is there anything wrong with it?
Also, I tried to open an account with DnD Sheets, but there was an activation error. I tried to register again on the same email account, but it won't let me so I sent an email back, but 'Faye' probably isn't the board administrator. I've gotta help a friend with some English right now, but I'll use one of my backup emails or send an email to the board administrator later today.

Joxer the IV, Fighter, Half-Elf (Fav. Classes: Fighter, Cleric)
Alignment: Lawful Good

Strength: 17 (7p + 2 racial)
Dexterity: 14 (5p), Reflex: +2
Constitution: 14 (5p), HP: 13, Fort.: +4
Intelligence: 14 (5p)
Wisdom: 15 (7p), Will: +2
Charisma: 7 (-4p)

Skills: Ride, Climb, Swim, Intimidate, Engineering
Feats: Power Attack, Cleave
Traits: +2 Bluff (Class skill)

Background: Joxer the IV was sired by Joxer the III (a human adopted by the single parent and Elven Joxer the II) and his elven wife Persimmon), famous free-wheeling noble planar adventurer and gambler who eventually settled in Keoland, a nation on a distant plane. Joxer the IV was brought up to become a Paladin and Fighter, but at 20 the young Errant was tossed into a planar vortex by his father who had lost his fortune in a series of unfortunate bets and could no longer afford to raise his kid or lose face at being unable to do so.

Joxer came out of the vortex 30 feet about Ameiko's yard two years ago and was taken care off for a year, while learning the language and befriending the members of the household and getting to know the town. Since then he has served with Sandru as a caravan guard.

Megamet - October 4, 2011 07:15 AM (GMT)
QUOTE (Vuanaunt @ Oct 4 2011, 01:47 PM)
You may want to recheck your class abilities since you changed to fighter. =P





In game, I'm not sure how to start so I'm just waiting for someone else to post.

That might be a problem, because I'm also waiting for someone else to go first....

Mellhurst - October 4, 2011 07:58 AM (GMT)
Reposted so Masterly doesn't miss it:

I tried to open an account with DnD Sheets, but there was an activation error. I tried to register again on the same email account, but it won't let me so I sent an email back, but 'Faye' probably isn't the board administrator. I've gotta help a friend with some English right now, but I'll use one of my backup emails or send an email to the board administrator later today. : )

So I should have the sheet up later today or tomorrow, unless DnD sheets just doesn't agree with my IP.

Vuanaunt - October 4, 2011 08:19 AM (GMT)
The only two things I notice at first glance are...


You get three traits, (and only one has to be Jade Regent)

You may not want to take Paladin as your second favored class. Since they are Charisma based casters. =P
Maybe Barbarian or Cleric?

Masterly - October 4, 2011 01:28 PM (GMT)
QUOTE (Vuanaunt @ Oct 4 2011, 01:19 AM)
The only two things I notice at first glance are...


You get three traits, (and only one has to be Jade Regent)

You may not want to take Paladin as your second favored class. Since they are Charisma based casters. =P
Maybe Barbarian or Cleric?

The Paladin has several abilities tied to charisma now, including its spellcasting.

Mellhurst - October 6, 2011 05:41 AM (GMT)
I'll go for Cleric then : )
thnx

Masterly - October 7, 2011 01:42 AM (GMT)
I'll be updating the main post with companions as you get them.

Mellhurst - October 7, 2011 07:00 AM (GMT)
D&D Sheets works now for some reason.

Here's my public version, is it all right?: http://www.dndsheets.net/view.php?id=25190

I'm not quite finished yet. I still need to finish money, gear and languages.
Should Joxer get all three of his languages just from 2 years here?
Originally he knew Common, Elven and Sylvan and I suppose he's learnt 1 language here (their common). Do any of the Greyhawk languages apply in Jade Regent?

And are the gods the same (I haven't had time to look through the pdf properly)? Joxer is quite religious and might take up some cleric levels later, but he wouldn't be sure about a whole new set.

Masterly - October 7, 2011 01:43 PM (GMT)
QUOTE (Mellhurst @ Oct 7 2011, 12:00 AM)
D&D Sheets works now for some reason.

Here's my public version, is it all right?: http://www.dndsheets.net/view.php?id=25190

I'm not quite finished yet. I still need to finish money, gear and languages.
Should Joxer get all three of his languages just from 2 years here?
Originally he knew Common, Elven and Sylvan and I suppose he's learnt 1 language here (their common). Do any of the Greyhawk languages apply in Jade Regent?

And are the gods the same (I haven't had time to look through the pdf properly)? Joxer is quite religious and might take up some cleric levels later, but he wouldn't be sure about a whole new set.

