Welcome back; your last visit was on Dec 5 2009, 11:24 AM
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Turnc Mountains Whether from the mystical relic in the Tower or magic themselves, the Turnc mountains separate the citadel from the perilous magical storms left over from the devastating battle centuries ago. Tall, dark and imposing, the storms never cross the mountains into the protected valley. Four trails go through the dangerous range, one to the North, one to the East and so on. Stick close to beaten path or you'll be easy prey for the many beasts that inhabit the desolate Turnc Mountains.
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The Tower of Hram Sursa Named after the first priestess who led the Mord’Draken in the battle that ended the Great War and secured the one of the sacred artifacts for the gods. the Tower of Hram Sursa resides in the center of the capital. Imposing in stature, Hram Sursa's main tower is the tallest point in Fara Iesire, with six shorter towers surrounding it and all connected with long parapets. Inside these towers hold the Order of the Dai’Salis and many untold secrets of powerful sorcery. Anyone is permitted to enter, but access to more restricted wings is strictly limited.
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Jan 16 2008, 06:22 AM In: Revenge is best served Bloody By: Cauwyn |
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Armonié The capital of Fara Iesire, where the elite Mor’Du’Kai train. The second largest structure, its located around Hram Sursa with the last wall of the city expanding out from it’s sides to surround the tower. The actual interior of the main city, between the citadel and the massive outer wall are full of local businesses, homes and forms of entertainment. The city is peaceful, clean and has little to no crime. Outside the city's walls, surrounding farmland stretches out for miles around, littered with roads and crops and lakes. Between the last stretch of acreage and the Turnc mountains, are nearly two miles of forest, where all sorts of creatures, malevolent and benign, dwell.
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