Title: The Manhatten Project
Description: Nuclear Developement Program
Truhijo - August 9, 2007 07:44 AM (GMT)
I propose a different way to aquire nukes. Currently the way to aquire nukes is to sit on your butt and nation build until you pass a certain threshold thereby researching the legal age of nuking. You then go to the nuke dealer and fork out the bucks, and pick out the color nuke you want.
I dislike this system, because it's unrealistic, people take nukes for granting as something your entitled to by being the upper class of CN.
What I propose is a program called the Manhatten project. Becaues in RL there was a project called the Manhatten Project, and it was a program that included some of the biggest brains in physics and the sciences around the world working like slaves to theorize, design, test re-design and construct, the first atomic bomb. The program proved to be a multi billion dollar endeavor ($27 billion [US]in today's currency), and also proved; to end World War II.
Nuclear Weapons are the biggest and one of the most complex machines ever invented, and just being able to buy it after meeting a certain criteria isn't right.
So then my alternative is to instead of having a certain criteria to buy nuclear weapons, to make it so, there is a certain criteria to start nuclear research, and in effect, the begging of the development for atomic weapons for your nation; this would be done through The Manhattan Project
The Manhattan Project would be an improvement you can buy after meeting the following criteria:
*125 tech
*2,00 infra
Which is exactly double the requirements to currently buy a nuke.
When you buy The Manhattan Project, there will be a little stick on your nation, that under nuclear weapons will say "Currently Developing"
To develop nukes, you will need to have scholars, although not uranium...initially. There will be a daily upkeep cost for development either automatically added to your bills, or with its own separate payment screen, [whichever is easier to code]
The amount for the daily development of nukes will be depend on the phase, and I recommend:
Phase A: Initial Theorization & postulation. -- 10% of money after bills
Phase B: Testing of Theories, and Postulates -- 15% of money after bills
Phase C: Initial Design -- 16% of money after bills
Phase D: Advanced design, and initial Construction -- 25% of money after bills
Phase E: Final Construction, and Testing -- 30% of money after bills
I planned the costs so they are logical, the first phase is merely paying the fee's of the physicist. The second phase, has 5% added to account for the testing materials, and labratory expenses. The third phase has an extra % to distinguish itself , the fourth phase, requires an increase in financing to account for construction materials, and the fifth phase, aswelll, and it also includes the multiple construction materials you need as you blow stuff up, as well as the increase in wages, and final pay off to the physicists.
Each Phase last 7 days, or more depending on popular demand.
Now remember when I said earlier you wouldn't' need Uranium for the Manhattan project...initially? Well for Phase C, to begin, you need to get access to Uranium , as you need it to start the initial construction. This may provide the nation with enough time to plan for the trade, aswell as an interesting pause that may happen. The nation will need Uranium throughout the duration of the Manhattan Project. An alternative could be for an option to "buy" the Uranium from a magical source...
At any moment, you may abandon the project, and the Tag on your nuclear weapons section changes to "Development: Abandoned", when this happens you loose the work of the current Phase you are on, but keep the research from the phase, before, unless you delete the Manhattan Project Improvement, or you fall below the minum requirements for the Manhattan Project, and then it is automatically deleted.
Why would you delete the Manhattan Project you say?, well that is a reason I get all excited about this suggestion. You would delete it if it is part of your peace terms....WOW NEW ERA OF CN POLITICS!!!! It would be interesting to see alliances mandate the abanding of all nuclear research by the loosing side, until X amount of time, and or, the complete deletion of all Manhattan Projects facilities by the loosing alliance. Which is why it is important to have the status in not only the nation bio, but also when you search for nations,to have it inside the "nuclear" column.
If this is implemented to get nukes you would yes have to nation build to a certain point, but then you would have to explicitly dedicate time and resources, to the development of those weapons. which means that nuclear weapons is not an option that is always there for the rich, it should be something that a nation dedicates itself to getting, something that is...perused. Is is also something that can be monitored and will change future CN politics, In my opinion for the better, and better as in...a lot more interesting, an dintense, and in a geo-political simulator that means more fun.
Now before you vote realize that all these numbers, of mimum requirements, and costs, and fee for each phase, and every variable you can think of can be tinkered with, I hope you vote yes if you like the general idea, and please comment and give feedback, especially if you read the whole thing xD.
Truhijo - August 9, 2007 07:54 AM (GMT)
...Well i think its great.
FIRST POST!
Arka II - August 9, 2007 08:00 AM (GMT)
Just to be sure, do you have to initiate the Manhattan Project (and hence, four weeks) everytime you buy a nuke?
Otherwise, except for raising the requirements (5% actually means so much more than just 1k infra and whatever else...) and making it a month long thingi to get the first nuke, what else is this thing doing? I mean, okay, getting the first nuke will be a pain, but, after that, are there any other changes?
A Generic Noob - August 9, 2007 08:01 AM (GMT)
In the whole of CN, nothing is more win than this suggestion.
