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 Grass Type Attacks
Junahia
Posted: Jun 17 2006, 11:13 PM


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Grass Type

Absorb - The user latches onto a target and absorbs a small amount of health. Note that physical contact must be made in order for this attack to be successful. (Type: Grass. Base Power: 20. Accuracy: 100%.)

Aromatherapy - The user emits a blend of soothing and medicinal gases into the air that can heal status effects. Apparently Aromatherapy can permeate pokeballs, as the user's allies will also have their status effects removed as well. Aromatherapy's effects are drastically reduced if an enemy happens to get in range; the hostility within the enemy counteracts Aromatherapy, therefore keeping the enemy from receiving the status-erasing benefits of the move. (Type: Grass. Base Power: N/A. Accuracy: N/A. Aromatherapy heals the Poison, Burn, Frozen, Paralysis, and Sleep status effec from the user and the user's allies.)

Bullet Seed - The user rapidly spits small seeds at a target. The user will usually hit the target with a minimum of two rounds of seeds and a maximum of five rounds of seeds. (Type: Grass. Base Power: 10. Accuracy: 100%.)

Cotton Spore - The user blasts a target with a cloud of spores that will cling to the target's body (and airways if the target breathes it in). The spores undergo a brief, yet aggressive growth period when they latch onto the target, the sudden growth weighing the target down considerably and therefore limiting the target's speed. Causes choking if enough is inhaled--Cotton Spore can be disodged from the airways through vigorous coughing. (Type: Grass. Base Power: N/A. Accuracy: 85%. Cotton Spore lowers a target's Speed by two stages.)

Energy Ball - The user draws a small amount of sunlight, allowing it to be charged up in one turn unlike Solarbeam, and uses the energy absorbed to form a sphere of solar energy before releasing it at the opponent. (Type: Grass. Base Power: 80. Accuracy: 100%.)

Frenzy Plant - The user releases seeds that are infused with the user's life force. Upon hitting the ground, these seeds will burrow, undergo an incredible growth spurt, and erupt from the ground as a very large and ferocious plant. This plant will then seek out and viciously attack its target before dying. Because the user sacrifices a great deal of energy to place inside the seeds, the user will be exhausted and completely unable to act until it can recover its strength. (Type: Grass. Base Power: 150. Accuracy: 90%. Frenzy Plant requires the pokemon to recharge immediately after the execution of the attack.)

Giga Drain - The user latches onto a target and absorbs a large amount of health. Note that physical contact must be made in order for this attack to be successful. (Type: Grass. Base Power: 60. Accuracy: 100%.)

Grass Knot - The user commands the grass or other plants in the arena to grow and tangle the opponent's legs, causing them to trip and fall. The damage of this attack is determined by the weight of the opponent. The heavier it is, the more powerful this attack will be. (Type: Grass. Base Power: N/A. Accuracy: 100%.)

Grasswhistle - The user emits a soothing noise to make all targets within earshot fall asleep. (Type: Grass. Base Power: N/A. Accuracy: 55%.)

Ingrain - The user roots itself into the earth and draws upon nutrients to slowly recover health over time. The user can still attack a target while it is Ingrained, but the pokemon cannot be unearthed or recalled into its pokeball, or the effects of Ingrain disappear. Works best in fertile areas, although sandy areas are an alternative. The user will not receive health benefits if it tries to Ingrain itself into areas devoid of nutrients (such as concrete, unless the roots find soil directly beneath it). (Type: Grass. Base Power: N/A. Accuracy: N/A.)

Leaf Blade - The user's leaves stiffen and sharpen until they are able to be used effectively as a bladed weapon. The user will then strike the target with these sharpened leaves. The leaves immediately lose their sharpness after striking the target. (Type: Grass. Base Power: 70. Accuracy: 100%.)

Leaf Storm - The user summons a storm of leaves, unleashing all of the powers of nature it currently has and thus being able to release an extremely powerful storm filled with razor-sharp leaves which whirl around, slashing the opponent and attacking it from all directions. After the attack, the user is exhausted and drained of its offensive potency. (Type: Grass. Base Power: 140. Accuracy: 90%.)

