Title: War bug (Seriously...)
A Generic Noob - August 8, 2007 09:03 AM (GMT)

How does he have a 61% chance of winning? EVERYTHING is on my side - Troops, Defcon (I know, I know, defcon doesn't affect attacks, but it affects defense. He's DEFCON 5!) , Cash, Infra, Land, Tech, EVERYTHING.
Bug? Probably.
A Generic Noob - August 8, 2007 03:07 PM (GMT)
Nobody else thinks this is weird? <psy?>
abaddonis - August 8, 2007 03:32 PM (GMT)
It's widely known that the defending nation has a large advantage when facing a larger foe.
Haflinger - August 8, 2007 03:38 PM (GMT)
You prolly need to deploy more than 12 soldiers. There may be a cap on attack success with that few soldiers in the attack.
bowlingfriend - August 8, 2007 09:07 PM (GMT)
isnt there a defending infra bonus
Rozalia - August 8, 2007 09:52 PM (GMT)
Attack with with around 300 troops. That should give you the best odds allowing you able to at least raid once on him. The reason his odds are high is most likly because of his defending infra. Don't think because say you have 2 troops and he has 1 that it would be a 75% chance to you....That in itself is stupid.
elite1337 - August 8, 2007 11:15 PM (GMT)
ROFLMAO Deployed soldiers 12 ROFLMAO
andyt2k - August 9, 2007 04:03 PM (GMT)
I had that problem i deployed lots more than the other guy and had much better stats but had similar odds to this situation, it's annoying really
Bissrok - August 9, 2007 09:38 PM (GMT)
This happened to me yesterday. The nation I was at war with was at Defcon 5 and was down to his last two guys. I deployed 20 soldiers to finish him off, so that my nation was defended and I still had 10:1 odds. But he still managed to come up with a 60% of victory.
I can understand giving the defenders a boost but... that's a little extreme.
Rozalia - August 9, 2007 09:42 PM (GMT)
No its not. The infra boost is realistic. you ain't fighting in some open field. You in his city, I'm sure they would be prepared for you. In a city 2 soldiers would easily have an advantage against 20.
As for how you measured it, yes it is 10 to 1 odds. But when you factor in the infra you're on the losing side. The bonus isn't that big anyways so I've never had a problem.
Bissrok - August 10, 2007 05:15 AM (GMT)
| QUOTE (Rozalia @ Aug 9 2007, 03:42 PM) |
No its not. The infra boost is realistic. you ain't fighting in some open field. You in his city, I'm sure they would be prepared for you. In a city 2 soldiers would easily have an advantage against 20.
As for how you measured it, yes it is 10 to 1 odds. But when you factor in the infra you're on the losing side. The bonus isn't that big anyways so I've never had a problem. |
Alright, I'll go along with the idea that somehow, their 2 soldiers have my 20 at a serious disadvantage.
So, let's use this example then:

I'm at Defcon 1, outnumber him 100:1, and he has a 12% chance of victory. WHAT?!? Do I need to bring another 700 guys before I finally bring his percentage down to a sane level?
Rozalia - August 10, 2007 05:33 AM (GMT)
What do you mean sane level. Use aggressive attack and you win. What do you expect to do. Kill one at a time so you can raid twice, just attack him at those odds and be done with it.
Supreme Kaiser SNH - August 10, 2007 05:34 AM (GMT)
A Generic Noob - August 10, 2007 05:54 AM (GMT)
So you're saying that in a battle that's 200 soldiers vs 2 soldiers, the side with 2 soldiers still have a FREAKING 12 PERCENT CHANCE OF WINNING!?
The bonus isn't that big anyways so I've never had a problem.
XMFD. See above text.
What do you mean sane level. Use aggressive attack and you win. What do you expect to do. Kill one at a time so you can raid twice, just attack him at those odds and be done with it.
That doesn't solve the problem. 2 vs 200 with a 12% chance of winning. Something is seriously wrong here. Also, I've lost a battle when I have a 92% chance. You don't always win when you use aggressive.
^What he/she said!
Lol, lurk moar.
diskord - August 10, 2007 05:56 AM (GMT)
It all has to do with the defenders infra defense bonus.
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
You can decrease the defenders infra bonus by deploy tanks, 1 tank reduces it by 1%, maximum of 50%.
Rozalia - August 10, 2007 06:06 AM (GMT)
| QUOTE (diskord @ Aug 10 2007, 05:56 AM) |
It all has to do with the defenders infra defense bonus.