Except for admin Alliance. But that disbanded.
Or maybe \m/.
Daedalus27 - August 9, 2007 08:06 AM (GMT)
Great Idea.
Although I would think some of the requirements could be tinkered with. The best brains in the world were required to develop nuclear weapons, however now it is basically following a complex recipe with expensive and hard to find ingredients. Therefore I would suggest scholars wouldn't really be necessary (even though, as a Lead nation, I would love to have the resource more in demand). To compensate, tech costs could be increased to 300, 400, or higher.
Given the cost, perhaps instead of an improvement, make it a cheap (relatively speaking) national wonder. Say 10 million dollars to launch the program. I know that isn't a huge amount with alliance resources or even a nation with 2k infrastructure but it is still within reach without weeks to collect it yourself. Besides, buying the wonder is only the first step given your going to be investing millions over the course of several months if this proposal is adopted.
On the last phase, I would suggest your first nuke purchased goes to the test phase. Don't know if you have a weapon until you fire it off (also say -20 square miles of land or so for the test site).
| QUOTE (Arka II) |
Just to be sure, do you have to initiate the Manhattan Project (and hence, four weeks) everytime you buy a nuke? |
No, logically you wouldn't need it every time. Once a nation knows how to make it, it is simply following blueprints. However given the materials involved perhaps a cap of 1 nuke a week or so would be appropriate. It does take time to enrich Uranium after all.
A Generic Noob - August 9, 2007 08:09 AM (GMT)
^I disagree with the 2nd paragraph and the high tech requirement of Daed's post...
Daedalus27 - August 9, 2007 08:12 AM (GMT)
| QUOTE (A Generic Noob @ Aug 9 2007, 01:09 AM) |
| ^I disagree with the 2nd paragraph and the high tech requirement of Daed's post... |
Nations already have to have those levels of tech to be eligible to build nukes anyway. That is why I set the high limit. The scholars requirement itself requires around 225 tech plus 5 Schools and 2 Universities.
Resum - August 9, 2007 08:13 AM (GMT)
I think that it should show that you have the improvement, but not say if you are researching or not.
A Generic Noob - August 9, 2007 08:18 AM (GMT)
| QUOTE (Daedalus27 @ Aug 9 2007, 02:12 AM) |
| Nations already have to have those levels of tech to be eligible to build nukes anyway. That is why I set the high limit. The scholars requirement itself requires around 225 tech plus 5 Schools and 2 Universities. |
The point of his post was that you didn't have to meet such high requirements to get nukes, but you couldn't just "go to the nuke dealer and fork out the bucks, and pick out the color nuke you want."
Daedalus27 - August 9, 2007 08:31 AM (GMT)
Well I am just saying, present tech levels of the lowest nuclear nations suggest a higher tech level than the 125 the OP suggests. I understand we are breaking with the present system so we don't necessarily need to look to that. However I was trying to spare nations the requirement to trade for lead for a month (even though this may benefit me as a lead nation). If we don't require scholars, then tech requirements should be upgraded to at least a comperable level which in my experience (as a nation with scholars) starts at around 200-225 tech or so with all the literacy increasing improvements.
Truhijo - August 9, 2007 06:40 PM (GMT)
mabye it can be an iether or thing. If you have scholars you can start the program earlier, if you dont have scholars, you have to have 300 tech. I think thats a fair compromise.
And to answer above questions, you only need to completel the Manhatan Project once, to become a nuclear capable nation. Once you complete the program you can buy nukes one a day.
Joey Costello - August 9, 2007 09:17 PM (GMT)
i gave it a pass but, i think you should be able to start the reasearch at the current requirements to purchase a nuke. also since in your government position they have one that says nuclear reaserch. i think you should be able to buy a nuclear power plant. which would increase you citizens income by like $10. they should also have different types of nukes. like 10mega ton and 50 megaton
calaustria - August 9, 2007 09:30 PM (GMT)
I like both the higher requirements, and the longer time period and whatnot. The thing is, nukes need to be more powerful. Destroying all of a nations soldiers and some infra is nothing. Nukes should be a last resort type of weapon like they were made to be and are now (in RL). Not just fat CMs.
Lord Stark - August 9, 2007 10:05 PM (GMT)
I like this idea, I think the tech requierments should be higher... maybe you don't have to be the top 5% of CN but you need 500 tech to start reaserching...
PingPongPay - August 9, 2007 11:11 PM (GMT)
This is... an excellent idea. It could use some modifications though.
Firstly, there shouldn't be an improvement necessary to start building. Instead, once you meet the tech/infra requirements, under Military > Nuclear Weapons, you'll have the option of beginning research. There also could be an initial cost to begin the research ($1,000,000 maybe?).
Secondly, with regards to this point:
| QUOTE |
| When you buy The Manhattan Project, there will be a little stick on your nation, that under nuclear weapons will say "Currently Developing" |
I think it shouldn't be known whether you're developing nukes or not. In that case, when/if spies are implemented, they could discover whether a nation is developing nukes or not. This is why there should be no improvement (people could see the improvement and know you're developing nukes).
