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 Update Log, A log of the updates! No way!
Roronoa Zoro
  Posted: Oct 22 2007, 09:21 PM


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Okay, I got an idea that's bullet proof! >=(. This time I'll be providing you guys with info of progress we've made throughout the week. Other staff members can include any progress they've made as well. In any case by the end of the week I'll have some sort of report for you guys.

For the Logs themselves, check on the posts below.

To make up for it here is some of the things already implented in the game that I'll give you for now. I'll possibly come back and include some screenshots later on.
=======================
Combat System

After careful thinking we came up with a pretty decent and unique combat system for the game. You have 4 different meter stats, Health, Endurance, Blood, and Defense.
All of these are listed in percentages, through training and fighting, they can be raised obviously.

Health: Total percentage of Health and Endurance left.

Endurance: Blunt Damage meter pretty much, all non sharp attacks drain at this.
Blood: All sharp attacks drain at this.

Defense: Starts at 100% and blocks the first attack you take by that much. However, it also drains by the amount of damage it takes. In which case, it begins to block by the percentage it has. IE, a 50% meter blocks 50% of the damage. You can also block every so often, with a delay each time of course, but doing so will automatically knock off 50% of the damage you recieve. After hitting 0%, your guard will break, leaving blunt attacks to knock you around and sharp attacks to stun you, all doing 100% damage of course. A perfect time to get some special techniques on someone and deplenish their health.

Depending on how you time your attacks, also determines what your chances of a succesful hit is. Keep fighting until you figure out what's right for you. Your chances of success depend on your weapons, fighting style, and timing, so figure out what's best.

Different weapons and fighting styles also determine your attack speed.

We're trying to keep leveling hard, though we know some people won't really enjoy that, hehheh. In any case, through training your stats (Which are leveled seperately through different training exercises), you can raise both your attack speed and hit rate, so don't think you'll be slow forever.

That covers the major parts of the attack system that we have in, I'm currently figuring out how to make techniques and transformations more exciting, have fun with that.
=======================
Small Boats

Okay, we all know ships have been debated in the past, but what about the old small boats for our own personalized sailing?! They're in as well obviously, instead of the ships system though, you sail right there on the map on your wooden boat, waver, or whatever your using. Steering depends on the model your using, but seeing as we only have small wooden boats so far, I'll just tell you how those sail. Go to the steering tab, choose steer, click north, south, east, or west and there's your turn! These small wooden boats are rather small though but are definetly fun none the less and won't eat your stamina like swimming!
=======================
Fishing

Correct, we've also included fishing. After buying yourself a fishing kit, filling it with some bait, and having a pole ready you can start getting yourself some meat straight from the sea! Wait till it bumps into you and then real that baby in through quickly clicking the options ordered. Careful of the various results of what can happen when you loose however. Or hey, maybe it will cough up a small bag of gold...nah.

=======================
Cooking

Unlike some other talents, this is one we actually have down. Get some food that needs cooking, find your appliance, provide the food and begin cooking.

=======================
Fighting Classes

Through using your stance points, which are a total of 10 under normal standards, you can begin learning different fighting styles from teachers through doing their tedious tasks and challanges. These classes allow you to rank up for a max of 3 times, each time costing a stance point higher than before. Through entering this stance, any moves or perks become activated. We've managed to get in some swords for swordsmen, staffs for bandits with daggers on their way, and before continuing on with marksmanship(Which has a pretty neat system as well mind you) we'll be getting some gun icons first ehehheh. In any case those just deals with the weapons, but there are some non weapon fighting classes as well as some non weapon dealing perks of course.



Anyway there's probably more stuff I'm excluded at the moment, so excuse me for that hehheh. Anyway expect a progress report at the end of the week from us guys.

-Roronoa Zoro(Charlesg154)Zoro_Smilie.PNG
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Roronoa Zoro
Posted: Oct 22 2007, 11:34 PM


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-------------------------------------------------------------------------------
ZORO'S LOG
-------------------------------------------------------------------------------
04/16/2008
Not so weekly are we? In any case this post on my page should pretty much describe the past couple of week's updates. Sorry for the delay guys, we'll get you some updates, they just may not be weekly happy.gif;; In fact it's probably best I change the topic title.
http://www.byond.com/members/Charlesg154

03/04/2008
HUZZAH, I'm definetly not late!
user posted image
Huh? Hey where's Zoro and Trunks...
user posted image
Don't tell anyone!

