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Luftflotte 6 > Enlistment > Read Me If You Want to Join


Title: Read Me If You Want to Join


Enigma - January 29, 2006 04:12 AM (GMT)
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New Members
Luftflotte 6 prides it self in having a very mature and skilled roster. We are very open to all types of people at all level of skill, who want to enlist into Lutflotte 6 squad website! Here you will find everything you need to know about the squad.

Requirements
1-To be at least 16 years of age.
2-To be mature.
3-To be willing to work within an organized squad.
4-To be willing to follow the squad's constitution (located below this).
5-To be willing to excel your self for your good and for the squad's good.

Fill an application here, post the following information:

In-Game Name
Time Zone
What Unit You Wish To Be Placed In/What Games Will You Play With Us
Skill Level
Age
Location
How did you find us

Enigma - June 13, 2006 06:31 AM (GMT)
The Constitution of Luftflotte 6

Preamble
Conscious of their responsibility before the Axis side, animated by the resolve to serve the Axis community as an organized unit in a united Axis side the willing squadrons and their pilots have adopted, by virtue of their own power, this basic law.

The founding squadrons: Jagdgeschwader 26 ‘Schlageter’ & Jagdgeschwader 2 ‘Richthofen’ have achieved the unity and conforming of the Luftwaffe in free self-determination. This basic law is thus valid for this new entire squad.

Article I-On Rights

Article I. Section I: Everyone in Lutflotte 6 has equal rights to everyone, regardless of rank, status, age, religion, personal beliefs and race.

Article I. Section II: All units within Lutflotte 6 have the right to have equal rights as a whole.

Article I. Section III: Everyone in Lutflotte 6, wherever they go, carry the name of Lutflotte 6, its history and its image-Do not taint it.

Article I. Section IV: Everyone in Lutflotte 6 has the right to expect receive help from other squad members.

Article I. Section V: Everyone in Lutflotte 6 has the right to send up complaints, concerns and questions to their representative in the council.

Article I. Section VI: Everyone in Lutflotte 6 has the right to have their complaints, concerns and questions to be answered if dealt by the right way.

Article I. Section VII: Everyone in Lutflotte 6 has the right to a 2nd chance unless the offense is overly severe.

Article I. Section VII: For someone to be ejected from Lutflotte 6 because of a non-severe manner then a vote must be taken.

Article II-On Recruitments & Requirements

Article II. Section I: Lutflotte 6 has a requirement to join her ranks. It is:
-To be at least 16 years of age.
-To be mature.
-To be willing to work within an organized squad.
-To be willing to follow the squad documents & orders.
-To be willing to excel yourself for your good and for the squad's good.

Article II. Section II: Lutflotte 6 is willing to bend requirements if a special applicant shows interest. This person must be very mature and has to make a special
request which has to be approved by the Flotte Stab.

Article II. Section III: All applicants must make a recruitment post in the forums and register for Teamspeak access.

Article II. Section III: All applicants must make a recruitment post in the forums and register for Teamspeak access.

Article III-On Teamspeak Usage

Article III. Section I: At all times people will stay respectful of each other on teamspeak.

Article III. Section II: No politics will be talked about on teamspeak, we all have our beliefs and no one will agree.

Article III. Section III: No arguments will be held on teamspeak, send complaints up to your council member.

Article III. Section IV: No arguments will be held on teamspeak, send complaints up to your council member.

Article III. Section V: No one will talk over each other on teamspeak, however if transitioning between off-topic to battlecoms, then use the break command to silence the channel. Do not abuse the “break” command or it will lose its value.

Article III. Section IV: 6 Calls must be given to other members.

Article IV-On In-Game Procedure

Article IV. Section I: Lutflotte 6 lifts together and comes back together, always.

Article IV. Section II: All Lutflotte 6 members need to understand the squad tactics.

Article IV. Section III: It is required to come to every squad night, unless a previous notice has been given.

Article IV. Section IV: If 3 squad nights are missed in a short span, then a talk will be held to see what is the problem.

Article IV. Section IV: Playing Allied in Lutflotte 6 is forbidden during a campaign, unless special requirements are fulfilled.

Article IV. Section V: The squad will have an alert status; Red, Blue and Green. In each status allows certain restrictions in regards to playing Allied.

Article IV. Section VI: If a member of Lutflotte 6 wants to play Allied then he will lose his squad forum access and a pre-discussed time table will be set up on when the person will leave and come back. (It is required to make a post on the forums to notify people).

Article IV. Section V: If a member of Lutflotte 6 requests to many times to play Allied, he will be looked at and asked if Lutflotte 6 is right for him.

Article V-On Forum Usage

Article V. Section I: It is required to register on the forums.

Article V. Section I: It is required to be active on the forums.

Article V. Section III: It is required to display a respectable image on all forums, you represent Die Luftwaffe.

Article V. Section IV: It is appealing to post more on the squad forums than Playskewl.




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