Title: im new to this
Description: im new here and ive made some maps
generablaker47! - March 2, 2009 05:17 AM (GMT)

just one of the first maps i made
Aeorys Kirru - March 2, 2009 05:20 AM (GMT)
Mmkay...
So first off, JPEGs are bad. Save as either PNG or GIF for spriting to preserve quality. I'm guessing you probably saved as a BMP, which then converted to JPEG on Photobucket?
Next, your mountain colors are different from the colors of the rest of the grass. You might want to change that. The water tile grass is also a little funny for the diamond-shaped pool.
generablaker47! - March 2, 2009 05:26 AM (GMT)
that was one of the first maps i ever made so it has some problems
here is another one
ArchaiaSai - March 3, 2009 03:21 AM (GMT)
i do like the concept but the places where the bridges and stairs connect kind of bother me
^scratch that, I think its just FE itself
oranj - March 4, 2009 12:10 AM (GMT)
generablaker47! - March 4, 2009 01:03 AM (GMT)
thanks for all the help with uploading the file correctly
i think i got the hang of it now
this is a new map i made today
it is suppossed to be a bandits hideout in the mountians
generablaker47! - March 4, 2009 03:44 AM (GMT)
and with units
(its an earlyer chapter)
b0nest0rm99 - March 4, 2009 05:59 AM (GMT)
| QUOTE (oranj @ Mar 3 2009, 07:10 PM) |
|
.Gifs work fine too
oranj - March 4, 2009 06:43 AM (GMT)
If you use paint, .gif's reduce color count, and cause a weird dither effect
Ragnarok - March 4, 2009 07:09 PM (GMT)
I like the idea behind your giant map with all the bridges. I can't really see any flaws in your bandit base map, although maps aren't my specialty. Anyway, keep it up :thumbsup:
generablaker47! - March 5, 2009 12:09 AM (GMT)

i just wanted to try out this tileset
Exxucus - March 5, 2009 03:56 AM (GMT)
Considering how badly crippled that tileset is, it's not bad, though it lacks some shading.
The bandit place is nice as well, but it too lacks proper shading, and has some height issues.
The big water/bridge one... no.
generablaker47! - March 5, 2009 04:53 AM (GMT)
well i made the bandit fort map to be sorta built on a hill so the ouside parts where the chests are are on a different floor than where the player starting position is.
it doesnt seem like i made it apparent enough... oh well
and i see the shading issues so ill fix them up
the water bridge one i think is pretty cool but it has sooo many mistakes it just doesnt work lol
thanks for the comments
generablaker47! - March 5, 2009 06:51 AM (GMT)

renvall tilesets
(the water was kinda challenging)
the one green untis would be turn 1 and then other would be turn 2 after some events occur
Exxucus - March 7, 2009 06:05 AM (GMT)
| QUOTE (generablaker47! @ Mar 4 2009, 11:53 PM) |
well i made the bandit fort map to be sorta built on a hill so the ouside parts where the chests are are on a different floor than where the player starting position is. it doesnt seem like i made it apparent enough... oh well |
No, no. You made the right side of the upper wall has 2 tiles of height and the left is 1 tile high.
The Renvall one is quite nice. There are some small errors, but many of them are due to a lacking tileset.
Lucius - March 7, 2009 01:58 PM (GMT)
generablaker47! - March 7, 2009 06:41 PM (GMT)
thanks :)
i remade the first map i posted with the diamond shaped pool.

i wasent in the mood to try and fix it so i just completely remade it
the only part i dont like is the bottom mountians, they just look off to me
generablaker47! - March 8, 2009 07:20 PM (GMT)

