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The Den Signal!

Pages: (2) 1 [2]  ( Go to first unread post )

 Ex's Stuff, Mostly mugs...
Aeorys Kirru
Posted: Mar 6 2006, 07:37 AM


"...yes, mortal?"
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Joined: 26-February 06



It's his chin; it's got a chunk missing out of it. Whoa...you seriously pinked her out...


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Exor
Posted: Mar 6 2006, 01:10 PM


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Oh, you're right, it looks a lot better now. I tried to fix the angle of his head but... it looked worse that way, I won't even post it x,x;

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Aeorys Kirru
Posted: Mar 6 2006, 07:34 PM


"...yes, mortal?"
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There needs to be more shading under his chin and neck.


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Black_Knight_456
Posted: Mar 6 2006, 07:48 PM


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Volke, should just never ever leave his own mug. Is head is more angled than any other character i know of.


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Credit to the awesome AK.
Exor
Posted: Mar 8 2006, 10:25 AM


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Started animating some stuff.

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D3adp0ol
Posted: Mar 8 2006, 11:11 AM


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Looks awesome, you should try and make the animation a little slower by lowering the delay time. Also the wings look a bit weird.


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^Sig is now clickable woot!^
Need sig? Pm me!
Deathfire
Posted: Mar 8 2006, 03:45 PM


Official weapons master and blacksmith of FES
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Not bad. However, it is too fast. Slow it down a bit.


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Sig forced upon DF by Genn.
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LINK1438
Posted: Mar 8 2006, 03:53 PM


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Very nice work you have here.

Keep up the good work.


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Wanna sig like this? PM me what you want. Credit to NIN for the Avatar. Thanks Nin.user posted image
Exor
Posted: Mar 8 2006, 04:26 PM


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Well... I did everything in ImageReady, but the bloody thing wouldn't make it into a gif file, so then I figured I could save it as a gif in CS2 but it only saved the one image. >>; So I just saved each frame save an image and used UNfreez. I'll fix it later and I'll try and make more anis now that I figured out how. (Although it'd be nice if deathfire shows me how to save them in ImageReady as gifs wink.gif )


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The Merc
Posted: Mar 8 2006, 04:51 PM


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QUOTE (Exor @ Mar 8 2006, 10:25 AM)
Started animating some stuff.

user posted image

IMO, i think it looks perfect
the wings to me don't flap to fast or to slow
good job smile.gif


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Deathfire
Posted: Mar 8 2006, 06:47 PM


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QUOTE (Exor @ Mar 8 2006, 04:26 PM)
Well... I did everything in ImageReady, but the bloody thing wouldn't make it into a gif file, so then I figured I could save it as a gif in CS2 but it only saved the one image. >>; So I just saved each frame save an image and used UNfreez. I'll fix it later and I'll try and make more anis now that I figured out how. (Although it'd be nice if deathfire shows me how to save them in ImageReady as gifs  wink.gif  )

Sure. Ok. once you have the animation, the standard time per frame should be .1 seconds. Then once you have. (This is after you make the layers into frames.) Once you do that, it should move when you hit the play button. (It looks like an arrow.... just like anyother play button.) Check to make sure that it isn't shaky. (Which in this one it isn't. Good job on that.) Then when you are ready go to File, then to save for web. Once there, you can select .gif as the file type.

Done!

PS. the wings aren't moving too fast, the arms and little sparkles are.


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Sig forced upon DF by Genn.
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Exor
Posted: Mar 13 2006, 10:58 PM


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Haven't done much since I could barely move last week >>;

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Yeah, it looks much better now.

Few old school sprites remade into FE style. (Guess the game and you get a cookie)

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Exor
Posted: Mar 16 2006, 07:02 PM


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Only posting this here since boomspeed died for a bit. >>;

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