Printable Version of Topic
Click here to view this topic in its original format
Haven Of Wiidom > OOC Boards > Mythical War Zone


Posted by: Ethan Mar 11 2009, 09:37 PM
I plan on making a RP better than my last ones, a lot better. It will be complicated in terms of the set up and playing and stuff like that but I'll handle it all and leave the simplest parts of role playing for you guys. I will require the help of another person to GM some parts of the RPG as I will be joining in the fun, only for when I role play in the field of deciding the reaction and maybe some other areas. Now that the boring stuff's aside, I will explain this RPG, and try to make it enticing, remeber, I am new, any vet help is welcomed, thanks.

This is going to be about a war, surprise, between groups of mythic animals, that's right, animals, no humans, well there can be humans but I prefer mostly animals. There will be factions for each of you, you will lead them. If you wish to, you may join another existing faction of another's RPG'ers if they're there. Now, here comes the tricky part, You will get to lead an army of creatures to wage war on the other factions, there will be updates of each type of creatures and their varieties in the future. You will get money, about a million gold and start off with a small group of warriors, one squad, you're starting out small and get bigger. You will get to choose which buildings you want, what to create, what to upgrade (Anything from better reinforced walls to stronger breeded creatures), which creatures you want in your army (via buying the breeding grounds of that specific animal, each ground's price varies) from Golems to Trolls and Dragons to Wyverns and Golbins to Wood Elfs and stuff like that. You will have limited area and can choose to expand to get more area to build. There will be a limit on how many animals you can have in your army and how much of that certain animals allowed, especially rare ones. After an animal is killed, you can replace it in the next two posts you post, to prevent endless battles, for an example, your group dies, the other wins and you get that group back in the next two posts. There can and will be magic here too, even weapons can be developed, but only primitive ones, they both too can be upgraded.

Post you warlord in the formatted fashion below and the name of your group and type of starter army.

Name:

Nickname/Title:

Gender:

Background:

Species/Race: (anything mythical like werewolves, Vampires, golems, trolls, dragon, hydra, harpy, anything supernatural is welcomed too, humans are allowed but strongly not preferred)

Starter Army: (has to be something of small stature, like infantrymen, can be zombie army, lizard men, goblins, fish men, anything within the limits.)

more will be explained and you can ask any questions.

Posted by: Pseudonym Mar 11 2009, 09:50 PM
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Posted by: Ethan Mar 11 2009, 10:03 PM
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?


Posted by: Jailer411 Mar 11 2009, 10:05 PM
QUOTE (Ethan @ Mar 11 2009, 04:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Limits? Assistant GM's? Complication? Dam*it, this is a variation of Battle World!!!
What have I done?

Posted by: Pseudonym Mar 11 2009, 10:08 PM
QUOTE (Ethan @ Mar 11 2009, 10:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Fine- Ten Ents

Known as Rakath'Ulan

Posted by: Ethan Mar 11 2009, 10:09 PM
QUOTE (Jailer411 @ Mar 11 2009, 10:05 PM)
QUOTE (Ethan @ Mar 11 2009, 04:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Limits? Assistant GM's? Complication? Dam*it, this is a variation of Battle World!!!
What have I done?

Um, no its not, its likee that RPG done by Dark and Treach fused with my idea taken from a RPG game. you joining?

Posted by: Ethan Mar 11 2009, 10:10 PM
QUOTE (Pseudonym @ Mar 11 2009, 10:08 PM)
QUOTE (Ethan @ Mar 11 2009, 10:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Fine- Ten Ents

Known as Rakath'Ulan

all right, any questions?

Posted by: Jailer411 Mar 11 2009, 10:10 PM
QUOTE (Ethan @ Mar 11 2009, 04:09 PM)
QUOTE (Jailer411 @ Mar 11 2009, 10:05 PM)
QUOTE (Ethan @ Mar 11 2009, 04:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Limits? Assistant GM's? Complication? Dam*it, this is a variation of Battle World!!!
What have I done?

Um, no its not, its likee that RPG done by Dark and Treach fused with my idea taken from a RPG game. you joining?

I'll try...

