Divinity RPG v1, Work 100% Firefox 100% Internet Explorer
| slayer766 |
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Divinity RPG Founder & Creator

Group: Administration
Posts: 1,261
Member No.: 1
Joined: 15-January 06

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Code Name: Divinity RPG v1 Description: Creates a complete forum RPG with 5 complete quests. Features: v1 features include: - 5 Quests
- Town
- Join/Leave Guild System
- Battlegrounds
- Quests
- RPG Profile
- Bank
- Inn
- Weapon Shop
- Armor Shop
- Item Shop
- Stats Shop
- Monster Battles
- Boss Battles
More to be expected in v2: - Player vs Player Battles
- Pet Shop
- Pet Battles
- Party Members
- More Quests
- Donate
- Spells
Preview: http://z3.invisionfree.com/RPGTestings/index.php?act=rpgYou will need to be Logged In to view the RPG. First go to your Admin CP > Board Wrappers > Header & Body: Find the <% BOARD %> tag and replace it with this: | CODE | <div id="slayer_rpg"> <% BOARD %> </div> |
Where it goes: Board Wrappers > Footer:
If you want to re-host the code yourself, then by all means do so.
| QUOTE | <script type="text/javascript"> /**************************************** Divinity RPG - By slayer766 From thecodingzone.com phantom-designs.net Cannot be edited/rehosted without permission! ****************************************/
//Show RPG Info in posts? var post_RPGInfo = true; //Set to false to turn off, true to turn on
//Show RPG Info in profile? var profile_RPGInfo = true; //Set to false to turn off, true to turn on
//Default amount of Gold var default_amount = 50000;
//Name of currency var cur_name = "Gold";
//Price to stay at Inn var Inn_price = 35;
//How many stats points given during level up? var Stat_Amount = 5;
//How much should each stat increase during level up? var Up_HP = 10; var Up_MP = 5; var Up_ATK = 1; var Up_DEF = 1;
//Set Max Level for free healing at the Inn var Max_Levelh = 4;
//Give User Money Rewards for completed quests var Quest_Rewards = new Array(); //Quest 1, 3, 4 Quest_Rewards[0] = [100,300,400]
//Give Stats reward for last quest //HP,MP,ATK,DEF var Final_Quest = new Array(); Final_Quest[0] = [100,100,100,100]
var Guilds = new Array(); //Guilds[x] = ["GUILD_NAME","GUILD_LEADER"]
Guilds[0] = ["Knights of the Round Table","slayer766"] Guilds[1] = ["Barbaric Rage","test"]
var B_Weapons = new Array(); //B_Weapons[x] = ["URL_OF_IMAGE","WEAPON_NAME",PRICE,"DESCRIPTION",ATTACK]
B_Weapons[0] = ["http://209.85.12.227/11838/143/upload/p455843.gif","Blood Axe",100,"An Axe crafted from the blood of warriors",4] B_Weapons[1] = ["http://209.85.12.227/11838/143/upload/p455863.gif","Chaos Bow",250,"A bow bent on the soul infliction of pain",9] B_Weapons[2] = ["http://209.85.12.227/11838/143/upload/p455874.gif","Dark Hammer",500,"A cursed Hammer made out of pure darkness",13] B_Weapons[3] = ["http://209.85.12.227/11838/143/upload/p455911.gif","Evil Spear",800,"A spear made of complete evil",17] B_Weapons[4] = ["http://209.85.12.227/11838/143/upload/p455926.gif","Fire Bow",800,"A full Fire Bow with magic attacks",17] B_Weapons[5] = ["http://209.85.12.227/11838/143/upload/p455928.gif","Fire