10/23/2007
I already milked out quite a bit of combat in the earlier post it seems I can't cheapshot my way through this log hehheh. In any case I'm currently working on combat oriented stuff, updating the enemy ai's intelligence a bit, and trying to plan a system for techniques.
Today I spent time trying to work with marksmanship. Sadly it didn't go to well as I didn't get to fix the current problems I was having with it. The aiming itself is working out great, but the shooting isn't going to well. I asked Gohan if he could take a look and try to fix these blasted problems. On a side note, here's a screen of what is successful, I don't wanna give away the whole system until it's done but let your imaginations do the rest.
user posted image
Hurrah. In any case I am now deciding on another issue to work on in the meantime, wish me luck!
-------------------------------------------------------------------------------
Ah update on that. After browsing over what needed to be done decided to a bit more 'planning' rather than coding. Recently I've been meaning to update the AI's intelligence and only touched on it here and there when I needed to. However I just finished up a little wordpad file as always to plan out exactly how I want it to work so I can get to coding on that. Going to do a small staff review tomorrow to get some opinions and suggestions and then start coding it in. So er, expect me to be working on coding that tomorrow. Night.
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Takumura
Posted: Oct 22 2007, 11:55 PM


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-------------------------------------------------------------------------------
Taku Log, Day 1
"Some are born to sweet delight, while others born to endless night"
-------------------------------------------------------------------------------
Beginning:
NPC and Shop locations on various islands
-------------------------------------------------------------------------------
Still Working On:
Quests
Devil Fruits
-------------------------------------------------------------------------------
Nearly Finished With:
Rokushiki Fighting Style
Various Marine Things
-------------------------------------------------------------------------------

Might not seem like much this week, but trust me, there is a LOT of NPCs and Quests to do. Mainly pre-Grand Line stuff as it stands. Tune in for other updates from the staff.
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pride
Posted: Oct 23 2007, 09:24 AM


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Hey,
this is good stuff thanks for the updates.
This saved you alot of cleaning zoro
I was about to attack your house with eggs laugh.gif
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Roronoa Zoro
Posted: Oct 23 2007, 01:29 PM


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Ah phew, tongue.gif Well it's good to know that won't be happening now.
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Prince Gohan
Posted: Oct 23 2007, 04:05 PM


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-------------------------------------------------------------------------------
Gohan Log: Week 1
-------------------------------------------------------------------------------
We were lost at sea and a sea king came..... Oh, its not that kinda log.
-------------------------------------------------------------------------------
Anyway,Im allways last to find out about these kinda things (the logs) because i usualy get offline first because i'm limited to a certain time a night. But anyway. As you may or may not know im not the most active member of the staff as far as the forums are concerned (though there are plenty of staff members that almost never post). So i'll try my best to do the daily journal. Also, at the end of the week (either day on the weekend) I'll also include what i plan to do in the upcoming week.
-------------------------------------------------------------------------------
This week ill continue working on ships (ive been working on it for a while). With our fancy new system, it'll be a great step towards release. And i also plan on working on Navigatior class because it goes hand and hand with ships.
-------------------------------------------------------------------------------
Today:
-Changed the popup ship movment to a html ship movment. (to avoid possible popup bugs as seen on other games)
-Working on the index for ships. (Because Zoro likes coding nice, neat, and organized)
-Completed Minship (for viewing only) movement. And all it needs is to be made to only work on the sea, and to be adjusted to Navigation related stuff(i'll do this when i work on navigation after ships.)
-Got an image for you guys to see how the miniship would look like...
user posted image
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pride
Posted: Oct 23 2007, 04:26 PM


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That looks good.
nice to know about what you guys are working on.

Btw its also good to see some live flowing back into the forum biggrin.gif
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God Enel
Posted: Oct 23 2007, 04:45 PM


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Hopefully this continues more than 2 weeks.
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Haavardini
Posted: Oct 24 2007, 09:08 AM


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agreed this "log" is awsome now i can careful catch u all of guard when u think its save to not log il pop up outside ur house and scream"BOGAGAGA"and post here Do not stop "log"ehem.. THE "LOG" i meant and thats right i know where you live nad where you was last summer!!!
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Prince Gohan
Posted: Oct 29 2007, 02:01 PM


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-------------------------------------------------------------------------------
Gohan Log: Week 2
-------------------------------------------------------------------------------
1)Ships
1.1)Made html ship control use arrows instead of text.
2)Gomu Gomu no Mi
2.1)Started Iconing Gear 3rd, but its not finished.
3)Kage Kage no Mi (Gekko Moria's DF - Shadow Shadow Fruit)
3.1)Iconed States for it
3.11)Iconed a Generic Shadow (For putting shadows into people as seen in recient chapters)
3.12)Iconed Doppleman (a Shadow npc that you control in fights as seen in recient chapters)
3.13)Iconed Doppleman Left and Right punching states
3.14)Iconed Black Bat (Doppleman's transformation that turns into defencive bats as seen in recient chapters)
3.15)Iconed Revolution (stretching a zombie's shadow to stretch body as seen in recient chapters)
3.16)Revolution 1 (Stretching of arms)
-------------------------------------------------------------------------------
Whats planned to be done this week:
1) Fix slingshots.
2) Work on ships.
3) Finish Gear 3rd icon for Gomu Gomu no Mi

