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Posted: Apr 12 2011, 01:07 PM
Member No.: 1
Joined: 12-April 11
Our mission: To restore the ideals that the Federation was founded to promote and that Starfleet was formed to protect. We are dedicated to the rebirth of these ideals and to the fellowship and defense of all who uphold them. Because every fleet should have a noble purpose to inspire them.
Fleet Regulations will be guided by these enduring principles:
Friendship: The Prime Directive, as far as Federation Reborn is concerned, is Friendship. We are to enjoy each others’ company and rely on each others’ support. We should help to make the game more enjoyable for everyone, not just for ourselves, and we hope that the friendships we will form can extend outside of the game. Let us not forget that our virtual world is filled with real people who deserve common decency, respect, and consideration.
Freedom: Federation Reborn is not about enforcing any particular brand of gameplay on anyone. PvE, PvP, casual gamers, serious gamers, Role-Players, non-Role-Players, canon, non-canon... there’s room for every kind of gamer. Teaming is encouraged, not mandatory. Donations to the fleet are encouraged, not mandatory. Differences of opinion are to be respected. Power-tripping by Fleet Officers will not be tolerated. That said, Freedom needs boundaries if it is to be encouraged for all and this is the reason for any Fleet Regulations that will be established.
Fun: Federation Reborn’s goal is to have fun together and make friends. The principle should be, if anyone is not having fun then it’s not fun for anyone. All members are encouraged to have a sense of humor, just like the original series and all of its offspring had. Jokes are welcome, if they are not at anyone’s expense. If your shipmate is not having fun, you should try to help them to have fun. That means pitch in and help when you can. If you’re in a team and someone has to leave the game, try to find another shipmate who’s online to join in. Above all, explore strange new worlds... seek out new life; new civilizations... boldly go where no one has gone before!
Fair-Play: If Friendship, Freedom, and Fun are to exist, there has to be a sense of Fair-Play. This is where those ideals come in. Malicious lying, cheating, stealing, taking unfair advantage, and mean-spirited attitudes are all unworthy of a Starfleet officer and may be grounds for demotion or even expulsion. Starfleet officers who exemplify Fair-Play will be on the fast track for promotion.