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
You can decrease the defenders infra bonus by deploy tanks, 1 tank reduces it by 1%, maximum of 50%. |
Whats been said here. Also do you really want numbers to deside everything, if they did then fighting in its self would be harder as everyone would have to use agressive. So no complaining.
A Generic Noob - August 10, 2007 06:31 AM (GMT)
| QUOTE (Rozalia @ Aug 10 2007, 12:06 AM) |
| QUOTE (diskord @ Aug 10 2007, 05:56 AM) | It all has to do with the defenders infra defense bonus.
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
You can decrease the defenders infra bonus by deploy tanks, 1 tank reduces it by 1%, maximum of 50%. |
Whats been said here. Also do you really want numbers to deside everything, if they did then fighting in its self would be harder as everyone would have to use agressive. So no complaining.
|
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
That's the problem right there. Yes, tanks help, but it's seriously illogical that 200 vs 2 still has a 12% chance of those two guys winning <psy?>
if they did then fighting in its self would be harder as everyone would have to use agressive
lurk moar. That's all I can say to you.
Rozalia - August 10, 2007 06:34 AM (GMT)
| QUOTE (A Generic Noob @ Aug 10 2007, 06:31 AM) |
| QUOTE (Rozalia @ Aug 10 2007, 12:06 AM) | | QUOTE (diskord @ Aug 10 2007, 05:56 AM) | It all has to do with the defenders infra defense bonus.
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
You can decrease the defenders infra bonus by deploy tanks, 1 tank reduces it by 1%, maximum of 50%. |
Whats been said here. Also do you really want numbers to deside everything, if they did then fighting in its self would be harder as everyone would have to use agressive. So no complaining.
|
Attackers don't get ANY advantage for having infra, you could have 10,000 or 1, other than number of soldiers it doesn't matter. BUT, on the defenders side, you get a defense infra bonus.
That's the problem right there. Yes, tanks help, but it's seriously illogical that 200 vs 2 still has a 12% chance of those two guys winning <psy?>
if they did then fighting in its self would be harder as everyone would have to use agressive
lurk moar. That's all I can say to you.
|
First of all are you trying to say that you should have an advantage due to infra. If yes then know thats completly stupid. Yes my city helps my troops fight. Also stop with the lurk moar everytime you seem to lose something. Why don't you lurk more :J .
A Generic Noob - August 10, 2007 07:30 AM (GMT)
XMFD self-owned. The italicized part is me quoting what the other guy said. Which you agreed with.
Rozalia - August 10, 2007 07:43 AM (GMT)
ROFLMAO NO!
I was refering to
That's the problem right there. Yes, tanks help, but it's seriously illogical that 200 vs 2 still has a 12% chance of those two guys winning
and
lurk moar. That's all I can say to you
not the italicized text. Have a nice day :J .
A Generic Noob - August 10, 2007 07:50 AM (GMT)
Scenario:
Bissrok commands his 200 troops to march into the enemy's city and kill off the remaining two enemy soldiers.
*Troops run into city*
Enemy soldier 1: z0mg there they are!!1
*Enemy soldiers throw grenades at Bissrok troops*
*5 troops die* (<-- Probably less, but what the hell >_>)
*Enemy soldiers start firing at Bissrok troops*
Bissrok soldier: There they are! *points to building*
Bissrok troops take over building and shoot the two enemies.
Bissrok soldiers: WOOT WE WUN TIME FOR TEKZ
So. Infra helps your nation a little. That's great. But not so much.
As the other guy said, "Lower the infra defense bonus to a sane level."
Rozalia - August 10, 2007 07:53 AM (GMT)
| QUOTE (A Generic Noob @ Aug 10 2007, 07:50 AM) |
Scenario:
Bissrok commands his 200 troops to march into the enemy's city and kill off the remaining two enemy soldiers.
*Troops run into city* Enemy soldier 1: z0mg there they are!!1 *Enemy soldiers throw grenades at Bissrok troops* *5 troops die* (<-- Probably less, but what the hell >_>) *Enemy soldiers start firing at Bissrok troops* Bissrok soldier: There they are! *points to building* Bissrok troops take over building and shoot the two enemies. Bissrok soldiers: WOOT WE WUN TIME FOR TEKZ
So. Infra helps your nation a little. That's great. But not so much. As the other guy said, "Lower the infra defense bonus to a sane level." |
The two soldiers get RPGS and continuesly fire into the Bissrok troops.
A Generic Noob - August 10, 2007 07:54 AM (GMT)