Sword",1000,"A sword enchanted with Fire",22] B_Weapons[6] = ["http://209.85.12.227/11838/143/upload/p455946.gif","Great Bow",1000,"A mighty bow fit for a warrior",26] B_Weapons[7] = ["http://209.85.12.227/11838/143/upload/p455955.gif","Heavy Axe",1300,"A heavy axe made with solid steel",33] B_Weapons[8] = ["http://209.85.12.227/11838/143/upload/p455962.gif","Hero Spear",1500,"A very strong and durable spear",39] B_Weapons[9] = ["http://209.85.12.227/11838/143/upload/p455980.gif","Holy Spear",1750,"The spear made with Holy magic",43] B_Weapons[10] = ["http://209.85.12.227/11838/143/upload/p455991.gif","Ice Bow",2090,"Ice Bow used with magic",50] B_Weapons[11] = ["http://209.85.12.227/11838/143/upload/p455993.gif","Ice Sword",2090,"Ice Sword used with magic",50] B_Weapons[12] = ["http://209.85.12.227/11838/143/upload/p456063.gif","Ogre Sword",2300,"A grand sword",55] B_Weapons[13] = ["http://209.85.12.227/11838/143/upload/p456087.gif","Oricon Sword",3000,"A sword fit for a king",59] B_Weapons[14] = ["http://209.85.12.227/11838/143/upload/p455903.gif","Dragon Sword",4000,"The strongest sword you will hold",70]
var A_Armor = new Array(); //A_Armor[x] = ["URL_OF_IMAGE","ARMOR_NAME",PRICE,"DESCRIPTION",DEFENSE]
A_Armor[0] = ["http://209.85.12.227/11838/143/upload/p456007.gif","Leather Armor",55,"Basic Leather Armor",2] A_Armor[1] = ["http://209.85.12.227/11838/143/upload/p456196.gif","Wing Armor",300,"Enhanced Basic Armor",4] A_Armor[2] = ["http://209.85.12.227/11838/143/upload/p456170.gif","Warrior Armor",550,"Armor fit for a Warrior",7] A_Armor[3] = ["http://209.85.12.227/11838/143/upload/p456130.gif","Phoenix Armor",785,"Enchanted Armor",11] A_Armor[4] = ["http://209.85.12.227/11838/143/upload/p455935.gif","Granite Armor",910,"Lightweight yet durable",15] A_Armor[5] = ["http://209.85.12.227/11838/143/upload/p455847.gif","Chain Armor",1100,"Rock solid defensive Armor",22] A_Armor[6] = ["http://209.85.12.227/11838/143/upload/p455888.gif","Dragon Armor",2500,"Armor created from a dragon's scale!",35]
//You may only have two Items var Items = new Array(); //Items[x] = ["URL_OF_IMAGE","ITEM_NAME",PRICE,"DESCRIPTION",HP+,MP+]
Items[0] = ["http://209.85.12.227/11838/143/upload/p455951.gif","Healing Potion",40,"Used to refill a small portion of HP",35,0] Items[1] = ["http://209.85.12.227/11838/143/upload/p456032.gif","Magic Potion",40,"Used to refill a small portion of MP",0,35]
var Stat_Items = new Array(); //Stat_Items[0] = ["STAT_IMAGE","STAT_ITEM_NAME",PRICE,"DESCRIPTION",HP+,MP+,ATK+,DEF+]
Stat_Items[0] = ["http://209.85.12.227/11838/143/upload/p456116.gif","Vitality Card",800,"Increase your HP",20,0,0,0] Stat_Items[1] = ["http://209.85.12.227/11838/143/upload/p456123.gif","Magic Card",800,"Increase your MP",0,20,0,0] Stat_Items[2] = ["http://209.85.12.227/11838/143/upload/p456102.gif","Strength Card",800,"Increase your ATK",0,0,20,0] Stat_Items[3] = ["http://209.85.12.227/11838/143/upload/p456109.gif","Dexterity Card",800,"Increase your DEF",0,0,0,20] Stat_Items[4] = ["http://209.85.12.227/11838/143/upload/p669303.gif","Life Seal",3000,"Increase all of your stats!",20,20,20,20]
