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 Standard Application Procedure And Positions
Shadowmancer
Posted: Feb 9 2006, 01:22 PM


Head of Organisation
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Group: Admin
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Joined: 27-January 06



Project Phoenix is currently looking for the following positions:

Designers

The Designer is a highly creative role for individuals of good conceptual, gameplay and technical skills. Using whatever tools they can, the designers create and populate the game world, considering the features which need to be implemented in the game engine for the game to play according to the design. The Designer constantly evaluates the gameplay and "fun factor" of the project, and alerts other members of the team when issues arise in these areas. The Designer is a flexible role, and they should be able to take on a variety of tasks as and when they are required.

Skill Requirements:

* Demonstrate the skills necessary to develop and produce "concept" and "design"
documents.
* Possess a good working knowledge of design tools, map editors and design
techniques.
* Demonstrate a working knowledge of the technical restrictions and specifications
of PCs and the Windows OS.
* Possess excellent written and oral communication skills, essential in sharing
ideas and concepts with other team members.
* Display a passion for design work, video games and roleplaying.






Programmers

The Programmer is part of the inner workings of the Development Team, working on the game engine, the design features, implementing the AI, and maintaining the network capabilities of the game. The Programmer must have a very logical working manner, and must be able to work independantly while making sure that the material they produce can be easily incorporated into the current game code.

Skill Requirements:

* Demonstrate a good knowledge of C++.
* Demonstrate an excellent working knowledge of the technical restrictions and
specifications of PCs, the Windows OS and networking.
* Possess excellent written and oral communication skills, essential in sharing
ideas and concepts with other team members.
* Display a passion for design work, video games and roleplaying.






Artists

The Artist will have a range of opportunities to work on the project. The main requirements of the Artist are creative talent, commitment, and a love of the fantasy genre, although they must be able to show their proficiency in either 2D or 3D art. The Artist will provide concept sketches for the Designers, as well as artwork and graphic design to be used to add character and depth to the game.

Skill Requirements:

* The ability to produce artwork to a high degree of quality and style.
* Great collaborative skills, and a strong creative drive a must.
* Must have the ability to conceptualize, present and execute ideas.
* Possess excellent written and oral communication skills, essential in sharing
ideas and concepts with other team members.
* Display a passion for design work, video games and roleplaying.






Modellers/Animators

The Modeller creates the game objects to be used in the game engine using 3D software to design (and animate where necessary) models for the characters, items and landscape objects to be found in the game world. The Modeller must possess a mixture of technical and artistic ability, and must be able to infuse life and energy into computer controlled objects.

Skill Requirements:

* A proven ability to create material using 3D Studio, Maya or other 3D software.
* Good artistic ability, and a strong creative drive a must.
* Must have the ability to conceptualize, present and execute ideas.
* Possess excellent written and oral communication skills, essential in sharing ideas and concepts with other team members.
* Display a passion for design work, video games and roleplaying.






Sound Engineers

The Sound Engineer will have a range of opportunities to work on the project. The main requirements of the Sound Engineer are creative talent in the field of sound and music, commitment, and a love of music and the fantasy genre. The Sound Engineer will provide ambience music and sound effects for the Designers, as well as sound to be used to add character and depth to the game.

Skill Requirements:

* The ability to produce music and sound effects to a high degree of quality and style.
* Great collaborative skills, and a strong creative drive a must.
* Must have the ability to conceptualize, present and execute ideas.
* Possess excellent written and oral communication skills, essential in sharing
ideas and concepts with other team members.
* Display a passion for design work, video games and roleplaying.




*** *** ***


Most importantly, all members of the Development Team must be flexible, adaptable, confident, imaginative, enthusiastic, passionate, organized and highly self-motivated. If you think you meet the requirements we're looking for, then get in touch in the following way:

Step 1 - Post your details in this thread in the following format:
Name:
Location:
Gender:
Age:
e-mail:
Experience:


Step 2 - Create a new thread in which to post a piece of work to show your ability. For designers, post either a piece of writing or a map with a historical fantasy flavour. For programmers, post a program or a piece of code you have written. For artists and modellers, post at least 3 pieces of work you have created. When submitting any work, a short explanation of the material would be appreciated.

Step 3 - If your application is considered good enough, then you will be added to the Development Team as a Wannabe Developer. This is effectively a trial period to determine your ability and commitment to the project, and at any time your status can be upgraded to Developer.

If you have any questions concerning this process, feel free to email the following team members:

Shadowmancer - Organization - eccentric.productions@gmail.com
Pendrako - Core Designer - pendrako@yaho.co.uk
Lord Inquisitor - Core Designer - specter_25@hotmail.com
Dwilf - Core Programmer - dwilf13@msn.com
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