and again
Dark Overlord Zack - March 8, 2009 07:56 PM (GMT)
ArchaiaSai - March 8, 2009 09:21 PM (GMT)
looks nice but the contrasting waater tiles are kind of weird
Exxucus - March 9, 2009 12:48 AM (GMT)
The FE7 one does have some mountain issues, and the straightness of the cliffs bothers me, but that's be pedantic.
Newset one:
o_o
That. Is. Competent.
Seriosuly. Great layout, sweet job on the ground details, a nice looking river/lake system, and the mountains are epic, considering how hard that tileset fails. But there are problems with the mountains, and the cliffs once again bother me.
b0nest0rm99 - March 9, 2009 02:57 AM (GMT)
Gee, I'd hate to live in a village with a cliff right behind it.
Exxucus - March 9, 2009 03:44 AM (GMT)
| QUOTE (b0nest0rm99 @ Mar 8 2009, 09:57 PM) |
| Gee, I'd hate to live in a village with a cliff right behind it. |
Really? I have a cliff in my backyard, and I think it's pretty sweet. 80 degree slopes make for epic sledding.
Bloodfalcon22 - March 9, 2009 02:46 PM (GMT)
| QUOTE (generablaker47! @ Mar 8 2009, 12:20 PM) |

and again |
the yellow that comes out of the castle, it's weird how it just stops.
generablaker47! - March 10, 2009 01:18 AM (GMT)
thanks :D
moutians are not my best thing lol
and the tileset doesnt offer to many cliff options for the FE8 map so i did my best
i really like this map :)
generablaker47! - March 12, 2009 05:39 AM (GMT)



this was a crazy thing i tired lol XD
i dont know if this would work
the units would be on the sinking ship and enemy units would come in with the enemy ships
(the scene maps i cut cause all the ocean was unnessary to show)
just a wild idea and i thought i might as well try it
Exxucus - March 12, 2009 09:00 PM (GMT)
OHGODSCREENRAPE
D:
That being said, just give a link to the picture in a new window (just cut out the [IMG] tags.
I've always had this idea, but could never come up with a good execution. Nice job, although some of the sinking progression doesn't make too much sense...
generablaker47! - March 14, 2009 12:38 AM (GMT)

sorry about taking up the whole screen on the ship maps, i realized about the link after i already did it
this was a remake for one of my old maps and the mountians were sooooo annoying to do. but i think they look alright. :)
hpty603 - March 14, 2009 01:40 AM (GMT)
Woah, some kick-ass maps man. I'm smelling Exxucus #2 or a side account...
Marksman17v - March 14, 2009 04:26 PM (GMT)
Very sexy maps.
I am impressed :D
I love the one where the ship sinks ^__^
You are quite good at landscape shading :)
Exxucus - March 15, 2009 10:30 PM (GMT)
HOLYSHIZNAPSAWESOMEMOUNTAINS
b0nest0rm99 - March 15, 2009 11:12 PM (GMT)
I'd have to agree with Exxacus.
generablaker47! - March 15, 2009 11:13 PM (GMT)
thanks!
the moutians were pretty hard to do in that map.
this map was even harder

i hate snow mountians so much now but i like the map
i dont think i did as good on this one though ;)
ArchaiaSai - March 16, 2009 12:14 AM (GMT)
the bottom left village kind of cuts into the mountain... but nice i must say :D
b0nest0rm99 - March 16, 2009 03:29 AM (GMT)
The bottom left corner looks wrong...
generablaker47! - March 16, 2009 03:56 AM (GMT)
now that i look at this map i can see a lot of weird parts
ehh.. i like the idea of the map but not how it turned out
Exxucus - March 16, 2009 08:21 PM (GMT)
...
I seriously am speechless. You've nearly mastered skills that took me weeks and months to get down in mere days.
Nitpicking:
As mentioned, the mountains to the town look a tad odd.
Try and find a different "Mountain" tile.
The paths need a light shade around them.
Other than that, this map is amazing!
hpty603 - March 17, 2009 12:16 AM (GMT)
Holy Christ man, you're ridiculous
generablaker47! - March 17, 2009 01:26 AM (GMT)
haha thank you everyone :D
to be honest i made a few maps before i joined here but none like my recent ones. i am making a fire emblem story for myself and im making the chapters i need.
i am really bad at mugs and sprites though haha XD
maps just come easily to me i guess
ill be sure to keep on posting them up and thanks everyone
generablaker47! - March 17, 2009 04:16 AM (GMT)
i made a castle map
this would be a night time chapter and the units would start by the throne and the enemies will come forth from all directions manily from the right side field