var Monsters = new Array(); //Monsters[x]= ["URL_OF_IMAGE","MONSTER_NAME",HP,MP,ATTACK,DEFENSE,LEVEL,EXP_FOR_KILL,GOLD_FOR_KILL]
Monsters[0] = ["http://209.85.12.227/11838/143/upload/p456391.gif","Larva",10,0,2,2,1,8,5] Monsters[1] = ["http://209.85.12.227/11838/143/upload/p456383.gif","Jelly",35,0,4,3,1,15,10] Monsters[2] = ["http://209.85.12.227/11838/143/upload/p456379.gif","Imp",50,0,9,7,2,20,20] Monsters[3]= ["http://209.85.12.227/11838/143/upload/p456419.gif","Soldier",85,0,14,10,2,25,20] Monsters[4]= ["http://209.85.12.227/11838/143/upload/p456401.gif","Sandman",110,0,20,10,3,30,40] Monsters[5]= ["http://209.85.12.227/11838/143/upload/p456424.gif","Swordrat",185,0,34,17,4,40,50] Monsters[6]= ["http://209.85.12.227/11838/143/upload/p456414.gif","Sandpede",225,0,45,22,5,50,75] Monsters[7]= ["http://209.85.12.227/11838/143/upload/p456323.gif","Basilisk",400,0,50,29,7,100,100] Monsters[8]= ["http://209.85.12.227/11838/143/upload/p456356.gif","Gargoyle",690,0,62,35,8,155,110] Monsters[9]= ["http://209.85.12.227/11838/143/upload/p456435.gif","Terapin",800,0,50,50,10,165,120] Monsters[10]= ["http://209.85.12.227/11838/143/upload/p456393.gif","Necroman",1200,40,100,70,13,300,300]
var Classes = new Array(); //Classes[x] = ["CLASS",HP,MP,ATK,DEF,"CHARACTER_IMAGE"]
Classes[0] = ["Barbarian",30,2,5,3,"http://209.85.12.227/11838/143/upload/p649042.gif"] Classes[1] = ["Warrior",25,3,5,4,"http://209.85.12.227/11838/143/upload/p649045.gif"] Classes[2] = ["Assassin",25,8,5,4,"http://209.85.12.227/11838/143/upload/p649050.gif"] Classes[3] = ["Ranger",30,5,11,3,"http://209.85.12.227/11838/143/upload/p649056.gif"] Classes[4] = ["Necromancer",30,15,4,4,"http://209.85.12.227/11838/143/upload/p649063.gif"] Classes[5] = ["Dwarf",40,3,6,6,"http://209.85.12.227/11838/143/upload/p649069.gif"]
var Quest_Bosses = new Array(); //var Quest_Bosses[x] = ["URL_OF_IMAGE","BOSS_NAME",HP,MP,ATTACK,DEFENSE,LEVEL,EXP_FOR_KILL,GOLD_FOR_KILL]
Quest_Bosses[0] = ["http://209.85.12.227/11838/143/upload/p456315.gif","Alligator",500,0,50,25,6,80,400] Quest_Bosses[1] = ["http://209.85.12.227/11838/143/upload/p456419.gif","Bandits Trio",800,0,85,40,10,125,800] Quest_Bosses[2] = ["http://209.85.12.227/11838/143/upload/p456318.gif","Barubary",1300,40,95,40,14,250,1000] Quest_Bosses[3] = ["http://209.85.12.227/11838/143/upload/p456372.gif","Grand Dragon",2000,0,100,55,18,250,1000] Quest_Bosses[4] = ["http://209.85.12.227/11838/143/upload/p456330.gif","Deathven",4000,0,140,70,25,1000,10000] //End Quest Bosses
//Do not mess with hosted code document.write("<script language='javascript' src='http://slayer766.freehostia.com/DivinitySlayerRPGv1.js'><\/script>"); </script> |
If you have any questions about bugs, feedback, suggestions, or anything related to this. Please post them.  Enjoy!
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[RPGData:2000|13|228|323|162|162|199|190|Dark Hammer|Angel Armor|Barbarian|249085|Healing Potion|Life Rock|10|0|1|19238|None|f|None|Knights of the Round Table|None|None|Live Plant|5|106|110|25|17|4|None]
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| Dragon Hellfire |
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Omniscient