Posted by: Ethan Mar 11 2009, 10:13 PM
QUOTE (Jailer411 @ Mar 11 2009, 10:10 PM)
QUOTE (Ethan @ Mar 11 2009, 04:09 PM)
QUOTE (Jailer411 @ Mar 11 2009, 10:05 PM)
QUOTE (Ethan @ Mar 11 2009, 04:03 PM)
QUOTE (Pseudonym @ Mar 11 2009, 09:50 PM)
Name: Restor
Nickname: 8,9,10
Gender: Male
Background: Grew up in the forest which is being destroyed in the war.
Spieces: God, if not Male Gorgon
Starter Army: 100 ents.

Your glare will be limited to as a move to petrify a small group of enemies (most of them, not all) once per battle. SMALL group, I forgot the limit of the squad, up to twelve ents. Name of group?

Limits? Assistant GM's? Complication? Dam*it, this is a variation of Battle World!!!
What have I done?

Um, no its not, its likee that RPG done by Dark and Treach fused with my idea taken from a RPG game. you joining?

I'll try...

dammit, the first page's cluttered with sh!t. Anyways, make of your guy and starter squad and name of group, limit's up to twelve animals.

Posted by: Ethan Mar 11 2009, 10:14 PM
SH!T!!!!!!!!! wait! ok, Pseudo, please repost you guy and list the powers for him, ythe limit's six and Jailer please post yours, I will post my soon.

Posted by: Jailer411 Mar 11 2009, 10:15 PM
I call Werewolves.

Posted by: nicker Mar 11 2009, 10:17 PM
QUOTE (Ethan @ Mar 11 2009, 09:37 PM)
I plan on making a RP better than my last ones, a lot better. It will be complicated in terms of the set up and playing and stuff like that but I'll handle it all and leave the simplest parts of role playing for you guys. I will require the help of another person to GM some parts of the RPG as I will be joining in the fun, only for when I role play in the field of deciding the reaction and maybe some other areas. Now that the boring stuff's aside, I will explain this RPG, and try to make it enticing, remeber, I am new, any vet help is welcomed, thanks.

This is going to be about a war, surprise, between groups of mythic animals, that's right, animals, no humans, well there can be humans but I prefer mostly animals. There will be factions for each of you, you will lead them. If you wish to, you may join another existing faction of another's RPG'ers if they're there. Now, here comes the tricky part, You will get to lead an army of creatures to wage war on the other factions, there will be updates of each type of creatures and their varieties in the future. You will get money, about a million gold and start off with a small group of warriors, one squad, you're starting out small and get bigger. You will get to choose which buildings you want, what to create, what to upgrade (Anything from better reinforced walls to stronger breeded creatures), which creatures you want in your army (via buying the breeding grounds of that specific animal, each ground's price varies) from Golems to Trolls and Dragons to Wyverns and Golbins to Wood Elfs and stuff like that. You will have limited area and can choose to expand to get more area to build. There will be a limit on how many animals you can have in your army and how much of that certain animals allowed, especially rare ones. After an animal is killed, you can replace it in the next two posts you post, to prevent endless battles, for an example, your group dies, the other wins and you get that group back in the next two posts. There can and will be magic here too, even weapons can be developed, but only primitive ones, they both too can be upgraded.

Post you warlord in the formatted fashion below and the name of your group and type of starter army.

Name:

Nickname/Title:

Gender:

Background:

Species/Race: (anything mythical like werewolves, Vampires, golems, trolls, dragon, hydra, harpy, anything supernatural is welcomed too, humans are allowed but strongly not preferred)

Starter Army: (has to be something of small stature, like infantrymen, can be zombie army, lizard men, goblins, fish men, anything within the limits.)

more will be explained and you can ask any questions.

Name: Duron Staner


Nickname :Dur. Duron the heartless.

Gender: Male.

Background: Sigh Duron the heartless is my title and the sad thing is that I wasnt always like this. My mother was bit by a vampire and now I am one. I now try and get others to unite with me and those who dont. Well (bares fangs) lets just say it wont be pretty.


species: Vampire.

Starter army: Zombie armys.

Posted by: Ethan Mar 11 2009, 10:17 PM
QUOTE (Jailer411 @ Mar 11 2009, 10:15 PM)
I call Werewolves.

PLEASE FOLLOW THE FORMAT I HAVE POSTED IN THE FIRST POST.