-------------------------------------------------------------------------------
Week: ??? Date: 3/4/08 - 3/5/08
-------------------------------------------------------------------------------
1. Started working on a new revamped AI system that will be greater then the previous/current one. Going great.

- On an unrelated note, Forums should use html T.T
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pride
Posted: Oct 30 2007, 07:20 AM


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-------------------------------------------------------------------------------
pride Log: Week 1
-------------------------------------------------------------------------------
This is going to be my first log since if pretty much started iconing some stuff for this game since last week.
right Now All ive been doing is making clothes for the female base.( after all they need clothes to rolleyes.gif )
right now im making the nami clothes.

Since i started out last weekend, All if done is icon the clothes on the base ( 20 frames)

and Ive finnished the moving state just now.
I know it doesnt sound like much but iconing clothes is realy time conesuming. wink.gif
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Takumura
Posted: Nov 4 2007, 05:00 PM


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Taku Log: Day ??? (Hell, I already lost count)
-------------------------------------------------------------------------------
Not much to say, doing the same old tedious NPC work. So much mapping, and iconing, and...bleh. But hey, it adds to the adventure factor of the game.
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pride
Posted: Nov 17 2007, 02:24 PM


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-------------------------------------------------------------------------------
pride Log: Week 2
-------------------------------------------------------------------------------


finnished the basic icon states of nami outfit.
walking swiming moving etc.
And Started working on a sogeking outfit ( mask )
And I started To work on the dojo outfit so players can wear it as well.

user posted image
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God Enel
Posted: Nov 17 2007, 09:09 PM


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At least somebody remembered about this.
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pride
Posted: Nov 28 2007, 04:53 PM


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------------------------------------------------------------------------------
pride Log: Week 3
-------------------------------------------------------------------------------
Nothing at all.
The server hasnt realy been hosted.
Aldo the sogeking mask is now finnished.
And so is the ussop npc.
And so you will also be able to wear ussop's clothes.
Ill start working on robin clothes,After I get the chance to transfer the icon filles to my new comp.
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Prince Gohan
Posted: Nov 30 2007, 11:50 PM


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QUOTE (pride @ Nov 28 2007, 01:53 PM)
------------------------------------------------------------------------------
pride Log: Week 3
-------------------------------------------------------------------------------
Nothing at all.
The server hasnt realy been hosted.
Aldo the sogeking mask is now finnished.
And so is the ussop npc.
And so you will also be able to wear ussop's clothes.
Ill start working on robin clothes,After I get the chance to transfer the icon filles to my new comp.

Sorry about it not being hosted...Zoro was working and updateing some stuff when the login system stoped working so there'd be no point in hosting till its fixed.
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pride
Posted: Dec 1 2007, 05:06 AM


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No problem.
I also hade a problem in the past with the log in screen.

------------------------------------------------------------------------------
pride Log: Week 4
-------------------------------------------------------------------------------

Since i cant bubbel post ill edit this one.
if finnished nico robbin clothes ( skypia)
nearly finnished sogeking cape.
Nearly finnished ussop thirrler bark outfit ( hat and cape)
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Prince Gohan
Posted: Dec 12 2007, 03:00 PM


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This really hasent been successful (we all knew it wouldn't) but anyway ill give you a list of updates we're currently working on (Posted on 12/12/07) for all 4 aspects of a Byond game.

Mapping:
Zoro is Updating all turfs, they've been iconed by bohru and are a lot better than previous turfs. They're simply badass.

Iconing:
Iconing various icons we need(the official list is in the gm section of the forums). Our Iconers are handling this.

Coding:
I'm working on a demo for Zoro that will do most of the work, giving a new way to do day/night transparencies than the current method (meaning less lag even though there wasn't too much).
Ships, still working on ships and will be continued after the current project (see above line).