Group: Members
Posts: 349
Member No.: 48
Joined: 21-January 06

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After defeating every enemy and getting every item I shall say: - Make it so you can't battle so much. Put a time limit to a battle every five or so minutes. I raped the hell out of those monster battles.
- Classes should probably have different stat growth. Such as Warriors being able to gain two strength with a stat point whereas Assassin's would only gain one.
- Stat booster items are wayyy too cheap. I'd put another zero at the end of those, personally.
- Just lower experience in general. Less experience needed to level up and less experience from fighting. The large number in comparison to stats and gold is ridiculous.
- The BoF sprites are orgasmic. I noticed some Shining Soul and FF ones, too, right?
And of course I checked by. I might even use it on some random forum of mine.
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:FES:-My forum[RPGData:4548|13|230|330|89|149|262|273|Dragon Sword|Dragon Armor|Ranger|1571763|Healing Potion|Magic Potion|156|3|1|405|None|8|Fire Spell|Shadower Clan|Poison Spell|None|Fish|6|270|270|45|29]
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| slayer766 |
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Divinity RPG Founder & Creator

Group: Administration
Posts: 1,261
Member No.: 1
Joined: 15-January 06

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Setting a time limit for battles I might do. Differential stat growth would be nice and is definitely doable.  They are only wayyy too cheap because I have nobody to let me know if they are cheap or not since I am in the background writing v2.  Yeah once you get a level your exp per level jumps quite a bit each level you gain. I am definitely going to fix that in v2. Maybe a random amount of gold from a range between their level would determine how much you get for defeating a regular monster?  The items and character sprites are from Tactics Ogre, the monsters and bosses are from Final Fantasy and others.
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[RPGData:2000|13|228|323|162|162|199|190|Dark Hammer|Angel Armor|Barbarian|249085|Healing Potion|Life Rock|10|0|1|19238|None|f|None|Knights of the Round Table|None|None|Live Plant|5|106|110|25|17|4|None]
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| RangerUnseen |
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White Mage

Group: Members
Posts: 51
Member No.: 598
Joined: 2-January 08

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Great RPG slayer. Can't wait for the PvP to be officially released!
-Ranger
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[RPGData:57839156279175|32|32036|32526|24170|24180|13247|11999|Ice Bow|Full Plate|Ranger|65998095742696|Healing Potion|Life Rock|458|1|1|1609530349646888|None|27|Fire Spell|Barbaric Rage|Poison Spell|None|None|None|None|None|None|None|0|None]
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| Lord Muffin |
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Member

Group: Members
Posts: 5
Member No.: 604
Joined: 8-January 08

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Here's somethings you should also add: 1. Advanced classes. When you get to a certain level you go up to another class. (soldier-warrior) 2. Random events. Every now and then when you go to a place, a group of monsters may come or you may get a free item. 3. Skills. Although this isn't as important, skills would make it beter. When you reach a level you gain a new skill that you could use inside of battle. Great rpg you have here! By the way, after I go to battle monster and select a monster, it won't allow me to battle. I pick the monster (usually larva) and then I sit in my seat wondering how in the world I'm going to fight. Please help.
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[RPGData:115|8|92|114|15|15|44|18|Fire Bow|Leather Armor|Necromancer|14253|None|None|71|2|1|1|None|1|None|None|None][RPGData:192|8|74|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|15128|None|None|72|2|1|0|None|1|None|None|None][RPGData:164|8|92|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|14703|None|None|73|2|1|0|None|1|None|None|None]
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| Chireru |
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Black Mage

Group: Members
Posts: 117
Member No.: 582
Joined: 14-December 07

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what browser are you using? it should work in both IE and FF
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[RPGData:9944|4|46|49|10|10|25|14|Wood Bow|Tan Armor|Assassin|32|None|None|5|1|1|0|None|1|None|Knights of the Round Table|None|http://209.85.12.227/11838/143/upload/p456372.gif|None|None|None|None|None|None|-1|None]
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| Lord Muffin |
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Member