The favored class bonus gets you an extra HP OR an extra skill point. Choose between having 5 skill points or 13 HP.

The gods in Pathfinder are different.

Here's a list of the languages.

Vuanaunt - October 7, 2011 03:04 PM (GMT)
QUOTE (Masterly @ Oct 7 2011, 09:43 AM)
The favored class bonus gets you an extra HP OR an extra skill point. Choose between having 5 skill points or 13 HP.

Oops, that's my fault. I misread that and spread it on. Sorry. =(

Vuanaunt - October 8, 2011 02:34 AM (GMT)
(No hard feelings Mellhurst.)

Masterly - October 8, 2011 02:55 AM (GMT)
By the way, I will be resolving all die rolls to save time. if there are any specific/secret actions you would like to take, please PM me.

Vuanaunt - October 8, 2011 02:46 PM (GMT)
I'm assuming that we're not in armor at the moment, but if we step out to fight, neither would be opposed to other donning their armor.

Vuanaunt - October 9, 2011 10:08 PM (GMT)
So what are planning to do about the disappearance of Haruhi Mellhurst?

Masterly - October 9, 2011 10:42 PM (GMT)
QUOTE (Vuanaunt @ Oct 9 2011, 03:08 PM)
So what are planning to do about the disappearance of Haruhi Mellhurst?

If he fails to respond within a few days we'll put it up to vote between the three of us on MSN.

Mellhurst - October 10, 2011 10:32 AM (GMT)
Ack! Sorry, I didn't realize I had to post daily (I did homework the day after I posted), and then I forgot to post yesterday after I installed Europa Universalis.

I've posted now, so I'll finish my sheet right now.

I'll check in more on MSN in the future so I can avoid this happening (I have a bad habit of closing it because I want a clean line of active tabs).

Megamet - October 10, 2011 12:16 PM (GMT)
Melhurst, Seriously? This is the kind of guy you are playing? I mean, I know I'm kinda stepping out of line here, but are you SERIOUSLY going to play a guy who is going to ignore everything around him that doesn't agree with his pre-established views? REALLY?

Mellhurst - October 10, 2011 12:40 PM (GMT)
I think you should have said something earlier. Granted he's more like the TV version now than his fathers before him (I had him take a left turn when I realized the result came out emo), but I'm surprised you didn't see this coming.
As for Joxer IV I think you would have found him very cooperative, courageous and even willing to sacrifice himself beyond the fact that he's rascist and refuses to let others change his personal opinions (because he's comically insecure). He would certainly have followed the party vote despite frequently dissenting. I feel this is far too restrictive as he wouldn't have impeded play beyond maybe being attacked by the halfling and a few others along the road. This is basically telling me I can't play a character with strongly repulsive (but not actually serious) issues because you don't like it. But there are many things we don't like after all.
I mean there are one or two things I find annoying too that I haven't mentioned, because I don't think they're a big deal.

But since it is a big deal to play a comically insecure character I'll make up a serious sylvan ranger (female).

... she will be quite vanilla so I think she will be approved straight away. If not just tell her she's not hired. ; )

Masterly - October 10, 2011 01:28 PM (GMT)
I'm finding nothing comic about it.

Mellhurst - October 10, 2011 01:37 PM (GMT)
I don't have the time to offer to play a character the GM has made, then be told I can play whatever I want (though the point of what is 'disruptive' could be argued) only to be ganged on for doing so. Even after I offered to play something else the GM has to tell me part of my sense of humor doesn't agree with part of his (I think that's rather unnecessary after I offered to play something else).

It will probably be easier for all involved if I just drop out now.

Mellhurst - October 10, 2011 01:51 PM (GMT)
Thanks for the try-out though : ). It was fun to set up characters together, and I appreciate the invitation after I messed up the game I was going to run.

Good luck you all and God Bless

Vuanaunt - October 10, 2011 03:37 PM (GMT)
I honestly don't think Joxer was would have been that bad of an RP character. I mean, I think it's fine to have a character that the PC's don't even like. Vidvan will probably be a little too devious for me. To me, a good character is a believable one, And while Joxer was stretching that a little, it's not as odd as every group getting along perfectly from the get go.

I'd just imagined Vidvan had rolled like a 4 on his intimidate right then. He is a child sized adventurer waving around a butter knife. Not that intimidating.



Although, I really think that we'll want to be updating faster than Mellhurst can handle. Especially if we do this on IM. Megamet, Masterly, and I are all on a fair bit, but Mellhurst only gets on occasionally.



