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 Gimmie A Challange!
Lucifont
Posted: May 18 2007, 07:23 AM


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Nice ohio! The hair looks similar to the character I have started work on. The mechanical arm is interesting do you mind if I use that for my character? My characters standing sprite should be done this afternoon.


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ohio-99
Posted: May 18 2007, 07:41 AM


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Yeah feel free. I was just kinda throwing stuff together to make him. I wanted to go with an asymmetrical look for once.
Thus the Robo-arm and patched pants.


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ohio-99
Posted: May 18 2007, 08:09 AM


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user posted image

Complete!

I redid some colors of my sketch, and then re made his arms. here is my character design for ya iFont.


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Lucifont
Posted: May 18 2007, 03:55 PM


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Lol my character that I have so far looks hardly like your one. Ahh well. My one is part ghost lol. I think ill use the robo-arm. Ill have my character up later. I would use yorus but I wanna make one for myself. Im using this as a way to get back in the spriting groove.


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ohio-99
Posted: May 18 2007, 04:08 PM


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That's cool, like I said I made that when I was bored.
At the least I hoped it may give you some inspiration.


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cwazycwis
Posted: May 18 2007, 06:53 PM


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iFont looks good in TotW


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ohio-99
Posted: May 19 2007, 04:42 PM


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user posted image

How about now?

After seeing his sprite I decided to take a crack at it. I have to say, his character, if I got the proportions right, is very forgiving.... except the shading on the face; the skin pallet I'm using has three colors (Plus the black out line color that can be used in emergencies.) And I'm still playing around with it to get it just right. Right now it looks like half his face is tanned.


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cwazycwis
Posted: May 19 2007, 05:41 PM


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if you get rid of the head and the mechanical arm it looks perfect, its a nice style of shading, because youve shaded the clothe folds it looks really good.


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ohio-99
Posted: May 19 2007, 06:11 PM


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user posted image
Updated.
I fixed the shading on the face. It looks better in my opinion.


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cwazycwis
Posted: May 19 2007, 06:25 PM


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looks much better lf2.PNG


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