Group: Members
Posts: 5
Member No.: 604
Joined: 8-January 08

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I'm using internet explorer. At first I thought maybe I had to do a quest first, but then when I went to quest battle, it wouldn't let me do it when I pressed yes. At the lower left hand of the screen it says error on page. Other than this, everything is working out perfectly. This only happened on my website. When I do it here, things are different.
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[RPGData:115|8|92|114|15|15|44|18|Fire Bow|Leather Armor|Necromancer|14253|None|None|71|2|1|1|None|1|None|None|None][RPGData:192|8|74|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|15128|None|None|72|2|1|0|None|1|None|None|None][RPGData:164|8|92|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|14703|None|None|73|2|1|0|None|1|None|None|None]
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| Fierce |
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BlackSmith

Group: Members
Posts: 27
Member No.: 22
Joined: 17-January 06

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PvP AND Party system? That's godly  This is so sexy because its very customizable and it's easy to modify and setup.  Also, I believe there should be an option that allows you to clear all profiles.
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[RPGData:139|2|34|34|2|2|13|8|Blood Axe|Leather Armor|Barbarian|32|None|None|5|1|0|0|None|0|None|None|None]
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| Lord Muffin |
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Member

Group: Members
Posts: 5
Member No.: 604
Joined: 8-January 08

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I was on the one whre you talk to the village leader (Warren) or something like that in the town square. I only did this to see if I had to do a quest first. When I went to boss quest, it said
You must travel up the hill side and defeat the beast. Fight this beast? Yes (Remember, this beast is unknown. So be prepared before you fight him.)
When I clicked Yes nothing happened. And when I go to battlegrounds and click the monster from the drop-down menu, nothing happened.
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[RPGData:115|8|92|114|15|15|44|18|Fire Bow|Leather Armor|Necromancer|14253|None|None|71|2|1|1|None|1|None|None|None][RPGData:192|8|74|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|15128|None|None|72|2|1|0|None|1|None|None|None][RPGData:164|8|92|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|14703|None|None|73|2|1|0|None|1|None|None|None]
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| Chireru |
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Black Mage

Group: Members
Posts: 117
Member No.: 582
Joined: 14-December 07

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what version of IE do you use? if it's below 6.0, then that may be why I have v6.0 and it all works fine for me
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[RPGData:9944|4|46|49|10|10|25|14|Wood Bow|Tan Armor|Assassin|32|None|None|5|1|1|0|None|1|None|Knights of the Round Table|None|http://209.85.12.227/11838/143/upload/p456372.gif|None|None|None|None|None|None|-1|None]
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| Lord Muffin |
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Member

Group: Members
Posts: 5
Member No.: 604
Joined: 8-January 08

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I do have version six. The strangest part is that everything else works except for the battling. (This is for the one hosted on my website. The one on this website works perfectl. Just wanted to make that clear.)
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[RPGData:115|8|92|114|15|15|44|18|Fire Bow|Leather Armor|Necromancer|14253|None|None|71|2|1|1|None|1|None|None|None][RPGData:192|8|74|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|15128|None|None|72|2|1|0|None|1|None|None|None][RPGData:164|8|92|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|14703|None|None|73|2|1|0|None|1|None|None|None]
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| Lord Muffin |
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Member

Group: Members
Posts: 5
Member No.: 604
Joined: 8-January 08

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Thanks so much! It works, and it feels great to finally have it like this. Thanks!
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[RPGData:115|8|92|114|15|15|44|18|Fire Bow|Leather Armor|Necromancer|14253|None|None|71|2|1|1|None|1|None|None|None][RPGData:192|8|74|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|15128|None|None|72|2|1|0|None|1|None|None|None][RPGData:164|8|92|114|15|15|44|18|F ire Bow|Leather Armor|Necromancer|14703|None|None|73|2|1|0|None|1|None|None|None]
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| slayer766 |
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Divinity RPG Founder & Creator