Leech Seed - The user shoots several seeds at a target. If the seeds hit the target, they will quickly sprout and grow into an aggressive parasitic plant that will cling to the target. The Leech Seed will draw health from the target and transfer it to the user. If the user is switched out for an ally, the Leech Seed will transfer health to the ally instead. The Leech Seed will rapidly die and decay if it does not hit a target, the target is switched out, or if the seeds hit a Substitute. (Type: Grass. Base Power: N/A. Accuracy: 90%.)

Magical Leaf - The user releases colorful leaves that will magically home in on the target, making the attack very difficult to dodge. (Type: Grass. Base Power: 60. Accuracy: 100%. )

Mega Drain - The user latches onto a target and absorbs a medium amount of health. Note that physical contact must be made in order for this attack to be successful. (Type: Grass. Base Power: 40. Accuracy: 100%.)

Needle Arm - The user strikes a target with an arm full of needles. The attack is exceedingly painful and can cause the target to be so overwhelmed with pain that it cannot execute an attack. (Type: Grass. Base Power: 60. Accuracy 100%. Needle Arm has a 30% chance of making the target flinch.)

Petal Dance - The user dances, spinning around and releasing petals at high speeds to strike a random target. The dance involves a heavy amount of concentration and willpower to maintain, so the user can execute no other attacks during this time nor stop the Petal Dance until its completion. Depending on how quickly the user gets dizzy, the Petal Dance will last either two or three rounds. Once completed, the user will be very dizzy and confused. (Type: Grass. Base Power: 70. Accuracy: 100%. Petal Dance will cause the user to become Confused upon completion of the move.)

Power Whip - The user lashes out with a vine with extreme force, resulting in a strong but inaccurate blow being dealt to the opponent. (Type: Grass. Base Power: 120. Accuracy: 85%.)

Razor Leaf - The user fires several razor-sharp leaf projectiles at a target. (Type: Grass. Base Power: 55. Accuracy: 95%.)

Seed Bomb - The user fires a bomb at the opponent that upon impact explodes, releasing sharp seeds that flying in all directions and strike the opponent at multiple points, each seed sticking into the opponent's body like shrapnel would. (Type: Grass. Base Power: 80. Accuracy: 100%.)

Seed Flare - The user shoots out a seed that has been charged with solar energy at the opponent. Upon contact, the seed releases the solar energy, resulting in a flare that blinds the opponent and shocks it into lowering its guard as well as dealing damage. (Type: Grass. Base Power: 120. Accuracy: 85%.)

Sleep Powder - The user releases a powder into the air that will cause the target to fall asleep. (Type: Grass. Base Power: N/A. Accuracy: 75%.)

Solarbeam - The user spends some time gathering light into its system for energy. After a suitable amount of solar energy has been gathered, the user will then fire it in a beam of intense, concentrated light at a target. (Type: Grass. Base Power: 120. Accuracy: 100%.)

Spore - The user releases a powder at the target. The powder contains a very strong sleeping agent in it, therefore the pokemon targeted by the attack has a very high chance of going to sleep. (Type: Grass. Base Power: N/A. Accuracy: 100%.)

Stun Spore - The user releases a powder at the target. The powder contains chemicals that attack the nervous system, therefore the pokemon targeted by the attack will become paralyzed if Stun Spore hits. (Type: Grass. Base Power: N/A. Accuracy: 75%.)

Synthesis - The user takes in light (usually sunlight) to fuel the body and rapidly speed up the the natural healing process. The user's recovery of health is dependent on the abundance of light; therefore if Rain Dance, Sandstorm, Hail, or certain types of weather are in effect, Synthesis will still work but with lower effectiveness. Because the body is completely focusing its efforts on healing, the user cannot move or act or the healing process will be disrupted. (Type: Grass. Base Power: N/A. Accuracy: N/A.)

Vine Whip - The user lashes at a target with a vine or appendage. (Type: Grass. Base Power: 30. Accuracy: 100%.)

Wood Hammer - The user creates a wooden hammer in its possession, before using it to strike at the opponent. The sheer force at which it is bashed at the opponent causes it to shatter and hurt the user as well. (Type: Grass. Base Power: 120. Accuracy: 100%.)

Worry Seed - The user shoots out a seed at the opponent that upon impact releases a scent that when breathed in, causes the opponent to start worrying unnecessarily and thus becoming unable to fall asleep due to its agitation and apprehensiveness. (Type: Grass. Base Power: N/A. Accuracy: 100%.)
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