Posted by: nicker Mar 11 2009, 10:18 PM
QUOTE (Ethan @ Mar 11 2009, 10:17 PM)
QUOTE (Jailer411 @ Mar 11 2009, 10:15 PM)
I call Werewolves.

PLEASE FOLLOW THE FORMAT I HAVE POSTED IN THE FIRST POST.

Hey Eth is Duron okay?

Posted by: Jailer411 Mar 11 2009, 10:19 PM
QUOTE (Ethan @ Mar 11 2009, 04:17 PM)
QUOTE (Jailer411 @ Mar 11 2009, 10:15 PM)
I call Werewolves.

PLEASE FOLLOW THE FORMAT I HAVE POSTED IN THE FIRST POST.

I'm not serious about the werewolves. If I was, I would've posted the descriptions, I read the rules.

Posted by: Ethan Mar 11 2009, 10:24 PM
Ok, let me figure it out...........


Pseudo's

Group-Rakath'Ulan
Name-Restor
Nick: 8,9,10
Gender: Male
Race: Gorgon
Starter: Ten Ents-Powers: Intangability, Bladed Tree Branches, Rock Hard Bark
Powers: Petrification, Steel Skin, 3 Ft Pulsing Sword

Jailer's

Group-
Name:
Nick:
Gender:
Race:
Starter: Ten Werewolves
Powers: ?,?,?,?,?,?

Nicker's

Group-Duron's Gang
Name: Duron Staner
Nick: Dur, Dur the Heartless
Gender: Male
Race: Vampire
Starter: Twelve Zombies-Powers: Rise from the Dead Half Life X3, Regeneration
Powers: Subterfuge, Cape Warp, Wolf Form, Speed Boost, Clones

I keep forgetting stuff thanks to some disturbance here.........Power limit, six, anything to teleportation to fireball, no god like powers, no reality warpinf powers, only one mental power, no mind control, the rest allowed.

Posted by: Ethan Mar 11 2009, 10:24 PM
QUOTE (nicker @ Mar 11 2009, 10:18 PM)
QUOTE (Ethan @ Mar 11 2009, 10:17 PM)
QUOTE (Jailer411 @ Mar 11 2009, 10:15 PM)
I call Werewolves.

PLEASE FOLLOW THE FORMAT I HAVE POSTED IN THE FIRST POST.

Hey Eth is Duron okay?

he's fine, please PM the powers you'd like.

Posted by: Jailer411 Mar 11 2009, 10:27 PM
QUOTE (Ethan @ Mar 11 2009, 04:24 PM)
Ok, let me figure it out...........


Pseudo's

Group-Rakath'Ulan
Name-Restor
Nick: 8,9,10
Gender: Male
Race: Gorgon
Starter: Ten Ents
Powers: Petrification, ?, ?, ?, ?, ?

Jailer's

Group-
Name:
Nick:
Gender:
Race:
Starter: Ten Werewolves
Powers: ?,?,?,?,?,?

Nicker's

Group-
Name: Duron Staner
Nick: Dur, Dur the Heartless
Gender: Male
Race: Vampire
Starter: Twelve Zombies
Powers: ?,?,?,?,?,?

I keep forgetting stuff thanks to some disturbance here.........Power limit, six, primitive, anything to teleportation to fireball, no god like powers, no reality warpinf powers, only one mental power, no mind control, the rest allowed.

Ethan, in my previous post I said that I changed about the werewolves. It's currently undecieded if I'm actually joining or not.

Posted by: Ethan Mar 11 2009, 10:28 PM
QUOTE (Jailer411 @ Mar 11 2009, 10:27 PM)
QUOTE (Ethan @ Mar 11 2009, 04:24 PM)
Ok, let me figure it out...........


Pseudo's

Group-Rakath'Ulan
Name-Restor
Nick: 8,9,10
Gender: Male
Race: Gorgon
Starter: Ten Ents
Powers: Petrification, ?, ?, ?, ?, ?

Jailer's

Group-
Name:
Nick:
Gender:
Race:
Starter: Ten Werewolves
Powers: ?,?,?,?,?,?

Nicker's

Group-
Name: Duron Staner
Nick: Dur, Dur the Heartless
Gender: Male
Race: Vampire
Starter: Twelve Zombies
Powers: ?,?,?,?,?,?

