Character Name: Renki Yomako
Character Age: 13
Character Height 4’9”
Characters Weight: 96 lbs
Starting Village: Kumokagure
Primary Element/Secondary Element: Wind
Character Appearance: Yomako is always tired, and this reflects in his appearance. His coal black hair is usually varying between a simple bed head, to the much more elaborate windswept mess. His clothes aren’t much better; his normal attire consists of all typically wrinkled clothes, from his black short sleeve shirt, to his slightly longer than necessary pants. His ninja pouch is used on his left leg to help keep the pants from falling. His headband is placed tightly around the other leg, at knee level, for the same purpose. He also possesses a blade slightly longer than dagger, approximately the length of his torso, strapped across his back, the hilt resting just above his right shoulder.
History: Yomako was born into a middle class family, his father works as the owner of a little hole in the wall ramen shop, and his mother works as the manger of a general store. Yomako didn’t grow up with many luxuries in life, though he did grow up around a caring family. To no one’s knowledge his father is actually a deserter of the Konoha ninja, previously a Jounin in rank; his father left leaf after news of his new son. Rumors were purposefully spread about his death on a mission, and he fled to Kumokagure.
His family began their life in Kumo shortly after that, only changing his last name, to avoid suspicion of a fled ninja. Shortly after Yomako was born, being the second born. His brother, Makio, had died in a ninja conflict that arose, killing a small number of civilians, at the time of Yomako’s birth he would have been 6. After this incident his parents feared allowing Yomako to be involved with anything ninja related, let alone joining the academy.
Despite the knowledge of his brother, Yomako pleaded to join the academy, his parents caving in just before his 12th birthday. Yomako’s choice to join the ninja academy was based on what happened with his brother, his parents wished to shelter him, he wished to become stronger, and fight against people who hurt civilians.
Yomako is an average student in the Kumokagure Ninja Academy, sitting in the back, sitting quietly to himself, never exerting more effort into a problem than necessary to solve it. He only does what’s required of him, but answers most questions by instructors in his head. However, graduating the Academy and becoming a full-fledged ninja was an easy task, due to his easy retention of knowledge, and his ability to focus on a subject meaning his average academy grades were from his general lack of trying.
Kaze Soshi Tree
Name: Kaze Soshi – Basic Wind Element Chart
Special Items: None although a War fan may help -
Description: As we all know shinobi are born able to manipulate a certain element. For those gifted with the wind element this chart is open to them. Wind happens to be one of the more offensive elements due to the sheer power that wind itself has. These techniques range from bursts of wind capable of splintering trees to concentrated lashes able to slice an enemy cleanly in half. Not only is this chart dangerous by itself but it makes quite a few deadly combo’s when mixed with others.
Hanshateki Kaze Chikara (Reflecting Wind Force)
Description: A simple technique that even the weakest shinobi can perform. While this technique has its uses in combat situations it’s often used for training because it contains the basics of wind manipulation. By simply emitting chakra into their hands the user can release something similar to a gust of wind at an oncoming projectile. This simply lets the user repel or redirect the said projectile.
Ririntaru Kaze (Biting Breeze)
Description: Another very basic technique that only requires the user to know how to manipulate the wind element. The shinobi releases a weak gust of wind from their mouth that at first seems like a gentle breeze. After it travels a few feet the wind begins to pick up motion. By the time it reaches up to ten feet away it has as much force as a normal punch. This technique is obviously stronger if the enemy is farther away but dissipates after about fifteen feet.
Kire Hitofuki (Slicing Gust)
Description: The first jutsu that takes wind and concentrates it into something more compact. This launches a very thin visible blade of wind at the enemy. This blade is about the size of a shruiken but looks visibly like gray arc. The blade is rather weak so it even has trouble cutting through trees at this point. At most it can cut like a normal sword swing. Unlike Ririntaru Kaze though it gets weaker as it travels farther.
Academy & Village Technique Chart
Bunshin no Jutsu (Clone Technique)
Description: This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Cloud Village. It's the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates an illusional clone of the user.
Henge no Jutsu (Transformation Technique)
Description: Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy.
Genjutsu Kai (Genjutsu Release)
Description: A Ninjutsu technique where the ninja focuses their chakra and screams "kai" or "release." They can perform it on themselves or on others. It will effectively ward off most Genjutsu, unless extremely powerful or when used in conjunction with an advanced bloodline.
Kinobori/Kabenobori no Jutsu (Tree/Wall Walking Technique)
Description: By focusing a proper amount of chakra into the feet, the user is able to walk on walls and trees.
Kumo Shunshin no Jutsu
Description: An ability which allows the user to transport from one area to another in a veil of smoke. (Not to be Used in Battle)
Suimen Hokou no Gyou (Water Walking)
Description: By focusing their chakra in a similar manner to the Kinobori technique, the user is able to balance over the surface of water, allowing them to walk and run freely.
Kawarimi no Jutsu
Description: The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.
Animal Companion: No
Your Character will start off with 10 shruiken and 5 kunai as weapons, but he can use his/her money to buy new ones. If you choose a weapon taijutsu tree, your character may begin with the weapon that corresponds with the tree.
Genin -- 500Y