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Title: National Peace/War Preference


admin - February 9, 2006 12:37 AM (GMT)
In Cyber Nations standard the National Peace/War Preference option allows you to specify whether or not you want to allow other nations to declare war on you and attack your nation or to play the game as a peaceful nation.

Keeping your nation in peace mode for prolonged periods of time will damage your nations economy. New nations get a 7 day grace period when in peace mode to allow them to learn the game without receiving any economy bonus. If you nation is older than 7 days and you remain in peace mode for more than:

3 days = -3 population happiness
5 days = -5 population happiness
7 days = -6 population happiness
9 days = -7 population happiness
11 days = -8 population happiness
13 days = -9 population happiness

There is also an additional economic penalty on top of the population happiness penalty if your nation is in peace mode for more than 5 days. A nation in peace mode may not send foreign aid, however it will be allowed to continue to receive foreign aid. In order to exit peace mode nations are required to collect taxes on the day that they wish to change out of peace mode.

Machi - February 9, 2006 02:08 AM (GMT)
Amendment: It can be changed once every few days.

GunshySlycat1 - March 26, 2006 07:11 PM (GMT)
That's good because over time nations have changes in policies - What if you switch out of it/attack a nation then you go back to peaceful when you can? Does that mean you can't be attacked?

*Update*

I checked it out - You can only change it once every 5 days. Does that mean when you're on "I do not want to be attacked." you can't conduct war at all? Hmm This is risky since alot of things can happen in 5 days while you're waiting to change it back to peace mode -

Pius XIII - March 26, 2006 08:10 PM (GMT)
It is every 5 days, hurts your economy, and you cannot send aid. This is because people in leadership of certain alliances were abusing it to have peons fight their world wars while they relaxed away in peace mode, strengthening and war outsourcing...

generalpain - March 27, 2006 07:01 PM (GMT)
Now, HOW do you change it?

United Blobs - March 27, 2006 07:02 PM (GMT)
The edit my nation screen

PlutonianEmpire - March 31, 2006 02:43 PM (GMT)
If i'm being hit by unprovoked attacks on all sides 24/7, do I have to wait until all wars are over before being able to switch back to peace mode?

Starcra - March 31, 2006 02:46 PM (GMT)
Yes.

PlutonianEmpire - March 31, 2006 02:48 PM (GMT)
QUOTE (Starcra @ Mar 31 2006, 08:46 AM)
Yes.

alrighty, thanks. :)

Starcra - March 31, 2006 02:52 PM (GMT)
Anytime ;).

GunshySlycat1 - March 31, 2006 05:53 PM (GMT)
QUOTE (PlutonianEmpire @ Mar 31 2006, 08:43 AM)
If i'm being hit by unprovoked attacks on all sides 24/7, do I have to wait until all wars are over before being able to switch back to peace mode?

That's why I haven't left peace mode heh. I don't want some other team with older members to start pwning me from all sides - I saw aggressive nations on my map, so I decided to just leave it in peace mode until I get stronger or if I'm invited to a war. Tanks coming soon! That will be nice - I put everything into infra ;)

So why does peace mode hurt your economy? I'd think people would be less happy and less productive if they were at war..

Starcra - March 31, 2006 06:15 PM (GMT)
Yeah, you would think :P I'm not sure exactly how that works out, but it's to provide a disincentive to remain in peace mode and get stronger by just buying infrastructure.

Pius XIII - April 3, 2006 03:24 AM (GMT)
QUOTE (admin @ Feb 8 2006, 08:37 PM)
The National Peace/War Preference option allows you to specify whether or not you want to allow other nations to declare war on you and attack your nation or to play the game as a peaceful nation.

Keeping your nation in peace mode for prolonged periods of time will damage your nations economy. New nations get a 7 day grace period when in peace mode to allow them to learn the game without receiving any economy bonus. If you nation is older than 7 days and you remain in peace mode for more than:

5 days = -5 population happiness
7 days = -6 population happiness
9 days = -7 population happiness
11 days = -8 population happiness
13 days = -9 population happiness
15 days = -10 population happiness


A nation in peace mode may not send foreign aid, however it will be allowed to continue to receive foreign aid.

The problem with peace mode is that most nations will just stay in it anyways if it prevents them from getting pounded in a war, happiness penalties or not.