I keep forgetting stuff thanks to some disturbance here.........Power limit, six, primitive, anything to teleportation to fireball, no god like powers, no reality warpinf powers, only one mental power, no mind control, the rest allowed.

Ethan, in my previous post I said that I changed about the werewolves. It's currently undecieded if I'm actually joining or not.

I know, that's why I'm keepin it there, if you do, cool, if now, I can just edit.

Posted by: Jailer411 Mar 11 2009, 10:33 PM
You know what. There were always some moments while being a GM for Battle World, were I wanted to shout out that you guys needed some strategy, like Pseudonym said. I'm making a character only for the fact that I wanted to join my own RP.

Posted by: Ethan Mar 12 2009, 12:32 AM
Remeber, there will be limits on some powers if I deem them unfair and you want them, I'll fix it up to primitive standards.

Posted by: Jailer411 Mar 12 2009, 12:40 AM
QUOTE (Ethan @ Mar 11 2009, 06:32 PM)
Remeber, there will be limits on some powers if I deem them unfair and you want them, I'll fix it up to primitive standards.

Power Limits, I never would've thought of thhat.

Posted by: Pseudonym Mar 12 2009, 12:45 AM
QUOTE (Jailer411 @ Mar 12 2009, 12:40 AM)
QUOTE (Ethan @ Mar 11 2009, 06:32 PM)
Remeber, there will be limits on some powers if I deem them unfair and you want them, I'll fix it up to primitive standards.

Power Limits, I never would've thought of thhat.

=D

It's just a whole nuvva level.

Battle World is still mad nice though, speaking of which, next time Ethan is on. Let's do it!

Posted by: Ethan Mar 12 2009, 12:46 AM
ALRIGHT, MY GUY'S NEXT!!!!!!!

Tectonic Crew

Name: Stonrock-Ka
Nickname/Title: The Unforgiving Boulder, The Stonemaster
Gender: No such gender
Race: Mountain Stone Golem
Starter Squad: Small Mountain Trolls-Powers: Steel Armor, Poison Spear
Powers: Stone Armor, Boulder Barrage, Superstrength, Earthquaker

Posted by: Ethan Mar 12 2009, 12:56 AM
QUOTE (Jailer411 @ Mar 12 2009, 12:40 AM)
QUOTE (Ethan @ Mar 11 2009, 06:32 PM)
Remeber, there will be limits on some powers if I deem them unfair and you want them, I'll fix it up to primitive standards.

Power Limits, I never would've thought of thhat.

Oh thank you, I amaze myself sometimes tongue.gif I'm on, lets do it Dio.

Posted by: Pseudonym Mar 12 2009, 12:59 AM
I'll limit your trolls for you.

Posted by: Ethan Mar 12 2009, 08:58 PM
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

Posted by: Jailer411 Mar 12 2009, 09:01 PM
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Posted by: Ethan Mar 12 2009, 09:07 PM
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

Posted by: Jailer411 Mar 12 2009, 09:15 PM
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

Posted by: Ethan Mar 12 2009, 09:20 PM
QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

True, sorry for that, I'm just tired.

Posted by: Pseudonym Mar 12 2009, 09:24 PM
QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

Lol at emoticon.

Ethan, enter your armies powers into the list.

If we all end up teaming up, should I drop my army and be the enemy?

Posted by: Ethan Mar 12 2009, 09:25 PM
Updating the list.

Pseudo's

Group-Rakath'Ulan
Name-Restor
Nick: 8,9,10
Gender: Male
Race: Gorgon
Starter: Ten Ents-Powers: Intangability, Bladed Tree Branches, Rock Hard Bark
Powers: Petrification, Steel Skin, 3 Ft Pulsing Sword

Jailer's

Group-
Name:
Nick:
Gender:
Race:
Starter: Ten Werewolves
Powers: ?,?,?,?,?,?

