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Civilization; Ancient and Wicked: (OOC2):, "Have you ever seen this before!?!"
| Nialldubh |
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Soong rolled 11 +0 =11 for Heal roll, no luck in healing Cero, but bleeding is halted. Cero looks a bit of a mess. His leather is covered in blood.
Soong is also badly damaged, but he just not suffered as much as Cero!
Cero: 41, 32 (Stygian Arrow), 26 (AoO Zamorian Broadsword), 20 (Arrow form NE Stygian Guard), 10 (Crit Arrow), Error Mis-chance saves him, 20hp again, 9 (lone Stygian sword). Bal: 7, -1 (arrow), -2 (bleeding), rest unknown event!!! Soong: 23, 17, 7. Vanku: 32, 30, 26. Olivia: 42, 31 (Styg3 sword).
Just like to shown:
This is what happened in Serpents Caravan. I obviously had to redo, but it worth a look, as Cero was it victim and if he was hurt by snake, the guards would have truly downed him in Alleys!
HP: Cero: 41, 30, 21,
Snake rolls: 12 +13 =25, this is a hit vs Cero Dodge of 17. It does 16 damage total -5DR from Cero's armour: = 11 damage to Cero.
Improved Grab: Snake rolls 4 +23 =27 yuck; Cero rolls Nat 20 wow +4 =24, there was never any hope, Cero in noticing quickly how the snake is rapping around his body and crushing his tightly; and extra 14 -5DR =9 Damage. Cero not feel very well.
ERROR, will give 20% miss chance as it dark, rolled 15% for Cero.
Thought it might be amusing to see how snake was dangerous, but the darkness defeated him, so good show!
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| Nialldubh |
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Administrator
    
Group: Admin
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Zero, are you about ? We are waiting for you? General statements:* Want to progress in the two games I GM, especially the one in Mongoose site as I regard it as my main game! * Difficultly with Mongoose site is we stuck in tunnel, not much chance of encountering other Adventurers there, so not want to start asking folks to join us. * Other problem is, are there going to be folks joining us?, guess we just need to wait for the odd one or two folks and we stable again! Again I enjoying GMing my two games and may one day start another. I pull slightly toward Pirates, western more so, ie Zingaran or Argossean, but it more a thought at present. See you back in the dark tunnels of horror later!
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| Nialldubh |
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Administrator
    
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Well big problem in Little Zamora!!!
Shou-ji:
These plants cover the Inner-wall and have 15ft reach and 15ft size/space.
So no matter where Olivia climbs it seems she is having to deal with three of them!
They not intelligent plants so respond to movement and Olivia is the target!
Olivia is surprised, did Spot roll, everyone failed! The plant has waited till it is climbed, not a tactic as such, just that gripping it has caused it to react. She has slung her shield and her sword is sheathed.
Surprise Round:
Shou-ji1: rolls 13 +6 =19, Olivia Flat-Footed, so this is hit. She takes 4pts of damage from crushing, vines are poisonousness. DC 15; she rolls 11 +5 =16 saves but remember there is a secondary effect later!
Shou-ji2: rolls 18 +6 =24, hit, 5 damage, Poison: She rolls 4 +5 =9 fail, 1 pt of Str!
Shou-ji3: rolls 4 +6, She FF, so this hits; 7 Damage, bad round for Olivia; poison: rolls 4 again, will fail, another pt lost.
They Also grapple with Improved Grapple:
1st rolls 15 +12 =27 vs Olivia who rolls 3 +9 =12, she fails. 1 attached. 2nd rolled 18 +12 =30 vs Olivia Nat 1 +9 =10, fail, 2 Attached!!! 3rd rolls 9 +12 =21 vs Olivia's 4 +8 (she weakening) =12, ???
End of Surprise Round and Olivia is entangled with three Shou-ji plants and she looks like this!!!
Olivia: 42, 38, 37 (broken glass), 33 (Shou-ji1), 28 (Shou-ji2), 21 (Shou-ji3). Str: 18, 17, 16.
Played this game a few times and Players do get into problems here, but for the record do survive! Good Luck!
I roll Initiative in next post!
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| Nialldubh |
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Administrator
    
Group: Admin
Posts: 2,498
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Joined: 17-April 11

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Initiative:
Vanku: 9 +12 =21. Shou-ji: 9 +11 =20. Likka: 14 +5 =19. Olivia: 12 +4 =16.
Round 1:
Vanku: goes first and draws his shortsword and hacks at Shou-ji1: rolls 19 +7 =26, obvious hit, it not have the greatest Def, but good enough (not tell yet), 5 damage -1DR =4 to Shou-ji1.
Shou-ji: Plants just keep on attacking till victim dies, slowly draining it's strength till they cannot fight back.
Shou-ji1: rolls 17 +12 =29 vs Olivia 2 +8 =10, damage 4; Poison: 15 +5 =20 success. Shou-ji2: rolls 6 +12 =18 vs Olivia's 17 +8 =25, Olivia wins. Shou-ji3: rolls 9 +12 =21 vs Olivia Nat 1 +8 =9. Damage 8, poison: total 13 fail, she loses 1 more pt of Str.
Likka: Attacks: Shou-ji1: rolls 6 +5 =11, this is hit a Plant cannot dodge, does another Attack 15 +5 =20, hit 5 -1 DR =4, 6 -1DR =5, 9 damage in total. It still looking like it can take a fe hits before going down!
Sad to tell, but at this moment Olivia is in bad way.
Olivia: 42, 38, 37 (broken glass), 33 (Shou-ji1), 28 (Shou-ji2), 21 (Shou-ji3), 17 (Shou-ji1:), 9 (Shou-ji3). Str: 18, 17, 16, 15.
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