Mental and Knowledge-based Powers
Powers that heighten intellect, perception, or allow for enhanced skills
Bioimprinting
Ability to take control and inhabit the mind and body of an individual. While imprinting, all tactile sensation is felt as normal. Death of the users true body while imprinting results in the permanent residence of imprinted form Danger Sense
An extremely limited form of Precognition that alerts the user on the subconscious level of impending threats to their person. It grants the user a vague 'sense' of what direction danger is coming from, however, it cannot sense 'cross-dimensional' threats [i.e., a Teleporters attack], or be triggered willfully
Ecological Empathy
The ability to sense the overall well-being and conditions of one's immediate environment and natural setting stemming from a psychic sensitivity to nature Empathy
Ability to read or sense the emotions and/or control the emotions or feelings of othersESP
The abilities of extra-sensory perception (ESP) and communication Innate Capability
Ability to naturally have skills and/or knowledge typically earned through learning Memory Manipulation
Ability to erase or enhance the memories of another Mental Projection
Ability to project one's consciousness/emotions into another, or separate one's mind from their form, and traverse the world as the mental avatar of their physical self Precognition
Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be as clear as a vision. Cannot be triggered willfully. Psionic Blast
Ability to overload another's mind causing pain, memory loss, lack of consciousness, vegetative state or death after having created a psionic link into that individual's mind Psychometry
Ability to relate details about the past or future condition of an object or location, usually by being in close contact with it Superhuman Intelligence
Intelligence far above that of a genius level Superhuman Tracking
Ability to track an individual or object through an innate sense; sometimes referred to as "pathfinding." Techopathy
Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows for mental interface with computer data Telekinesis
Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye. The strain on the user is proportionate to the mass of the object being manipulated, with heavier objects causing greater strain. Telekinetic overexertion can lead to fatigue, physical and mental weakness, or the temporary 'burning out' of one's telekinetic abilities Telepathy
Ability to read the thoughts of, or to mentally communicate with others