Group: Administration
Posts: 1,261
Member No.: 1
Joined: 15-January 06

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Hahaha yeah w000t! I knew something was fishy since it works 100%, I just forgot to replace the old file.  And I'm glad you like it.  Remember there is a Suggestion forum to suggest ideas/features to make the RPG even better.
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[RPGData:2000|13|228|323|162|162|199|190|Dark Hammer|Angel Armor|Barbarian|249085|Healing Potion|Life Rock|10|0|1|19238|None|f|None|Knights of the Round Table|None|None|Live Plant|5|106|110|25|17|4|None]
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| Kepo |
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Let The Job Begin

Group: Members
Posts: 2
Member No.: 618
Joined: 22-January 08

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Man, I can't see your mod stuff on my forum... To tell ya the truth, i can't see it on yours too... What, exactly, should appear? Here's the code i'm using:
| CODE | <script type="text/javascript"> /**************************************** Divinity RPG - By slayer766 From thecodingzone.com phantom-designs.net Cannot be edited/rehosted without permission! ****************************************/
//Show RPG Info in posts? var post_RPGInfo = true; //Set to false to turn off, true to turn on
//Show RPG Info in profile? var profile_RPGInfo = true; //Set to false to turn off, true to turn on
//Default amount of Gold var default_amount = 50000;
//Name of currency var cur_name = "Gold";
//Price to stay at Inn var Inn_price = 35;
//How many stats points given during level up? var Stat_Amount = 5;
//How much should each stat increase during level up? var Up_HP = 10; var Up_MP = 5; var Up_ATK = 1; var Up_DEF = 1;
//Set Max Level for free healing at the Inn var Max_Levelh = 4;
//Give User Money Rewards for completed quests var Quest_Rewards = new Array(); //Quest 1, 3, 4 Quest_Rewards[0] = [100,300,400]
//Give Stats reward for last quest //HP,MP,ATK,DEF var Final_Quest = new Array(); Final_Quest[0] = [100,100,100,100]
var Guilds = new Array(); //Guilds[x] = ["GUILD_NAME","GUILD_LEADER"]
Guilds[0] = ["Knights of the Round Table","slayer766"] Guilds[1] = ["Barbaric Rage","test"]
var B_Weapons = new Array(); //B_Weapons[x] = ["URL_OF_IMAGE","WEAPON_NAME",PRICE,"DESCRIPTION",ATTACK]
B_Weapons[0] = ["http://209.85.12.227/11838/143/upload/p455843.gif","Blood Axe",100,"An Axe crafted from the blood of warriors",4] B_Weapons[1] = ["http://209.85.12.227/11838/143/upload/p455863.gif","Chaos Bow",250,"A bow bent on the soul infliction of pain",9] B_Weapons[2] = ["http://209.85.12.227/11838/143/upload/p455874.gif","Dark Hammer",500,"A cursed Hammer made out of pure darkness",13] B_Weapons[3] = ["http://209.85.12.227/11838/143/upload/p455911.gif","Evil Spear",800,"A spear made of complete evil",17] B_Weapons[4] = ["http://209.85.12.227/11838/143/upload/p455926.gif","Fire Bow",800,"A full Fire Bow with magic attacks",17] B_Weapons[5] = ["http://209.85.12.227/11838/143/upload/p455928.gif","Fire Sword",1000,"A sword enchanted with Fire",22] B_Weapons[6] = ["http://209.85.12.227/11838/143/upload/p455946.gif","Great Bow",1000,"A mighty bow fit for a