Nicker's

Group-Duron's Gang
Name: Duron Staner
Nick: Dur, Dur the Heartless
Gender: Male
Race: Vampire
Starter: Twelve Zombies-Powers: Rise from the Dead Half Life X3, Regeneration
Powers: Subterfuge, Cape Warp, Wolf Form, Speed Boost, Clones

Ethan's

Group-Tectonic Crew
Name: Stonrock-Ka
Nickname/Title: The Unforgiving Boulder, The Stonemaster
Gender: No such gender
Race: Mountain Stone Golem
Starter Squad: 12 Small Mountain Trolls-Powers: Steel Armor, Poison Spear
Powers: Stone Skin Armor, Exterior Steel Armor, Superstrength, Earthquaker


Power limit, six, anything to teleportation to fireball, no god like powers, no reality warpinf powers, only one mental power, no mind control, the rest allowed.

Posted by: Ethan Mar 12 2009, 09:26 PM
QUOTE (Pseudonym @ Mar 12 2009, 09:24 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

Lol at emoticon.

Ethan, enter your armies powers into the list.

If we all end up teaming up, should I drop my army and be the enemy?

Done, yes, that would be a good idea if this happens. I am going to post pictures of the leaders. Just for fun biggrin.gif

Posted by: Ethan Mar 12 2009, 09:47 PM
Stonrock-Ka:

user posted image

Duron:

user posted image

Restor

Can't find one male.

Jailer's Guy:

user posted image

Posted by: Jailer411 Mar 12 2009, 10:17 PM
user posted image

Pseudo's male Gorgon.

Posted by: Ethan Mar 13 2009, 01:06 AM
Alright, after conversing with Pseudo and sharing ideas with each other, we have come up with a improved form of this thing. First off of all, there will be buildings, but there also will be three different types of land. there are a default of six on the two lands but on the other, you get nine. each have their own bonuses and uses and creature habitats and information of locations in each of the lands. you will get to choose your own land. Next, there will be at least a dozen types of buidings, ranging from Armory, Barracks, Magican's School, Weapons Development, Medical (Healing items upgrades), Power Training (improve your skills with your powers if you have any), Beastial Upgrades(upgrade your creatures skills and modify them through magic), Squad Training School (Formation tactics, the like), Archer's School, Scout Guild, HQs and Base Developments, Construction.

The mentioned Guild, Schools are for intelligent beings capable of processing things and are resemblance of a humanoid shape, like Goblins, Small Trolls, Vamps, Lycans, things like that. Bestial upgrades are for your large creatures, like Dragons, Troll Kings, Golems, Hydras, the like.

Posted by: The Ripper Mar 13 2009, 01:50 AM
Is it possible for me to join?

Posted by: Ethan Mar 13 2009, 07:08 PM
QUOTE (The Ripper @ Mar 13 2009, 01:50 AM)
Is it possible for me to join?

Of course! please input your information of your guy here and your group name, either Pseudo or I will PM your power limits and if its legal.

Group Name-
Name:
Nickname:
Gender:
Race/Species: (Anything, from dragons to dark shades, no humans, of course, no godlike beings, has to be within the range of mythical creautres like my golem to Pseudo's gorgon and ND4 vamp. no paladins, only creatures, so Enunk and Iddivh and Arus can't be here.)
Starter Squad: (Up to telve minnions, can be mini troll to goblins to soldier shades to weaker golems, stuff like that, needs to be sized like infantrymen, no crazy powered miniature Dragon Kings, like that. Ents and other beings like them are acceptable as they are not stronger than most other beings)
Background: (not needed but if you want)
Powers:(up to twelve, needs to be primitive-like, no god powers, energy blasts are acceptable, think like Magicans and Mutant powers within the limits for the creature you choose.)


Posted by: Ethan Mar 13 2009, 07:18 PM
Alright, I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.

Posted by: nicker Mar 13 2009, 08:23 PM
QUOTE (Ethan @ Mar 13 2009, 07:18 PM)
Alright, I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.

So this is like Battle world?

Posted by: Ethan Mar 13 2009, 08:40 PM
its the same with all of the RP's on this site, like Solomon's? its not only Battle World, but I'm going to make it have a special feel to it, you'll see.

Posted by: Jailer411 Mar 13 2009, 08:41 PM
QUOTE (nicker @ Mar 13 2009, 02:23 PM)
QUOTE (Ethan @ Mar 13 2009, 07:18 PM)
Alright,  I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.

So this is like Battle world?