Hrmmm - April 3, 2006 03:35 AM (GMT)
Would this also include a vacation mode? What if someone is going to be out of town for say a week. If in vacation mode the nation would 'freeze' until it is taken out of vacation mode. No purchases, no wars, no tax income etc...

Pius XIII - April 3, 2006 04:13 AM (GMT)
Vacation mode will have to be implemented separately, it'll be harder for the admin as he would have to actually write something new rather than just modify existing code.

Amnesiasoft - April 4, 2006 04:55 AM (GMT)
QUOTE (GunshySlycat1 @ Mar 31 2006, 10:53 AM)
So why does peace mode hurt your economy? I'd think people would be less happy and less productive if they were at war..

Well, countries actually tend to be more productive during war, and have large growths to their economy.

And I don't think peace mode penalties should start after 3 days, it's not quite fair to start hurting them when they can't even do anything about it.

John Kirkland - April 4, 2006 05:08 AM (GMT)
QUOTE (Amnesiasoft @ Apr 3 2006, 10:55 PM)
And I don't think peace mode penalties should start after 3 days, it's not quite fair to start hurting them when they can't even do anything about it.

QUOTE (Admin)
New nations get a 7 day grace period when in peace mode to allow them to learn the game without receiving any economy bonus. If you nation is older than 7 days and you remain in peace mode for more than:

depraved - April 4, 2006 06:19 AM (GMT)
QUOTE (admin @ Feb 8 2006, 07:37 PM)
3 days = -5 population happiness
5 days = -6 population happiness
7 days = -7 population happiness
9 days = -8 population happiness
11 days = -9 population happiness
13 days = -10 population happiness

Should the length of time it takes to change your preference be changed to three days then? Currently it is five days. That forces the player into the -6 happiness whether they like it or not.

Vladimir - April 4, 2006 06:47 AM (GMT)
Perhaps the point is that you will always be economically punished for entering peace mode, even if only slightly.

canis - April 4, 2006 06:23 PM (GMT)
Just my luck... this goes into play a day after I went hippie. <doh>

Ragashingo - April 4, 2006 06:26 PM (GMT)
So come out

canis - April 4, 2006 06:35 PM (GMT)
QUOTE (Ragashingo @ Apr 4 2006, 01:26 PM)
So come out

Can't... I'm stuck here until the change expires in a few days... oh well. I'll manage. This is what I'm doing to myself now » <slap>

Starcra - April 4, 2006 06:42 PM (GMT)
QUOTE (Pius XIII @ Apr 2 2006, 09:24 PM)
The problem with peace mode is that most nations will just stay in it anyways if it prevents them from getting pounded in a war, happiness penalties or not.

But then they will suffer terribly anyway. - 10 happiness is no joke. I don't think Peace mode should be made any worse now. It's good as it is.

arverni - April 7, 2006 12:26 AM (GMT)
This really IS a cheesy-arsed game! :((

First, it's boring. Second, I logged in today to find that I have been attacked twice and my nation is at war.

Okay, no problem ... let's play ...

But when I try to attack the guy back ... the game tells me that my nation is TOO SMALL and won't let me. WTBH???

So all of the bigger nations get to wail all over me ... constantly ... and the game won't let me fight back?

That's BS and whoever wrote this game knows it is. You guys can keep this BS game.

My opinion ... YOU FAIL.

Arverni

Celton - April 7, 2006 12:48 AM (GMT)
That sucks... and doesn't really make any sense. You should have been able to attack back... :(

I'm not sure why you weren't... anyone have any insight?

John Kirkland - April 7, 2006 12:58 AM (GMT)
QUOTE (arverni @ Apr 6 2006, 06:26 PM)
This really IS a cheesy-arsed game! :((

First, it's boring. Second, I logged in today to find that I have been attacked twice and my nation is at war.

Okay, no problem ... let's play ...

But when I try to attack the guy back ... the game tells me that my nation is TOO SMALL and won't let me. WTBH???

So all of the bigger nations get to wail all over me ... constantly ... and the game won't let me fight back?

That's BS and whoever wrote this game knows it is. You guys can keep this BS game.

My opinion ... YOU FAIL.

Arverni

Buy more land then if your too small. You probably lost some land and that put you under the necessary amount to be able to attack the other guy. Oh and good riddence if this is all your going to contribute.