Skinning:
I'm learning how to skin for my own game (remember that this game will be in byond 4.0) and once I'm really good at it, I'm gonna make one for OPPD.
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Munchkin
Posted: Dec 24 2007, 07:08 PM


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For christmas i want to play, thats my one christmas wish. Santa dont fail me sad.gif
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pride
Posted: Dec 30 2007, 03:45 PM


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----------------------------------------------------------------------------------
Week: I dont know
---------------------------------------------------------------------------------


If been very busy during the last 2 weeks Wish I could have done more.
But i Did got some work done.
If been working on iconing villager ( npc's) and if got a few done.
But ofcourse not evry person looks alike or wears the same clothes so thats a job I will be busy with for a little way.
After that Ill work on making pirate captain npc's unless another iconer does it in while im working on villagers



EDIT: Since I cant dubbel post ill have to edit this one


----------------------------------------------------------------------------------
Week: I dont know 2
---------------------------------------------------------------------------------

This week if finnished all of the random villager icons.
Finnished a eric the whirlwind icon wich I still need to show to zoro or gohan for aprovel.

Finnished a zombie type icon wich i also still need to show.

and made kabuto ( sogeking weapon ) while I was bored so i made one I dont know if we already got one.
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Roronoa Zoro
Posted: Mar 4 2008, 07:08 PM


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Updated
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wev22592
Posted: Mar 5 2008, 06:27 PM


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Zoro havent see u for a long time
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Roronoa Zoro
Posted: Mar 5 2008, 11:06 PM


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Indeed, various circumstances came about. I got back and we did some work on ABS before shifting back over to OPPD to finish it up. My apologies for my absence.
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wev22592
Posted: Mar 6 2008, 03:29 PM


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na it cool life has allways it ups and downs
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pride
Posted: Mar 7 2008, 08:45 AM


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Nice stuff zoro.
I made a erik the whirlwind icon, and zombie base.
Right now im still finnishing up the ganfall icon.

ill post a screen of these icons soon.
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wev22592
Posted: Mar 7 2008, 12:37 PM


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i realy woulkd like to know something
like mister 4 i think can u give dog a devil fruit and he become a gun?or or is it the other way around
any is that going to be in the game?
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pride
Posted: Mar 7 2008, 01:26 PM


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I cant say for sure.
since only zoro can say that for sure.
But I doubt it, atleast for now.
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wev22592
Posted: Mar 7 2008, 07:58 PM


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oh ok.
Zoro can i have your answer to this?plz Luffy_Smilie.PNG
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Roronoa Zoro
Posted: Mar 7 2008, 10:49 PM


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Well at one point way back when we had some plans for animals that never really made it through. So instead of doing something like that we decided that, for example, getting the human human fruit would cause you to awake as a reindeer and realize it was just a dream. Hehheh, silly and cliche, yes, but it works. Or in the gun's fruit case, just give some gun abilities to the human. However, recently Gohan and some members I believe have been suggesting a pet system, so that may just get pushed back in. Usually this is when the staff has an argument about why or why something shouldn't be in so let the yelling begin! (Or have we matured past that? Hasn't seem to happen for awhile.)
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wev22592
Posted: Mar 8 2008, 09:44 AM


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oh ok
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Getsuei
Posted: Mar 24 2008, 09:38 PM


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Sounds nice... Id really like to play...
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Tykado
Posted: Mar 25 2008, 04:42 AM


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Sorry if this sounds rude but when will a new log be I wanna know what you guys are doing on the game so we know if you guys are close to being done. biggrin.gif
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pride
Posted: Mar 25 2008, 07:39 AM


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Well where thinking about being done somtime in the summer we dont actualy have a release date yet.

Yo can see what where going to work on on the hub as well.

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Kappa
Posted: Mar 28 2008, 12:44 PM


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Yeah,the hub looks nice now!I love
the icons there. Luffy_Smilie.PNG Chopper_Smilie.PNG
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wev22592
Posted: Mar 28 2008, 12:49 PM


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my favorit icon is luffy Luffy_Smilie.PNG
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Getsuei
Posted: Mar 28 2008, 12:55 PM


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I dont mean to be a... well what ever it is. Well any way alot of your turf icons are icons from other games. So im just saying it would be cool if you made your own or at least modified them a bit so it looks like your own. Some of those turff icons I saw in finale.
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wev22592
Posted: Mar 28 2008, 02:05 PM


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dude the staaf does make there own icons
This is a Non Rip game
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pride
Posted: Mar 28 2008, 04:32 PM


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We do make our own icons.
Adlo I know wich turf you mean let me geus you mean the tiles.
I think they are already replaced or edited.

Also Final ripped all there icons, they only recently started to make there own.
We on the other hand have over 90% orginal icons.
as you said maby there only a few turfs non orginal.
but who gives a crap its a huge game we got lots of things to do.
no one is gonna give a damn about a few turfs.