Not really. The only things in common are the power limits, assitant GM's, reviewing actions, determining outcomes for actions, and asking questions on the original OOC board.

So this is nothing like Battle World, except for the things I listed on the top....

Then again, no RP is original. There are slight variations.

Posted by: Ethan Mar 13 2009, 08:49 PM
like mine! there's going to be a twist for the determining factor of the action/reaction move. I'll tell you later, you making a character? if so, I got a sweet offer for you, if you want to know, ask me via PM.

Posted by: Pseudonym Mar 13 2009, 09:02 PM
Areas: (Just to be more certain)

Gold Land: Adjacent to Gold Mine. Gold Mining efficieny goes up 200%. 6 building plot.

Large Land: Large Area. 9 building plot.

Moutain Land: Mountains and Ravines. Walking and troop movement speed goes downby 200%. 6 building plot.

Forest Land: Forest. 6 building plot.

Poison Land: Built near Sulphur spitting chasms in the earth. Weakens other troops. Gives inhabitants resistance to poison. 6 building plot.

Posted by: Jailer411 Mar 13 2009, 09:04 PM
QUOTE (Pseudonym @ Mar 13 2009, 03:02 PM)
Areas: (Just to be more certain)

Gold Land: Adjacent to Gold Mine. Gold Mining efficieny goes up 200%. 6 building plot.

Large Land: Large Area. 9 building plot.

Moutain Land: Mountains and Ravines. Walking and troop movement speed goes downby 200%. 6 building plot.

Forest Land: Forest. 6 building plot.

Poison Land: Built near Sulphur spitting chasms in the earth. Weakens other troops. Gives inhabitants resistance to poison. 6 building plot.

Why would anybody build in the mountain land if your speed goes down by 200%? I swear, if you're smart you're going to ambush the troop that chooses the mountain before they're done. If I join, I want a fair game. Or are there advantages that you haven't posted?

Posted by: Pseudonym Mar 13 2009, 09:12 PM
Everyone is slower in the mountains cuz It's hard to climb. There's more cover in the mountains. And I forgot to put inhabitants aren't slowed. (Or maybe are slowed less).

and everyone is weaker due to lack of oxygen.

Posted by: Jailer411 Mar 13 2009, 09:20 PM
QUOTE (Pseudonym @ Mar 13 2009, 03:12 PM)
Everyone is slower in the mountains cuz It's hard to climb. There's more cover in the mountains. And I forgot to put inhabitants aren't slowed. (Or maybe are slowed less).

and everyone is weaker due to lack of oxygen.

I've been meaning to tell you. Your sig looks like you saying, "Damn Straight!" in response to Surfer's quote......

No Desert/Ice region? Fine, I'll make do with what is put.

Posted by: Marvel Man Mar 13 2009, 09:25 PM
I'd like to join, but can I use an angel/half man, half bird/human-bird hybrid/human with wings?

One of those?

If not, it's okay, I'll use something else...

Posted by: Ethan Mar 13 2009, 09:40 PM
QUOTE (Marvel Man @ Mar 13 2009, 09:25 PM)
I'd like to join, but can I use an angel/half man, half bird/human-bird hybrid/human with wings?

One of those?

If not, it's okay, I'll use something else...

I'll let you have an angel that looks more like a bird but still have human features with six wings. Its a humanoid creature, I suppose. its fine.

Posted by: Ethan Mar 13 2009, 09:51 PM
QUOTE (Jailer411 @ Mar 13 2009, 09:04 PM)
QUOTE (Pseudonym @ Mar 13 2009, 03:02 PM)
Areas: (Just to be more certain)

Gold Land: Adjacent to Gold Mine. Gold Mining efficieny goes up 200%. 6 building plot.

Large Land: Large Area. 9 building plot.

Moutain Land: Mountains and Ravines. Walking and troop movement speed goes downby 200%. 6 building plot.

Forest Land: Forest. 6 building plot.

Poison Land: Built near Sulphur spitting chasms in the earth. Weakens other troops. Gives inhabitants resistance to poison. 6 building plot.


I am going to further it now, Pseudo. Like Pseudo said inhabitants of the mountains arent's slowed.

Mountain: thre are small deposits of ores of metals. can be used in reduction of weapon upgrades. there are going to be native creature, like golems, trolls, dragons here, making this area effective but dangerous to both sides, its a risky move. there are many covers and blind spots.

