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| Pages: (2) 1 [2] ( Go to first unread post ) | ![]() ![]() |
| Aeorys Kirru |
Posted: Mar 6 2006, 07:37 AM
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![]() "...yes, mortal?" Group: FES Veteran Posts: 8,511 Member No.: 28 Joined: 26-February 06 |
It's his chin; it's got a chunk missing out of it. Whoa...you seriously pinked her out...
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| Exor |
Posted: Mar 6 2006, 01:10 PM
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![]() Advanced FESer Group: Member Posts: 55 Member No.: 31 Joined: 1-March 06 |
Oh, you're right, it looks a lot better now. I tried to fix the angle of his head but... it looked worse that way, I won't even post it x,x;
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| Aeorys Kirru |
Posted: Mar 6 2006, 07:34 PM
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![]() "...yes, mortal?" Group: FES Veteran Posts: 8,511 Member No.: 28 Joined: 26-February 06 |
There needs to be more shading under his chin and neck.
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| Black_Knight_456 |
Posted: Mar 6 2006, 07:48 PM
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![]() <Your Ad Here> Group: FES Veteran Posts: 6,008 Member No.: 19 Joined: 22-February 06 |
Volke, should just never ever leave his own mug. Is head is more angled than any other character i know of.
-------------------- Credit to the awesome AK. |
| Exor |
Posted: Mar 8 2006, 10:25 AM
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![]() Advanced FESer Group: Member Posts: 55 Member No.: 31 Joined: 1-March 06 |
Started animating some stuff.
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| D3adp0ol |
Posted: Mar 8 2006, 11:11 AM
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Strategist Group: Member Posts: 118 Member No.: 18 Joined: 22-February 06 |
Looks awesome, you should try and make the animation a little slower by lowering the delay time. Also the wings look a bit weird.
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| Deathfire |
Posted: Mar 8 2006, 03:45 PM
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![]() Official weapons master and blacksmith of FES Group: FES Veteran Posts: 2,836 Member No.: 6 Joined: 18-February 06 |
Not bad. However, it is too fast. Slow it down a bit.
-------------------- ![]() Sig forced upon DF by Genn. ![]() |
| LINK1438 |
Posted: Mar 8 2006, 03:53 PM
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![]() Advanced FESer Group: Member Posts: 98 Member No.: 35 Joined: 3-March 06 |
Very nice work you have here.
Keep up the good work. -------------------- |
| Exor |
Posted: Mar 8 2006, 04:26 PM
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![]() Advanced FESer Group: Member Posts: 55 Member No.: 31 Joined: 1-March 06 |
Well... I did everything in ImageReady, but the bloody thing wouldn't make it into a gif file, so then I figured I could save it as a gif in CS2 but it only saved the one image. >>; So I just saved each frame save an image and used UNfreez. I'll fix it later and I'll try and make more anis now that I figured out how. (Although it'd be nice if deathfire shows me how to save them in ImageReady as gifs
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| The Merc |
Posted: Mar 8 2006, 04:51 PM
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![]() Nomad Group: Moderator Posts: 6,557 Member No.: 4 Joined: 15-February 06 |
IMO, i think it looks perfect the wings to me don't flap to fast or to slow good job -------------------- |
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| Deathfire |
Posted: Mar 8 2006, 06:47 PM
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![]() Official weapons master and blacksmith of FES Group: FES Veteran Posts: 2,836 Member No.: 6 Joined: 18-February 06 |
Sure. Ok. once you have the animation, the standard time per frame should be .1 seconds. Then once you have. (This is after you make the layers into frames.) Once you do that, it should move when you hit the play button. (It looks like an arrow.... just like anyother play button.) Check to make sure that it isn't shaky. (Which in this one it isn't. Good job on that.) Then when you are ready go to File, then to save for web. Once there, you can select .gif as the file type. Done! PS. the wings aren't moving too fast, the arms and little sparkles are. -------------------- ![]() Sig forced upon DF by Genn. ![]() |
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| Exor |
Posted: Mar 13 2006, 10:58 PM
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![]() Advanced FESer Group: Member Posts: 55 Member No.: 31 Joined: 1-March 06 |
Haven't done much since I could barely move last week >>;
![]() Yeah, it looks much better now. Few old school sprites remade into FE style. (Guess the game and you get a cookie) ![]() ![]() ![]() ![]() ![]() ![]() -------------------- <center></center>
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| Exor |
Posted: Mar 16 2006, 07:02 PM
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![]() Advanced FESer Group: Member Posts: 55 Member No.: 31 Joined: 1-March 06 |
Only posting this here since boomspeed died for a bit. >>;
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