Thirdly, the requirement should be upped a little. Perhaps 250 tech and 2,500 infra.
Tizzer - August 9, 2007 11:14 PM (GMT)
Well since my pop pop and great uncle worked on the RL manhattan project I have to agree with this completely and would have to get it just for a nod to them :)
Big Heb the Cruel - August 10, 2007 12:06 AM (GMT)
Not a bad idea. It sounds nice. And its very realistic. In the game Rise of Nations, you get nukes, but you have to spend a ridiculous amount of money to research it and it takes forever to research it. That is how it should be in CN.
Truhijo - August 10, 2007 03:12 AM (GMT)
Ikarius - August 10, 2007 03:20 AM (GMT)
I like it,especially after that little "scholars required" tweak. :J
The Great Laxer - August 10, 2007 03:39 AM (GMT)
Genius. Of course it needs a little work, but it makes it more realistic. High five!
Truhijo - August 10, 2007 09:58 PM (GMT)
Truhijo - August 11, 2007 03:44 AM (GMT)
Griskard - August 11, 2007 04:00 AM (GMT)
Love it.
But maybe have it so that scholars allows you to get them with a lower tech level, but they arent a req.
President Magee - August 11, 2007 04:38 AM (GMT)
Only thing I'm concerned about is the integration with how nukes are purchased already and such, but I have to say I really love this idea. Anything that brings back some more politics (especially regarding nukes) to CN is ok in my book.
Daedalus27 - August 11, 2007 09:29 AM (GMT)
You would grandfather in nukes made under the old system. Any new nukes purchased after a period of time (TBD but I would give maybe 2 weeks) would have to have the new requirements. It would give a clear advantage to the nuclearized alliances and individuals but everyone could nuclearize. After that its a significant period of time under these proposed rules before we see the next nuke bought.
Truhijo - August 14, 2007 02:13 AM (GMT)
grandfather in.
Or
possilby, make it so that, if you have x amount ofn ukes you get an x % of research discount towards the project, you can keep your nukes, but if you don't research the manhatten project you cant aquire new ones.
My thought process behind that is, if you have a nuke, starting from scratch would be unrealistic, and so instead of engineering the nuke from the bottom up,y our country would actually be reverse engineering the nukes you have to understand them and be able to construct more. However if you decide not to, you'll still be able to launch the ones you have.
Truhijo - August 14, 2007 01:25 PM (GMT)
A Generic Noob - August 14, 2007 02:30 PM (GMT)
ADMIN ADMIN HEAR OUR CRIES!
LinkManDX - August 14, 2007 03:52 PM (GMT)
I like this idea. Voted pass.
Truhijo - August 15, 2007 12:23 PM (GMT)
yay!, the pass is just starting to pull away from the fail.
Truhijo - August 16, 2007 02:27 AM (GMT)
Hannibal Lecter - August 16, 2007 03:21 AM (GMT)
I think its a great idea dude. Bring the pain
Truhijo - August 16, 2007 05:00 PM (GMT)
KybernetesAlpha - August 16, 2007 05:17 PM (GMT)
| QUOTE (calaustria @ Aug 9 2007, 05:30 PM) |
| I like both the higher requirements, and the longer time period and whatnot. The thing is, nukes need to be more powerful. Destroying all of a nations soldiers and some infra is nothing. Nukes should be a last resort type of weapon like they were made to be and are now (in RL). Not just fat CMs. |
I agree, though I dont own any nukes myself. Its just if we make em tronger, they have tob e harder to get. 150 Infra is alot for any nation.
Haflinger - August 16, 2007 05:34 PM (GMT)
| QUOTE (KybernetesAlpha @ Aug 16 2007, 01:17 PM) |
| I agree, though I dont own any nukes myself. Its just if we make em tronger, they have tob e harder to get. 150 Infra is alot for any nation. |
Agreed. And, make them harder to get first before making them stronger. There are a lot of nukes already out there; you don't want to make grandfathered nukes stronger right away.
Truhijo - August 18, 2007 01:27 AM (GMT)
yo....wassup first page, how's it hanging.?
Chief4real - August 18, 2007 01:57 AM (GMT)
i love this. makes it more realistic.
however...what about everyone who currently has WMDs right now in the game?
Truhijo - August 18, 2007 04:49 AM (GMT)
| QUOTE (Chief4real @ Aug 17 2007, 07:57 PM) |
i love this. makes it more realistic.
however...what about everyone who currently has WMDs right now in the game? |
Well they would be grandfathered, in. To continue to build them they would have to build the Manhatten project, and also, they get a discount towards the research, because they can backwards engineer the nuclear weapons they already have.
jsd2k - August 18, 2007 05:09 AM (GMT)
Well thought out plan i can tell you spent some time thinking this up. Hence why i voted yes.
Moridin - August 18, 2007 05:33 AM (GMT)
YES! Something like this is sorely needed.