Prodigal_Chieftain - April 7, 2006 02:08 AM (GMT)
I bet that was Max Barry! ROFLMAO

Atlantis5325 - May 18, 2006 03:01 AM (GMT)
I saw that there are new reasons for war and one of them is "In the name of adminisim!" Can someone tell me what that means?! :blink:

Nikanor - May 26, 2006 12:57 AM (GMT)
What if I had to leave for a few days and didn't want to be declared war on?

Fallon - May 26, 2006 01:13 AM (GMT)
QUOTE (Nikanor @ May 25 2006, 08:57 PM)
What if I had to leave for a few days and didn't want to be declared war on?

Peacemode keeps you from being attacked.

If you're a gambling man, leave it in war mode.

Nikanor - May 28, 2006 02:03 PM (GMT)
Peace is a bad thing for some countries if it is going to effect them THAT much

Comrade Nyx - May 28, 2006 03:46 PM (GMT)
I am having mine on peace until it gets older, I have learned that by doing this it makes your people unhappy, however it keeps them safe.

keylock - May 28, 2006 04:23 PM (GMT)
QUOTE (Comrade Nyx @ May 28 2006, 09:46 AM)
I am having mine on peace until it gets older, I have learned that by doing this it makes your people unhappy, however it keeps them safe.

Looks like I should have done that too as a new nation. Just got attacked today (my nation is two days old). I'm low on soldiers, have no money... and none of my alliance members are online in our offsite forum. :rolleyes:

Oh well, come update I'm going to kick some tailend. Guess now is as good as anytime to see how this war feature thing works. :D

Estayland - May 29, 2006 12:08 AM (GMT)
Say for instance I went hippie mode for a week for vacation. Therefore, I lose 7 points of happiness. When I return from my vacation and go back to war mode, do I get the 7 points back immediately or does it gradually come back?

I dont recall seeing this asked, but if it has been I apologize for the duplication.

Felar - June 1, 2006 02:26 PM (GMT)
Ugh, I went into peace mode because I noticed my large lack of soldiers, so I now see a bright red message on my nation page...

QUOTE
You have specified in your war/peace preference that you do not want to be attacked. While this is good during the early days of your nation to help protect it until you build up your military forces, over time this will also makes your population lethargic and less active which decreases the amount of income they make. Use this option wisely.


So, then, I think "Woah! Better move that back!" and it's five days from now... Shouldn't that have that message when you try to change it and allow a yes/no thing? Either way... I'm cooked.

<crying>

/end rant

keylock - June 1, 2006 02:43 PM (GMT)
QUOTE (Estayland @ May 28 2006, 06:08 PM)
Say for instance I went hippie mode for a week for vacation. Therefore, I lose 7 points of happiness. When I return from my vacation and go back to war mode, do I get the 7 points back immediately or does it gradually come back?

I dont recall seeing this asked, but if it has been I apologize for the duplication.

I believe your happiness reverts back as soon as you change it, adding it back onto your current happiness level.

King Leroy - June 3, 2006 07:23 PM (GMT)
I was wondering if the number of days you are in peace mode is cumulative. Say, for example, i stay in peace mode for 10 days, and my happiness level drops. Then i set to war mode for a day or five to let my happiness move up. WHen i return to peace mode after five days will the previous time in peace mode count against me, or will the counter rest?

subtleknifewielder - June 4, 2006 08:39 PM (GMT)
QUOTE
King Leroy Posted on Jun 3 2006, 01:23 PM
  I was wondering if the number of days you are in peace mode is cumulative. Say, for example, i stay in peace mode for 10 days, and my happiness level drops. Then i set to war mode for a day or five to let my happiness move up. WHen i return to peace mode after five days will the previous time in peace mode count against me, or will the counter rest? 


No. It said at the beginning that you would only get penalized for consecutive days in peace mode. Since there would be a time of war mode in between, the count would start all over. :D

The Arbiter - June 6, 2006 01:16 AM (GMT)
I accidentlly put my nation into peace mode does this mean i have to wait 5 days to set it back to normal?

maniac_rage - June 6, 2006 01:57 AM (GMT)
QUOTE (TheArbiter @ Jun 5 2006, 07:16 PM)
I accidentlly put my nation into peace mode does this mean i have to wait 5 days to set it back to normal?

I think so...




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