warrior",26] B_Weapons[7] = ["http://209.85.12.227/11838/143/upload/p455955.gif","Heavy Axe",1300,"A heavy axe made with solid steel",33] B_Weapons[8] = ["http://209.85.12.227/11838/143/upload/p455962.gif","Hero Spear",1500,"A very strong and durable spear",39] B_Weapons[9] = ["http://209.85.12.227/11838/143/upload/p455980.gif","Holy Spear",1750,"The spear made with Holy magic",43] B_Weapons[10] = ["http://209.85.12.227/11838/143/upload/p455991.gif","Ice Bow",2090,"Ice Bow used with magic",50] B_Weapons[11] = ["http://209.85.12.227/11838/143/upload/p455993.gif","Ice Sword",2090,"Ice Sword used with magic",50] B_Weapons[12] = ["http://209.85.12.227/11838/143/upload/p456063.gif","Ogre Sword",2300,"A grand sword",55] B_Weapons[13] = ["http://209.85.12.227/11838/143/upload/p456087.gif","Oricon Sword",3000,"A sword fit for a king",59] B_Weapons[14] = ["http://209.85.12.227/11838/143/upload/p455903.gif","Dragon Sword",4000,"The strongest sword you will hold",70]
var A_Armor = new Array(); //A_Armor[x] = ["URL_OF_IMAGE","ARMOR_NAME",PRICE,"DESCRIPTION",DEFENSE]
A_Armor[0] = ["http://209.85.12.227/11838/143/upload/p456007.gif","Leather Armor",55,"Basic Leather Armor",2] A_Armor[1] = ["http://209.85.12.227/11838/143/upload/p456196.gif","Wing Armor",300,"Enhanced Basic Armor",4] A_Armor[2] = ["http://209.85.12.227/11838/143/upload/p456170.gif","Warrior Armor",550,"Armor fit for a Warrior",7] A_Armor[3] = ["http://209.85.12.227/11838/143/upload/p456130.gif","Phoenix Armor",785,"Enchanted Armor",11] A_Armor[4] = ["http://209.85.12.227/11838/143/upload/p455935.gif","Granite Armor",910,"Lightweight yet durable",15] A_Armor[5] = ["http://209.85.12.227/11838/143/upload/p455847.gif","Chain Armor",1100,"Rock solid defensive Armor",22] A_Armor[6] = ["http://209.85.12.227/11838/143/upload/p455888.gif","Dragon Armor",2500,"Armor created from a dragon's scale!",35]
//You may only have two Items var Items = new Array(); //Items[x] = ["URL_OF_IMAGE","ITEM_NAME",PRICE,"DESCRIPTION",HP+,MP+]
Items[0] = ["http://209.85.12.227/11838/143/upload/p455951.gif","Healing Potion",40,"Used to refill a small portion of HP",35,0] Items[1] = ["http://209.85.12.227/11838/143/upload/p456032.gif","Magic Potion",40,"Used to refill a small portion of MP",0,35]
var Stat_Items = new Array(); //Stat_Items[0] = ["STAT_IMAGE","STAT_ITEM_NAME",PRICE,"DESCRIPTION",HP+,MP+,ATK+,DEF+]
Stat_Items[0] = ["http://209.85.12.227/11838/143/upload/p456116.gif","Vitality Card",800,"Increase your HP",20,0,0,0] Stat_Items[1] = ["http://209.85.12.227/11838/143/upload/p456123.gif","Magic Card",800,"Increase your MP",0,20,0,0] Stat_Items[2] = ["http://209.85.12.227/11838/143/upload/p456102.gif","Strength Card",800,"Increase your ATK",0,0,20,0] Stat_Items[3] = ["http://209.85.12.227/11838/143/upload/p456109.gif","Dexterity Card",800,"Increase your DEF",0,0,0,20] Stat_Items[4] = ["http://209.85.12.227/11838/143/upload/p669303.gif","Life Seal",3000,"Increase all of your stats!",20,20,20,20]
var Monsters = new Array(); //Monsters[x]= ["URL_OF_IMAGE","MONSTER_NAME",HP,MP,ATTACK,DEFENSE,LEVEL,EXP_FOR_KILL,GOLD_FOR_KILL]
