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 Mythical War Zone, Come, come, y'all!
Ethan
Posted: Mar 12 2009, 09:20 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

True, sorry for that, I'm just tired.
Top
Pseudonym
Posted: Mar 12 2009, 09:24 PM


FPL Failure


Group: Members
Posts: 1,219
Member No.: 203
Joined: 26-January 09



QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

Lol at emoticon.

Ethan, enter your armies powers into the list.

If we all end up teaming up, should I drop my army and be the enemy?


--------------------
Points: More than Bison


Give me half.
Top
Ethan
Posted: Mar 12 2009, 09:25 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



Updating the list.

Pseudo's

Group-Rakath'Ulan
Name-Restor
Nick: 8,9,10
Gender: Male
Race: Gorgon
Starter: Ten Ents-Powers: Intangability, Bladed Tree Branches, Rock Hard Bark
Powers: Petrification, Steel Skin, 3 Ft Pulsing Sword

Jailer's

Group-
Name:
Nick:
Gender:
Race:
Starter: Ten Werewolves
Powers: ?,?,?,?,?,?

Nicker's

Group-Duron's Gang
Name: Duron Staner
Nick: Dur, Dur the Heartless
Gender: Male
Race: Vampire
Starter: Twelve Zombies-Powers: Rise from the Dead Half Life X3, Regeneration
Powers: Subterfuge, Cape Warp, Wolf Form, Speed Boost, Clones

Ethan's

Group-Tectonic Crew
Name: Stonrock-Ka
Nickname/Title: The Unforgiving Boulder, The Stonemaster
Gender: No such gender
Race: Mountain Stone Golem
Starter Squad: 12 Small Mountain Trolls-Powers: Steel Armor, Poison Spear
Powers: Stone Skin Armor, Exterior Steel Armor, Superstrength, Earthquaker


Power limit, six, anything to teleportation to fireball, no god like powers, no reality warpinf powers, only one mental power, no mind control, the rest allowed.
Top
Ethan
Posted: Mar 12 2009, 09:26 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



QUOTE (Pseudonym @ Mar 12 2009, 09:24 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:15 PM)
QUOTE (Ethan @ Mar 12 2009, 03:07 PM)
QUOTE (Jailer411 @ Mar 12 2009, 09:01 PM)
QUOTE (Ethan @ Mar 12 2009, 02:58 PM)
On a side note, moves that involve instant death will be decided by either a die or a coin and if it does hit, chances are he might survive it by another roll or toss to get full damge or half damage. Petrifications moves and stuff like that can kill minions instantly, but not leaders as that would end the game way too fast. Iot can, however, hurt them, slow em down by making them covered with rocky crust, stuff like that. Leave it to me and Pseudo, who is by the way the secondary GM, y'all, respect him! smile.gif

That means that all of us, besides ND4, will have expierence as a GM.

Huh? The way that sounded to me confused me a bit. Please restate that in a comphrehensive way?

ohmy.gif


All of the players in your RP will have been a GM at one point of their lives, except ND4..

Lol at emoticon.

Ethan, enter your armies powers into the list.

If we all end up teaming up, should I drop my army and be the enemy?

Done, yes, that would be a good idea if this happens. I am going to post pictures of the leaders. Just for fun biggrin.gif
Top
Ethan
Posted: Mar 12 2009, 09:47 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



Stonrock-Ka:

user posted image

Duron:

user posted image

Restor

Can't find one male.

Jailer's Guy:

user posted image
Top
Jailer411
Posted: Mar 12 2009, 10:17 PM


The one and only.


Group: Members
Posts: 2,320
Member No.: 175
Joined: 17-January 09



user posted image

Pseudo's male Gorgon.


--------------------
4/24/11 8:48CMT

Signature has been changed, forum remains locked.
Top
Ethan
Posted: Mar 13 2009, 01:06 AM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



Alright, after conversing with Pseudo and sharing ideas with each other, we have come up with a improved form of this thing. First off of all, there will be buildings, but there also will be three different types of land. there are a default of six on the two lands but on the other, you get nine. each have their own bonuses and uses and creature habitats and information of locations in each of the lands. you will get to choose your own land. Next, there will be at least a dozen types of buidings, ranging from Armory, Barracks, Magican's School, Weapons Development, Medical (Healing items upgrades), Power Training (improve your skills with your powers if you have any), Beastial Upgrades(upgrade your creatures skills and modify them through magic), Squad Training School (Formation tactics, the like), Archer's School, Scout Guild, HQs and Base Developments, Construction.