So, I'm sorry it came to this, but thank you for bowing out Mellhurst. I hope you're not too upset about it. =(

Megamet - October 13, 2011 07:09 PM (GMT)
Okay, I've pretty much got the summoner up to scratch. Here are the character sheets for both Mica and the Eidolon.

Mica Farrel

QUOTE
Mica grew up in a small town far to the south of Avistan. Her parents found her abandoned on their doorstep and, having no children of their own, decided to take her in under their care. Due to her father's position as the head of the local Blacksmith's guild, her family was both financially and psychologically equipped to take care of her. All would have been well, had Mica not developed her sorcerous powers not long after her eighth winter.

Mica had always been different from the other children, what with her mismatched eyes and unnaturally pale skin, but, partly due to her father's position, and partly due to her own personal charisma, no one really went out of their way to give her a hard time. However, once her supernatural powers became obvious, all the bottled up mistrust and hate came bubbling up to the surface. Most of the village weren't fond of magic in the first place, and one who summoned beasts from god knows where was even less welcome.  Not even her father's position could curb the mounting distrust, and pressure began mounting for them to do something about the child.

By her twelve birthday, Mica decided that she had enough of staying in this town. By this point in time, she could barely show her face in public without attracting pointed looks from anyone she came across. Even her parents were of no comfort, for she could tell that they were slowly caving under the pressure, and it was only a matter of time before the townsfolk banded together to drive her out of town. So, instead of waiting for that to happen, she decided to make the first move.  She sneaked into the local market after dusk and took away as many valuables as she could reasonably carry, before heading north, hoping to find a city where her talents would be more appreciated.

Unfortunately, during her late night looting spree, she has managed to get her hands on a set of scrolls. What these scrolls are or what purpose they serve are unknown to her. All she knows is that the scrolls belonged to a visiting merchant who is very much willing to go through extreme lengths to retrieve them. After a close encounter with a band of the merchant's hired thugs in a city two miles up the road, she has been travelling from city to city for the past four years, in order to avoid her pursuers. Fortunately, the combination of her Eidolon, her spells, and her natural charm has allowed her to avoid capture, for the moment.

As of present, Mica has been living in the city of Sandpoint, after a brief encounter with a giant took her out for a couple of weeks. She has managed a somewhat reasonable career as a street side performer, but certain unsettling rumours making their rounds meant that she should probably get to work around making herself scarce again. Thus, she has begun making preparations for the journey ahead, starting with raising the required amount of money to make the journey further north.

Personality wise, Mica has some serious trust issues. Her experiences in life has taught her that people are inherently selfish creatures, and the less trust she puts in them the less chances they have to hurt her. She rarely confides in anyone besides her eidolon, and tends to distant herself from anyone she meets. That's not the say that she is cold, however. She is quite aware of the value of allies, and is willing to at least play along with them, so long as doing so does not inconvenience her.


Kuramaki the Quadraped Eidolon

(The evolutions taken are in the Spell/powers list)
QUOTE
Appearance:
Kuramaki is a predominantly white, four legged Eidolon. It's heavily muscled legs are double jointed and stick out from the main body in a manner similar to that of a spider, giving it a relatively low profile. It's elongated head bears a slight resemblance to that of a crocodile's, being almost entirely jaw, and four red, crystal-like protrusions extend in a row from either side of it's head. Instead of tongues, Kuramaki possess a set of tentacles, each ending in a claw, that allow it to reel in prey from up to ten feet away. A bushy mane or red hair extrudes from behind it's head, covering it's neck. It's entire body is covered in a set of white chitinous plates that seems vaguely reminiscent to that of a giant centipede, providing it with a set of sturdy armour to protect against aggressors.

Vuanaunt - October 13, 2011 11:21 PM (GMT)
The third character looks nice Megamet.

====================================

QUOTE (Megamet @ Oct 13 2011, 01:31 AM)
QUOTE
"...So The New Fish Trail is most direct method, right? I don't see why don't just go that way. Any objections?"

"None from me."



"...Later that night"

Megamet - October 14, 2011 02:13 AM (GMT)
You know, now that I think about it, Mica is actually the most effective party face, what with her trait bonus and her 18 charisma. I mean, seriously, she has a +9 to diplomacy, +11 against men, at level one.

Also, about the marching order, I'm not extremely experienced in this, but I was thinking that Alexei goes first, Vivdan goes second and the Assassin brings up the rear to protect against rear attacks. How does it look?

Masterly - October 14, 2011 02:18 AM (GMT)
That's fine. It's standard practice to keep the squishiest party members in the middle. The person the best perception is either scouting or bringing up the rear. Characters capable of healing are either in the middle or the back.




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