Monsters[0] = ["http://209.85.12.227/11838/143/upload/p456391.gif","Larva",10,0,2,2,1,8,5] Monsters[1] = ["http://209.85.12.227/11838/143/upload/p456383.gif","Jelly",35,0,4,3,1,15,10] Monsters[2] = ["http://209.85.12.227/11838/143/upload/p456379.gif","Imp",50,0,9,7,2,20,20] Monsters[3]= ["http://209.85.12.227/11838/143/upload/p456419.gif","Soldier",85,0,14,10,2,25,20] Monsters[4]= ["http://209.85.12.227/11838/143/upload/p456401.gif","Sandman",110,0,20,10,3,30,40] Monsters[5]= ["http://209.85.12.227/11838/143/upload/p456424.gif","Swordrat",185,0,34,17,4,40,50] Monsters[6]= ["http://209.85.12.227/11838/143/upload/p456414.gif","Sandpede",225,0,45,22,5,50,75] Monsters[7]= ["http://209.85.12.227/11838/143/upload/p456323.gif","Basilisk",400,0,50,29,7,100,100] Monsters[8]= ["http://209.85.12.227/11838/143/upload/p456356.gif","Gargoyle",690,0,62,35,8,155,110] Monsters[9]= ["http://209.85.12.227/11838/143/upload/p456435.gif","Terapin",800,0,50,50,10,165,120] Monsters[10]= ["http://209.85.12.227/11838/143/upload/p456393.gif","Necroman",1200,40,100,70,13,300,300]
var Classes = new Array(); //Classes[x] = ["CLASS",HP,MP,ATK,DEF,"CHARACTER_IMAGE"]
Classes[0] = ["Barbarian",30,2,5,3,"http://209.85.12.227/11838/143/upload/p649042.gif"] Classes[1] = ["Warrior",25,3,5,4,"http://209.85.12.227/11838/143/upload/p649045.gif"] Classes[2] = ["Assassin",25,8,5,4,"http://209.85.12.227/11838/143/upload/p649050.gif"] Classes[3] = ["Ranger",30,5,11,3,"http://209.85.12.227/11838/143/upload/p649056.gif"] Classes[4] = ["Necromancer",30,15,4,4,"http://209.85.12.227/11838/143/upload/p649063.gif"] Classes[5] = ["Dwarf",40,3,6,6,"http://209.85.12.227/11838/143/upload/p649069.gif"]
var Quest_Bosses = new Array(); //var Quest_Bosses[x] = ["URL_OF_IMAGE","BOSS_NAME",HP,MP,ATTACK,DEFENSE,LEVEL,EXP_FOR_KILL,GOLD_FOR_KILL]
Quest_Bosses[0] = ["http://209.85.12.227/11838/143/upload/p456315.gif","Alligator",500,0,50,25,6,80,400] Quest_Bosses[1] = ["http://209.85.12.227/11838/143/upload/p456419.gif","Bandits Trio",800,0,85,40,10,125,800] Quest_Bosses[2] = ["http://209.85.12.227/11838/143/upload/p456318.gif","Barubary",1300,40,95,40,14,250,1000] Quest_Bosses[3] = ["http://209.85.12.227/11838/143/upload/p456372.gif","Grand Dragon",2000,0,100,55,18,250,1000] Quest_Bosses[4] = ["http://209.85.12.227/11838/143/upload/p456330.gif","Deathven",4000,0,140,70,25,1000,10000] //End Quest Bosses
//Do not mess with hosted code document.write("<script language='javascript' src='http://slayer766.freehostia.com/DivinitySlayerRPGv1.js'><\/script>"); </script> |
As you can see, it's just copy'n'paste... I put the
| CODE | <div id="slayer_rpg"> <% BOARD %> </div> |
thing and all... If you wanna see it, here's the source code of my index: Rapidshare LinkI hope you could at least try to solve my problem, tx
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| Old Crazy Me |
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White Mage

Group: Members
Posts: 55
Member No.: 587
Joined: 18-December 07

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what the link to your site? and i will try solve the problem.
~OldCrazyMe
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[RPGData:4078|12|183|206|65|65|177|220|Great Bow|Dragon Armor|Ranger|564166|None|None|214|66|0|0|None|8|None|Knights of the Round Table|None|None|None|None|None|None|None|None]
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