The mentioned Guild, Schools are for intelligent beings capable of processing things and are resemblance of a humanoid shape, like Goblins, Small Trolls, Vamps, Lycans, things like that. Bestial upgrades are for your large creatures, like Dragons, Troll Kings, Golems, Hydras, the like.
Top
The Ripper
Posted: Mar 13 2009, 01:50 AM


Knight of the Ivory Axe


Group: Members
Posts: 2,926
Member No.: 12
Joined: 11-January 08



Is it possible for me to join?


--------------------
Points:


QUOTE ("Friedrich Nietzsche")
He who fights with monsters should look to it that he himself does not become a monster... when you gaze long into the abyss the abyss also gazes into you...
Top
Ethan
Posted: Mar 13 2009, 07:08 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



QUOTE (The Ripper @ Mar 13 2009, 01:50 AM)
Is it possible for me to join?

Of course! please input your information of your guy here and your group name, either Pseudo or I will PM your power limits and if its legal.

Group Name-
Name:
Nickname:
Gender:
Race/Species: (Anything, from dragons to dark shades, no humans, of course, no godlike beings, has to be within the range of mythical creautres like my golem to Pseudo's gorgon and ND4 vamp. no paladins, only creatures, so Enunk and Iddivh and Arus can't be here.)
Starter Squad: (Up to telve minnions, can be mini troll to goblins to soldier shades to weaker golems, stuff like that, needs to be sized like infantrymen, no crazy powered miniature Dragon Kings, like that. Ents and other beings like them are acceptable as they are not stronger than most other beings)
Background: (not needed but if you want)
Powers:(up to twelve, needs to be primitive-like, no god powers, energy blasts are acceptable, think like Magicans and Mutant powers within the limits for the creature you choose.)

Top
Ethan
Posted: Mar 13 2009, 07:18 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



Alright, I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.
Top
nicker
Posted: Mar 13 2009, 08:23 PM


Expert


Group: Members
Posts: 1,052
Member No.: 223
Joined: 4-February 09



QUOTE (Ethan @ Mar 13 2009, 07:18 PM)
Alright, I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.

So this is like Battle world?


--------------------
Points
Top
Ethan
Posted: Mar 13 2009, 08:40 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



its the same with all of the RP's on this site, like Solomon's? its not only Battle World, but I'm going to make it have a special feel to it, you'll see.
Top
Jailer411
Posted: Mar 13 2009, 08:41 PM


The one and only.


Group: Members
Posts: 2,320
Member No.: 175
Joined: 17-January 09



QUOTE (nicker @ Mar 13 2009, 02:23 PM)
QUOTE (Ethan @ Mar 13 2009, 07:18 PM)
Alright,  I have come up with another thing to explain, those of you getting confused, direct your questions here as I did say its going to be complicated but simple for you if youbear with me. I have decided a way to determine the outcome of an action, like "I hit this guy". I'll talk of this with Pseudo before I relay it to you, so it will be reviewed and I'll get another opinion on it. Oh yes, I have a descriptions of the three lands you can choose, I'll post them eventually, so you can decide in the RP section when its up as you will not start there, I'll drop you off somewhere and give you directions to the type of land you chose to make it more fun.

So this is like Battle world?

Not really. The only things in common are the power limits, assitant GM's, reviewing actions, determining outcomes for actions, and asking questions on the original OOC board.

So this is nothing like Battle World, except for the things I listed on the top....

Then again, no RP is original. There are slight variations.


--------------------
4/24/11 8:48CMT

Signature has been changed, forum remains locked.
Top
Ethan
Posted: Mar 13 2009, 08:49 PM


The Gorram Hypocyte™


Group: Members
Posts: 3,659
Member No.: 82
Joined: 8-September 08



like mine! there's going to be a twist for the determining factor of the action/reaction move. I'll tell you later, you making a character? if so, I got a sweet offer for you, if you want to know, ask me via PM.
Top
Pseudonym
Posted: Mar 13 2009, 09:02 PM


FPL Failure


Group: Members
Posts: 1,219
Member No.: 203
Joined: 26-January 09



Areas: (Just to be more certain)

Gold Land: Adjacent to Gold Mine. Gold Mining efficieny goes up 200%. 6 building plot.

Large Land: Large Area. 9 building plot.

Moutain Land: Mountains and Ravines. Walking and troop movement speed goes downby 200%. 6 building plot.

Forest Land: Forest. 6 building plot.

Poison Land: Built near Sulphur spitting chasms in the earth. Weakens other troops. Gives inhabitants resistance to poison. 6 building plot.


--------------------
Points: More than Bison


Give me half.
Top
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