| CODE |
| Heal - 11 Mend - 12 Torch - 15 Unlock - 17 Recover - 17 Restore - 20 Hammerne - 40 Barrier - 17 Physic - 22 Silence - 30 Sleep - 35 Berserk - 40 Rescue - 40 Fortify - 60 Warp - 85 |
| CODE |
| E Rank - 0 WEXP D Rank - 30 WEXP C Rank - 40 WEXP B Rank - 50 WEXP A Rank - 60 WEXP S Rank - 70 WEXP SS Rank - 80 WEXP |
| CODE |
| (Name of Attacker) HP: Mt: (x2 is possible) Hit: Crit: (Name of Target) HP: **Mt: (x2 if possible) **Hit: **Crit: (Attacker) Hits; (Target) at [Remaining HP] (Target) Hits; (Attacker) at [Remaining HP] (Attacker) | HP: [##] | E: [##] | WE: [##] | [Skill] [Skill] [Skill] ** If the target is unable to attack back (Like if he's using an Iron Axe and is attacked from Range), the replace them with "Can't Counter." HP stands for Health Points. If number falls to 0, character is removed from the map. Number can not exceed Character's max. E stands for Experience. If amount after the battle exceeds 99, restart at 0 and add remaining EXP if any. Character receives a level up. If character reaches level 20, EXP can not go higher the "0". If unit has no skills, no | is placed after Weapon Experience |
| CODE |
| Sand: +05% AVO Sea: +10% AVO Village: +10% AVO Forest: +20% AVO +1 DEF Pillar: +20% AVO +1 DEF Fortress: +20% AVO +2 DEF Mountains: +30% AVO +1 DEF Throne: +30% AVO +3 DEF Gate: +30% AVO +3 DEF Peak: +40% AVO +2 DEF |
| CODE |
| /Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost \ | SWORDS | |Iron Sword | E | 1 | 5| 5| 90| 0 | 45| 1 | 420 | |Dagger | E |1-2| 2| 3|100| 5 | 30| 1 | 480 | |Steel Sword | D | 1 |10| 8| 75| 0 | 30| 1 | 600 | |Iron Blade | D | 1 |12| 9| 70| 0 | 35| 2 | 980 | |Shamshir | D | 1 | 5| 7| 75| 35| 20| 1 | 1200 | |Armorslayer | D | 1 |11| 8| 80| 0 | 18| 1 | 1260 | *Eff:Armour |Zanbato | D | 1 |11| 6| 85| 0 | 18| 1 | 1260 | *Eff:Mount |Steel Blade | C | 1 |14|11| 65| 0 | 25| 2 | 980 | |Killing Edge | C | 1 | 7| 9| 75| 30| 20| 1 | 1300 | |Wyrmslayer | C | 1 | 5| 8| 80| 0 | 30| 1 | 4500 | *Eff:Wyvern |Light Brand | C |1-2| 9| 9| 70| 0 | 25| 1 | 1250 | |Lancereaver | C | 1 | 9| 9| 75| 5 | 15| 2 | 1800 | *Invert WTA |Brave Sword | B | 1 |12| 9| 75| 0 | 30| 1 | 7500 | *Atack twice |Silver Sword | A | 1 | 8|13| 80| 0 | 20| 1 | 1500 | |Silver Blade | A | 1 |12|14| 65| 0 | 15| 2 | 1800 | |Runesword | A |1-2|11|12| 65| 0 | 15| 1 | 3300 | *Sap HP |Joyeuse | S | 1 |10|17| 90| 0 | 30| - | - | | LANCES | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Iron Lance | E | 1 | 8| 7| 80| 0 | 45| 1 | 420 | |Javelin | E |1-2|11| 6| 65| 0 | 20| 1 | 480 | |Slim Lance | E | 1 | 4| 4| 85| 5 | 30| 1 | 420 | |Steel Lance | D | 1 |13|10| 70| 0 | 30| 2 | 600 | |Horseslayer | D | 1 |13| 7| 70| 0 | 16| 1 | 1040 | *Eff:Mount |Heavy Spear | D | 1 |14| 9| 70| 0 | 16| 1 | 1200 | *Eff:Armour |Killer Lance | C | 1 | 9|10| 70| 30| 20| 1 | 1200 | |Axereaver | C | 1 |11|10| 70| 5 | 15| 2 | 1950 | *Invert WTA |Dragonspear | C | 1 | 8|10| 70| 0 | 30| 1 | 4500 | *Eff: Wyvern |Short Spear | C |1-2|12| 9| 60| 0 | 18| 1 | 900 | |Brave Lance | B | 1 |14|10| 70| 0 | 30| 1 | 7500 | *Attack twice |Spear | B |1-2|10|12| 70| 5 | 15| 1 | 9000 | |Silver Lance | A | 1 |10|14| 75| 0 | 20| 1 | 1500 | |Gungnir | S | 1 |12|19| 85| 0 | 30| - | - | | AXES | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Iron Axe | E | 1 |10| 8| 75| 0 | 45| 1 | 420 | |Hand Axe | E |1-2|12| 7| 60| 0 | 20| 1 | 300 | |Steel Axe | E | 1 |15|11| 65| 0 | 30| 2 | 600 | |Halberd | D | 1 |15|10| 60| 0 | 18| 1 | 810 | Eff:Mount |Hammer | D | 1 |15|10| 55| 0 | 20| 2 | 880 | Eff: Armour |Killer Axe | C | 1 |11|11| 65| 30| 20| 1 | 1000 | |Swordreaver | C | 1 |13|11| 80| 5 | 15| 2 | 2100 | *Invert WTA |Dragon Axe | C | 1 |11|12| 60| 0 | 30| 1 | 4500 | *Eff:Wyvern |Brave Axe | B | 1 |16|10| 65| 0 | 30| 1 | 7500 | |Battle Axe | B | 1 |15|13| 60| 5 | 20| 1 | 1000 | |Silver Axe | A | 1 |12|15| 70| 0 | 20| 1 | 1500 | |Tomahawk | A |1-2|14|13| 65| 0 | 15| 1 | 3000 | |Bardiche | S | 1 |14|21| 80| 0 | 30| - | - | | BOWS | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Iron Bow | E | 2 | 5| 6| 85| 0 | 45| 1 | 420 | |Steel Bow | D | 2 | 9| 9| 70| 0 | 30| 1 | 600 | |Short Bow | D |1-2| 3| 5| 85| 10| 30| 1 | 500 | |Longbow | D |2-3|10| 5| 65| 0 | 20| 1 | 2000 | |Killer Bow | C | 2 | 7| 9| 75| 30| 20| 1 | 1400 | |Brave Bow | B | 2 |12|10| 70| 0 | 30| 1 | 7500 | *Attack Twice |Silver Bow | A | 2 | 6|13| 75| 0 | 20| 1 | 1500 | |Arbalest | S | 2 |11|18| 85| 0 | 30| - | - | | ANIMA | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Fire | E |1-2| 4| 5| 90| 0 | 40| 1 | 420 | |Thunder | D |1-2| 6| 8| 80| 5 | 35| 1 | 700 | |Elfire | C |1-2|10|10| 85| 0 | 30| 2 | 1200 | |Bolting | B |3-9|20|12| 60| 0 | 5| 1 | 2500 | |Alacalibur | B |1-2| 2| 8| 85| 0 | 20| 1 | 1100 | *Eff:Flying |Fimbulvetr | A |1-2|12|13| 80| 0 | 20| 1 | 6000 | |Excalibur | S |1-2|13|18| 90| 10| 30| - | - | | DARK | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Sin | E |1-2| 6| 6| 85| 0 | 40| 1 | 420 | |Flux | D |1-2| 8| 8| 80| 0 | 45| 1 | 900 | |Luna | C |1-2|12| 0| 50| 10| 30| 1 | 4200 | *Negate defenses |Nosferatu | C |1-2|14|10| 70| 0 | 20| 1 | 3200 | *Sap HP |Eclipse | B |3-9|12| 0| 30| 0 | 5| 8 | 4000 | *Halve enemy HP |Fenrir | A |1-2|18|15| 70| 0 | 20| 1 | 9000 | |Apocalypse | S |1-2|20|23| 80| - | 30| - | - | | LIGHT | |Name of Weapon|Rnk|Rng|Wt|Mt|Hit|Crt|Use|WEx| Cost | |Lightning | E |1-2| 6| 4| 95| 5 | 35| 1 | 420 | |Shine | D |1-2| 8| 6| 90| 8 | 30| 2 | 900 | |Divine | C |1-2|12| 8| 85| 10| 25| 1 | 2500 | |Purge | B |3-9|20|10| 75| 5 | 5| 3 | 3000 | |Aura | A |1-2|15|12| 85| 15| 20| 1 | 8000 | |Judgment | S |1-2|10|17| 90| 5 | 30| - | - | |
| CODE |
| Name |WT|Use|Lvl|Price| Rng|Effect ----------------------------------------------------- Heal | 2| 30| E| 600| 1| Heals 10 + User's MAG of target ----------------------------------------------------- Mend | 4| 20| D| 1000| 1| Heals 20 + User's MAG of target Torch | 5| 10| D| 1000| 1-*| Increase vision in fog of war -Effect decreases by one square every turn Unlock | 7| 10| D| 1500| 1-2| Opens doors ----------------------------------------------------- Recover | 6| 15| C| 2250| 1| Heals all HP of target Restore | 4| 10| C| 2000| 1| Restores status of target to normal Hammerne| 7| 3| C| 1800| 1| Restores target's weapon to full usability Barrier | 4| 15| C| 2250| 1| Increases RES by 7 of target -Effect decreses by one every turn ----------------------------------------------------- Physic | 5| 15| B| 3750| 1-*| Heals 10 + User's MAG of target Rescue | 6| 3| B| 1800| 1-*| Brings an ally to an adjacent space Sleep | 8| 3| B| 1500| 1-*| Puts target to sleep (Hit% = 65) Silence | 7| 3| B| 1200| 1-*| Silences target (Hit% = 70) Berserk | 8| 3| B| 1800| 1-*| Causes target to go berserk (Hit% = 60) ----------------------------------------------------- Fortify | 7| 8| A| 8000| *| Heals all units in range to full HP Warp | 5| 5| A| 7500| All| Warps an adjacent user to a faraway space ----------------------------------------------------- Lampades|10| 3| S| --- | All| Brings all units to full HP and normal status |