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The Den Signal!

 

 Skills
yoshi71089
Posted: Mar 25 2008, 03:48 PM


Vardasian Sovereign
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Group: Moderator
Posts: 3,770
Member No.: 29
Joined: 27-February 06



Unpromoted units have a skill point max of 20. Promoted units have a skill point max of 30.

Class Skills:

Certain classes start out with these skills, or are gained on promotion. They cannot be obtained by a skill scroll.

Steal: User can steal a non-weapon item from an opponent.
Available to: Thieves

Lockpick: User can use lockpicks to open doors and chests.
Available to: Thieves, Assassins, Rogues.

Increased Vision: User has increased vision in fog of war.
Available to: Thieves, Assassins, Rogues.

Canto: User can use the rest of their move after making their move.
Available to: Cavaliers, Pegasus Riders, Pegasus Mages, and their promoted forms.


Starting Skills:

A player starts with one of these skills, and each can be obtained with a skill scroll, dropped by enemies or obtained from chests.

Adept: May strike twice in a row. Activation chance = SPD. Usage: 10 SP

Vantage: Always attack first in combat. Usage: 10 SP

Savior: Receive no penalties while carrying a rescued unit. Usage: 10 SP

Wrath: Critical rate increases by 30% while at half HP. Usage: 10 SP

Guard: Negates enemy's counter-attack. Activation chance = SKL. Usage: 10 SP

Counter: Deal half the damage you receive. Activation chance = SKL + LUK. Usage: 10 SP

Renewal: Recover 3 HP per turn when unpromoted, 5 HP per turn when promoted. Usage: 15 SP

Celerity: Boosts movement by two spaces. Usage: 15 SP


Normal Skills:

Each of these skills can be obtained with a skill scroll, dropped by enemies or obtained from chests.

Miracle: Lethal damage reduced to half of user's current HP. Activation chance = LUK Usage: 5 SP

Parity: Negates support and terrain bonuses of both enemy and player. Usage: 5 SP

Provoke: User more likely to be attacked. Usage: 5 SP

Shade: User less likely to be attacked. Usage: 5 SP

Resolve: When HP is under half, STR, SKL, and SPD are multiplied by 1.5 Usage: 10 SP

Nihil: Negates enemy battle skills. Usage: 15 SP


Mastery Skills:

Each of these skills is obtained with an occult scroll, and uses 15 SP. Each skill is only obtainable by certain classes.

Astra: Activates a 5 hit attack that does half the normal damage per hit
Activation chance = SKL x .5
Available to: Swordmaster/Hero

Overpower: Halves the enemy's physical defenses.
Activation chance = SKL
Available to: Dragoon/Legionnaire, General

Sol: Recover HP equal to damage done to enemy
Activation chance = SKL x .5
Available to: Paladin, Valkyrie, Aero Magus

Flare: Halves the enemy's magical defenses
Activation chance = SKL
Available to: Sage/Wizard, Diviner/Pontifex

Corona: Halves the enemy's magical defenses and halves enemy's Accuracy for one turn
Activation chance = SKL x .5
Available to: Druid/Dualist, Bishop/Vicar

Incapacitate: May send the enemy to sleep
Activation chance = SKL
Available to: Rogue

Lethality: Instantly kills enemy, Doesn't work on certain enemies
Activation chance = CRIT x .5
Available to: Assassin

Stun: Leaves the enemy without movement for two turns
Activation chance = SKL
Available to: Dragon Lord, Falcon Knight

Deadeye: Always doubles accuracy. May send the enemy to sleep
Activation chance = SKL x .5
Available to: Sniper/Sagittarius

Colossus: Deals 1.25x damage to enemy
Activation chance = SKL
Available to: Berserker/Warrior


This post has been edited by Dark Overbro Zack on Jan 15 2010, 10:48 PM


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