Gold: like Pseudo said, 200% gold. There are sparse tress, covers, blindd spots. Bandits live here, there are small lookouts and villages and small mythical creatureslike goblins, werewolves, and the like.

Large: there is an added three plots for more building. It is in a deep, dense forest full of natural wildlife, like bears and wolves, only few supernatural beastie like werewolves, wyverns. The natural wildlfie, however are bigger than normal in this world, there are Goliath Bears, Large Wolves, Massive Deers, they are bigger than humans but still the same, only with more strength, speed, stuff like that. There are no deposits but plenty of trees that can be used in construction.

Poison: there are poison marshes with giant snakes in them, abandoned graveyards of zombies and only one spot of a high ground away from the creatures. this is a anoher risky area with potential deaths, but the advantage is poison immunity but not to risks of becoming zombos. this can be fixed at the Medical Hosptial, of course, no worries.

more, Pseudo?

Posted by: Marvel Man Mar 13 2009, 10:21 PM
Name: Romulus Agustus

Nickname: The High King, The Legend, The Winged Man of the West. Markus.

Land: Large (for now, if you add more options, I'll change my mine)

Background: While his true home is a mystery, even to himself, Agustus was found as a young boy, holding a golden sword. His memory, blank.

Over the years, he grew to love his homeland, eventually rising through the army. When the opportunity arose, he overthrew the cruel government, and established a more military government. Declaring himself King, he began making changes. His intentions, still unknown...

Army: Centaurs, if not, Elves. Enhanced Physical abilities. Skilled with traditional weapons.

Group Name: The Marvels...

Powers: Regeneration, the ability to communicate with other other species, and wields a golden sword, unbreakable, mysterious...

Posted by: Jailer411 Mar 13 2009, 10:45 PM
Grup name: Dasht-al
Name: Calashot
Nick name: Calas
Gender: Male
Race: Peterus
Strater squad: 12 Ifrits
Background: Not Known
Powers: Flight, scale armor, raise body temperature, elongation of claws, teleapthy.



Peterus
user posted image



Ifrit
user posted image

Posted by: Ethan Mar 13 2009, 11:20 PM
QUOTE (Marvel Man @ Mar 13 2009, 10:21 PM)
Name: Romulus Agustus

Nickname: The High King, The Legend, The Winged Man of the West. Markus.

Land: Large (for now, if you add more options, I'll change my mine)

Background: While his true home is a mystery, even to himself, Agustus was found as a young boy, holding a golden sword. His memory, blank.

Over the years, he grew to love his homeland, eventually rising through the army. When the opportunity arose, he overthrew the cruel government, and established a more military government. Declaring himself King, he began making changes. His intentions, still unknown...

Army: Centaurs, if not, Elves. Enhanced strenght, stamina, etc. Skilled with traditional weapons.

Group Name: The Marvels...

Powers: Flight, Regeneration, Enhanced Sight (like a bird), claws, beak, the ability to communicate with other other species, and wields a golden sword, unbreakable, mysterious...

Marve, everything else is okay, you are allowed only six powers, so please tone that down. Flight is natural, so it is not counted. please revise them. The total appies to both squad and leader, not seperateley.

Posted by: Ethan Mar 13 2009, 11:23 PM
QUOTE (Jailer411 @ Mar 13 2009, 10:45 PM)
Grup name: Dasht-al
Name: Calashot
Nick name: Calas
Gender: Male
Race: Peterus
Strater squad: 12 Ifrits
Background: Not Known
Powers: Flight, scale armor, raise body temperature, elongation of claws, teleapthy.



Peterus
user posted image



Ifrit
user posted image

Alright, who the hell is Petreus? your guy's name is clalshot and you have Petreus? I'm confused. Um, the ifrits are kinda too much, but I'll reduce their fire power, size them down a bit, not much, like a few inches and make them a slight weaker than the originals, I'll call them Ifrit Class Demons. you can have one more power and you can use it on your group.

Posted by: Ethan Mar 13 2009, 11:51 PM
Thinking of more complicated stuff, muahahahahahaha! tongue.gif

Posted by: Pseudonym Mar 14 2009, 12:27 AM
Jailer, your Ifrits have no powers other than basic appearance and Biology, are you fine with that?