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wev22592
Posted: Mar 28 2008, 04:38 PM


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true
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Tykado
Posted: Mar 28 2008, 08:50 PM


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Yep I would have to go with Pride on this one I mean they have been working on this game for 2 years who cares if they have a few icons that they didn't make, you would probably too if you are tired of working on the same game for 2 years I kinda could care less about the turfs and stuff like that for the first version of the game I mean all byond games are probably crap when there in the first phase but this isn't because they spent so long working for it and your complaining about a few riped turfs... just shut up and whine to your momma.

Now if you dont mind me im going to go and get myself a avatar and sig for the forums.
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wev22592
Posted: Mar 28 2008, 08:52 PM


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tykado i kind of agree with u but i think u got alot hot headed on the last part
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BlackDragon
Posted: Mar 28 2008, 08:55 PM


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pls stop the spam, itīs supposed to be a weekly log ^^
Well since i donīt want to spam, made new forum icons and hub graphics.....
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Roronoa Zoro
Posted: Mar 28 2008, 08:57 PM


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Woah woah woah. Seems I missed something here. As far as I know all of our icons are original. Excluding a few ones from the long long past that were passed off as 'original'. Those were long since replaced though. Anything you'd see in this topic however should be original, and I'd like to know which you are referring to in case I did miss something. Not so much as to say I don't trust my iconers, but maybe something I foolishly did not replace. I don't want this game to be ripped at all that's for sure, and I'll do whatever I can to prevent it.

Furthermore, most of the turfs in this topic have been completely updated by Bohru recently, and in my underwater post some can be seen. However like I mentioned, I'd like to know as to what is being referred to so as to clear up any misunderstandings.
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Getsuei
Posted: Mar 29 2008, 02:18 AM


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QUOTE (Roronoa Zoro @ Oct 22 2007, 08:34 PM)

-------------------------------------------------------------------------------
ZORO'S LOG
-------------------------------------------------------------------------------
03/04/2008
HUZZAH, I'm definetly not late!
user posted image
Huh? Hey where's Zoro and Trunks...
user posted image
Don't tell anyone!

10/23/2007
I already milked out quite a bit of combat in the earlier post it seems I can't cheapshot my way through this log hehheh. In any case I'm currently working on combat oriented stuff, updating the enemy ai's intelligence a bit, and trying to plan a system for techniques.
Today I spent time trying to work with marksmanship. Sadly it didn't go to well as I didn't get to fix the current problems I was having with it. The aiming itself is working out great, but the shooting isn't going to well. I asked Gohan if he could take a look and try to fix these blasted problems. On a side note, here's a screen of what is successful, I don't wanna give away the whole system until it's done but let your imaginations do the rest.
user posted image
Hurrah. In any case I am now deciding on another issue to work on in the meantime, wish me luck!
-------------------------------------------------------------------------------
Ah update on that. After browsing over what needed to be done decided to a bit more 'planning' rather than coding. Recently I've been meaning to update the AI's intelligence and only touched on it here and there when I needed to. However I just finished up a little wordpad file as always to plan out exactly how I want it to work so I can get to coding on that. Going to do a small staff review tomorrow to get some opinions and suggestions and then start coding it in. So er, expect me to be working on coding that tomorrow. Night.

The white tile turf is a turf used in Dragon Ball finale.
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Bohru
Posted: Mar 29 2008, 08:18 AM


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I asure that as the guy who makes pretty much all the turfs on this that is an original turf. The only problem with the white tile is... how do u make four white squares look different from another 4 white squares?

See what I mean? If you got the icon from finale and ours, there would be a difference in shading that can barely be dectected by the eye. I see where your coming from with this, but your just mistaken.
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Roronoa Zoro
Posted: Mar 29 2008, 10:45 AM


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I'm going to have to agree on Bohru with this, considering his was a modified version of what I originally made. Mine just sucked so he upped it a bit. It's pretty much just similar and nothing more.
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Getsuei
Posted: Mar 29 2008, 05:00 PM


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I was kinda thinking that.
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pride
Posted: Apr 3 2008, 06:55 AM


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This is a pick of our hard working staff in action.

user posted image tongue.gif
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Roronoa Zoro
Posted: Apr 3 2008, 08:11 AM


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He knows to much. We can't allow for this to go any further, kill him. >_>
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wev22592
Posted: Apr 3 2008, 11:40 AM


Captain


Group: Pirates (Members)
Posts: 665
Member No.: 516
Joined: 26-August 07



I agree with Zoro
(Cool im in the photo!!!!!!!!!!!!!! Luffy_Smilie.PNG )
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