View Full Version: Land VS Nukes (pt 2)

Cyber Nations Forums > Suggestion Box > Land VS Nukes (pt 2)

Title: Land VS Nukes (pt 2)
Description: Now with 100% more poll!

Ethan - September 1, 2007 04:58 PM (GMT)
Now, in this game, no matter who you hit with a nuke, it deals the same amount of damage. Personally, I think that this is unrealistic. Larger nations that have more major cities should be able to take a nuke compared to a small nation which has all of its eggs in one basket.

Take, for example, the United States and Russia. Russia has a pair of the largest cities in the Western World, however, these are the only extremely large cities it has. The United States has its population spread out across its boarders, and thus could take a nuke to a city without losing most of its urban population. [/morbid as hell]

Anyways, I suggest that we simulate this by making land have an effect on the abilites of a nuke.

Lets say that having 30 people per mile (PPM) is 'normal'. At this point, nukes deal 140 damage to infra. You go higher, and it deals 2*your people per mile more. If you go lower, the infra damage is lowered by 2 for every lower PPM.

Captain panda - September 1, 2007 04:59 PM (GMT)
I like the idea. It makes it more realistic.

austin1007 - September 1, 2007 05:01 PM (GMT)
good idea

Rozalia - September 1, 2007 05:10 PM (GMT)
Voted yes because I'm a filthy land raider <reddev>.

Ethan - September 1, 2007 08:02 PM (GMT)

deadbycheese - September 2, 2007 02:02 AM (GMT)
I made a topic like this, even though its excellent, no one votes.

Ethan - September 2, 2007 02:46 AM (GMT)
The problem is that no one posts.

People need to post in threads they like.

Hosted for free by zIFBoards