Marvel Man: Fewer powers and you're good. Appearance/Biology isn't a part of powers. If you want to specifically modify something (Sharper claws) That must be a power.

General: Don't forget defensive powers.

Posted by: Marvel Man Mar 14 2009, 12:59 AM
Fixed?

Posted by: Jailer411 Mar 14 2009, 01:04 AM
QUOTE (Pseudonym @ Mar 13 2009, 06:27 PM)
Jailer, your Ifrits have no powers other than basic appearance and Biology, are you fine with that?

Marvel Man: Fewer powers  and you're good. Appearance/Biology isn't a part of powers. If you want to specifically modify something (Sharper claws) That must be a power.

General: Don't forget defensive powers.

Strength, cunning, fire, smoke.....

This is a mythic beast from Islamic folkore, I know what I'm talking about.

And Peterus is a human dragon hybrid. I couldn't find the name, so I took the beginning of the latin word for dragon, "Peterus"

Posted by: Jailer411 Mar 14 2009, 01:24 AM
QUOTE (Ethan @ Mar 13 2009, 05:51 PM)
Thinking of more complicated stuff, muahahahahahaha! tongue.gif

More? It wasn't very complicated to begin with. I read the setup.

Posted by: Ethan Mar 14 2009, 02:19 AM
Jailer: I know, I was kidding. um, so your guy's name is Peterus/Calashot? and you have one more power to fill in, rmeber, you must give your squad some, otherwise they're just a fighting force with combat knowledge and tactics with no armor and powers. no naturals, it must be counted.

Marv: You look like you only have five powers, you have one more.


Posted by: Marvel Man Mar 14 2009, 02:23 AM
My guy can also....

Summon the Winds!

Posted by: Ethan Mar 14 2009, 02:29 AM
mhhhh, tornadoes and whirlwinds, the like of that? I'll PM the limit to you and Jailer.

Posted by: The Ripper Mar 14 2009, 02:49 AM
Sorry I'm late:

Name:Liharajh
Nickname/Title: Dominator
Gender: Male
Background: With the love of battle, he sears the mortal world to conquer it.
Race/Species: Incubus
Starter Squad: Minor demons
Powers: Flight, Superhuman attributes, shadow manipulation, skilled unarmed fighter.

Ethan, is this good?

Posted by: Jailer411 Mar 14 2009, 03:29 PM
QUOTE (Wikipedia)

Ifrit, also spelled efreet, also ifreet, afrit, afreet (Arabic: ʻIfrīt: عفريت, pl ʻAfārīt: عفاريت), in Islamic mythology, are a class of infernal jinn, spirits below the level of angels and devils, noted for their strength and cunning. An ifrit is an enormous winged creature of smoke, either male or female, who lives underground and frequents ruins. Ifrits live in a society structured along ancient Arab tribal lines, complete with kings, tribes, and clans. They generally marry one another, but they can also marry humans. While ordinary weapons and forces have no power over them, they are susceptible to magic, which humans can use to kill them or to capture and enslave them. As with the jinn, an ifrit may be either a believer or an unbeliever, good or evil, but he is most often depicted as a wicked and ruthless being.


This is an ifrit's powers, I don't know where you guys are getting your sources. But I'm Islamic. I know about Islamic mythology. I'm not talking about those modern Ifrits that the media used and changed over the years, I'm talking about the orginals.

Powers:

Winged creature

Essence of smoke

Not vulnerable to weapons

Strong

Cunning


Ifrits make the perfect army.

Posted by: Ethan Mar 14 2009, 07:18 PM
.......fine, then its their powers, you don't get any, not even the abilities that even come naturally to your guy's race. I listed my guy's stone armor as an power, it is a part of him but I listed it regardless. you have used six of the limit and you have none left. the wings, smoke, no damage, strong and cunning takes six powers. I know of the original Ifrit. Pseudo, please PM his limits as I am a bit confuzzled of finding them for his powers, I'll handle Ripper's thanks..

Posted by: Ethan Mar 15 2009, 10:02 PM
Ah, dammit, ran into a snag. The RP'll start by next weekend hopefully, sorry guys. Stupid parents of mine..........

Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)